The upcoming Call of Duty: Modern Warfare beta will incorporate some of the feedback players provided after playing the alpha.
The Call of Duty: Modern Warfare 2v2 Gunfight alpha has now ended, and developer Infinity Ward decided to detail some of the high-ticket items on its list, and address specific points of feedback.
Enemy footstep sounds being quiet was amongst the most discussed, and the developer agrees. In the beta, your own footsteps will be quieter, while enemy footsteps will be a bit easier to hear from longer ranges.
Although the alpha was available only on PS4, some players managed to play using keyboard and mice by simply plugging them into their consoles. Thanks to Modern Warfare’s support for cross-platform play, the game is capable of recognising different input methods, which is what lobbies will be based on come launch.
That said, mouse and keyboard players found it difficult to adapt, but that’s mostly because of the lack of options at their disposal. In the beta, Infinity Ward plans to have more robust mouse and keyboard settings on console, including the ability to rebind controls.
The team is also looking at feedback that enemies’ nameplates can sometimes be too visible, which, in some cases, makes it harder to aim at long-range targets. Finally, Infinity Ward explained that the screen going black and white when taking damage is intentional, and should only trigger when at 25% or lower HP.
Many argued that removing the colour in these hectic moments makes it even harder to identify targets. The developer, however, did not say if any changes will be made to that effect in the beta.
The first Call of Duty: Modern Warfare beta test kicks off September 12 on PS4, and the following week on PC and Xbox One.