Dead Rising 4 is getting a free update with changes based on fan feedback

By Alex Donaldson
29 September 2017 10:02 GMT

As well as coming to PlayStation 4, all versions of Dead Rising 4 can expect some improvements come December.

Dead Rising fans have been particularly vocal about things they didn’t like about Dead Rising 4, a game that at times finds itself quite far away from what made the original great.

I thought the original release was decent, but didn’t quite feel like Dead Rising – but Capcom are now taking steps to try to remedy that a little before the game gets a PS4 release.


The changes, announced on Capcom’s official blog, include the following:

  • Improvements to human enemies, including new boss patterns, weapons, minions and rewards for defeating them.
  • Distress calls, six new side missions that allow you to assist, rescue and escort a survivor to safety in a unique quest line. Each has unique clothing rewards.
  • Improved controller responsiveness for Frank West’s controls, and a faster attack speed for Frank.
  • Faster and more aggressive zombies with improved AI.
  • Other balance changes including weapon redistribution and mission tweaks.

This follows up on the original post-launch update of two new difficulty modes for the game, too – and those are still there to enjoy.

The update will be released for the Xbox One, Windows 10 and Steam versions of Dead Rising 4 on December 5 alongside the new Capcom Heroes mode for the game. The PS4 version, Dead Rising 4: Frank’s Big Package, launches on the same day and includes all of these changes.

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