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Tekken 7 and Injustice 2 top June NPD, but Activision says Crash Bandicoot was the worldwide #1

Crash Bandicoot N Sane Trilogy has been a smashing success, and so have a couple of games about smashing other people.

The June 2017 NPD report is in and has a stack of good news in what is typically a tough month for anything but E3-inspired pre-orders.

The software charts are the most interesting part, with lots of new contenders to liven things up rather than the usual perennials. Fighters shone as Tekken 7 came in top of the charts, meaning a fighter took the top slot for two months in a row. Speaking of which, Injustice 2 was in second place, showing a strong sales tail from its mid-May release.

Fourth place went to Crash Bandicoot N Sane Trilogy, but Activision had something to add to the NPD's report, which only covers the US market. According to the publisher, Crash Bandicoot N Sane Trilogy was the worldwide number one best-selling physical release in June 2017. It was only on sale for two days of June and is PlayStation exclusive, so that's a tremendous achievement.

Now that the NPD report covers digital sales, publishers and platform holders are really keen on talking about physical sales charts, and Nintendo chimed in to say that three of the top five best-selling games of June 2017 were Switch titles if we only count actual real world copies: Arms came in at #2, Mario Kart 8 Deluxe came in at #4 and The Legend of Zelda: Breath of the Wild is still holding on grimly at #5.

Just to confuse matters, Nintendo then supplied combined physical and digital sales figures for these games in June 2017: Arms shifted 256,000 copies, Mario Kart 8 Deluxe moved over 180,000 despite releasing back in April, and Breath of the Wild managed an impressive 145,000 three months on from release.

NPD June 2017 Hardware

The 1TB Gold Slim PS4 helped Sony take top hardware slot again in June 2017, which was the best June for PS4 sales in the console's life to date. The launch discount saw the shiny hardware go for $250, which certainly wouldn't have harmed its performance.

While PS4 topped, the Switch is doing very well and demand is still outstripping supply in some regions. The NPD said Switch isn't eating into PS4 and Xbox One sales, but adding to them to grow the market. Year to date hardware spend in the US is up 19% year-on-year to $1.4 billion, and that's all thanks to the Switch's launch in March 2017.

Portable hardware is still in the toilet and has fallen off 40% year to date. That's in comparison to the huge resurgence of interest in 3DS last year though, driven by Pokemon Go's June 2016 release.

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NPD June 2017 sales charts

Check out the full, bristling array of June 2017 NPD software charts below. Please take note of the exceptions; games marked with an asterisk are not inclusive of digital sales, and those with a double asterisk do not include digital PC sales through Blizzard.

    Top 20 software June 2017, consoles and PC
  1. Tekken 7
  2. Injustice 2
  3. Grand Theft Auto V
  4. Crash Bandicoot: N. Sane Trilogy
  5. Arms*
  6. The Legend of Zelda: Breath of the Wild*
  7. Mario Kart 8*
  8. Overwatch**
  9. NBA 2K17
  10. Horizon Zero Dawn
  11. Tom Clancy’s Ghost Recon: Wildlands
  12. Call of Duty: Black Ops III
  13. MLB 17: The Show
  14. Tom Clancy’s Rainbow Six: Siege
  15. Call of Duty: Infinite Warfare
  16. Battlefield 1
  17. Minecraft
  18. The Elder Scrolls Online: Morrowind*
  19. FIFA 17
  20. Forza Horizon 3
    Top 10 PS4 software June 2017
  1. Crash Bandicoot: N. Sane Trilogy
  2. Tekken 7
  3. Injustice 2
  4. Grand Theft Auto 5
  5. Horizon Zero Dawn
  6. MLB 17: The Show
  7. Overwatch
  8. NBA 2K17
  9. Tom Clancy’s Ghost Recon: Wildlands
  10. Battlefield 1
    Top 10 Xbox One software June 2017
  1. Injustice 2
  2. Grand Theft Auto 5
  3. Tekken 7
  4. Overwatch
  5. Forza Horizon 3
  6. Tom Clancy’s Ghost Recon: Wildlands
  7. Call of Duty: Black Ops 3
  8. NBA 2K17
  9. Tom Clancy’s Rainbow Six: Siege
  10. Call of Duty: Infinite Warfare
    Top 10 Switch software June 2017
  1. Arms*
  2. Mario Kart 8 Deluxe*
  3. The Legend of Zelda: Breath of the Wild*
  4. Ultra Street Fighter II: The Final Challengers*
  5. 1-2 Switch*
  6. Disgaea 5 Complete*
  7. Cars 3: Driven to Win*
  8. Cave Story +*
  9. Lego City: Undercover*
  10. Just Dance 2017*
    Top 10 3DS and Vita software June 2017
  1. Fire Emblem Echoes: Shadow of Valentia*
  2. Pokemon Sun*
  3. Pokemon Moon*
  4. Ever Oasis*
  5. Super Mario Maker*
  6. Super Smash Bros.
  7. Mario Kart 7*
  8. Mario Sports Superstars
  9. Poochy and Yoshi’s Wooly World
  10. The Legend of Zelda: Ocarina of Time 3D
    Best-selling games of 2017 to date
  1. Tom Clancy’s Ghost Recon: Wildlands
  2. The Legend of Zelda: Breath of the Wild*
  3. For Honor
  4. Grand Theft Auto 5
  5. Horizon Zero Dawn
  6. Injustice 2
  7. Mass Effect: Andromeda
  8. Resident Evil 7: Biohazard
  9. NBA 2K17
  10. Call of Duty: Infinite Warfare
    Best-selling games of the 12 months to June 2017
  1. Call of Duty: Infinite Warfare
  2. Battlefield 1
  3. NBA 2K17
  4. Madden NFL 17
  5. Grand Theft Auto 5
  6. FIFA 17
  7. Tom Clancy’s Ghost Recon: Wildlands
  8. Final Fantasy 15
  9. The Legend of Zelda: Breath of the Wild*
  10. Overwatch

crash-bandicoot-n-sane-trilogy

NPD June 2017 - General

Overall industry spend for the US in June 2017 reached $765 million, up 7% year-on-year from $712 million in 2016. All categories bar accessories showed growth.

Console software sales grew by a modest 1% to $343 million, while PC did a tiny bit better with a 2% year-on-year bump to $32 million.

Driven by Switch and PS4, hardware was the real star with a 27% increase to $231 million.

Accessories fell 1% to $159 million despite a 22% year-on-year increase in controller sales led by the DualShock 4. The problem is the interactive toys market - think Skyanders, Disney Infinity and Amiibo - which is down 40% year-on-year.

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About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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