Overwatch PTR patch 1.12: Blizzard plugged the memory leak, but many more issues remain

By Sherif Saed
1 June 2017 08:52 GMT

Overwatch’s PTR patch 1.12 may have added new content, but not without a slew of bugs.


Yesterday, Blizzard released patch 1.12 for the Overwatch PTR, effectively opening it again for players to test out some big hero changes and the new map, Lunar Colony.

Unfortunately, as with any PTR update, there’s a long list of bugs that affect many players. The most severe of which was a severe memory leak that crashed the game for players, regardless of their game settings. Blizzard has since fixed the problem in a hotfix, but many others remain.

The developer posted a list of all currently known issues, and we have it below:

Horizon Lunar Colony

  • The sound effects played during Hero Select are muffled and quiet on the Defensive teams Hero Select screen
  • As you walk through the airlocks with Reinhardt in 3rd person, the camera will push in close on your shoulder before returning to its normal position
  • Reinhardt can charge fast enough through the airlock to hit the second door before it fully opens
  • Sprays are not displaying properly on all the glass surfaces of the Hydroponics Lab
  • Players in the air above Point B may see unintended black textures when looking out into the Hydroponics Lab
  • AI Bots can pick less than advantageous positions to defend Points A and B from

Gravity modifiers

  • In Custom Game settings some heroes have a slider for Projectile Gravity even though they do not have any projectile weapons


  • The End of Round flow for Elimination matches will still show a kill skull when a round ended via capture point, not death
  • When entering a match on Castillo the voice says “Traveling to Dorado”
  • On Elimination versions of existing maps, the blue glow of health packs is still visible in the locations they used to be
    Custom games
  • The Game Browser does not provide any indication that AI Bots will not function in Elimination and CTF game modes

Additional issues

  • If a player is invited to a game that has all player and spectating slots full, they do not receive an error that they cannot join the game
  • We’re investigating significant performance issues reported by many users
  • The Overwatch client may crash when interacting with players who have certain uncommon letters in their battle tag
  • Reaper hero information has outdated passive
    Custom server browser
  • The cooldown cannot be modified for Secondary Fire abilities
  • You are unable to invite players to a Custom Game with 12 available Spectator slots when all the Player slots are full
  • Disabling Primary fire for D.Va turns off the mechs Fusion Cannons, and her Pistol
  • The ammo counter displayed on some hero weapons may not function correctly if the Ammunition Clip Size Scalar is modified
  • Ultimates will re-enable weapons that have their primary fire disabled for the duration of the Ultimate

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