Star Citizen might be about space, but the combat is looking remarkably polished.
Star Citizen gameplay video has some slick first-person shooting footage
Star Citizen’s main thrust may be space exploration, but that doesn’t mean Roberts Space Industries skipped out on your standard first-person shooting combat either. A new gameplay video is available which showcases Star Citizen’s “Visual Stabilization” system – a fancy term for how the camera no longer bounces along with your character model’s head. Which is great, because you can really enjoy the gorgeously rendered settings and combat when you aren’t distracted by nauseous movement.
The video takes its protagonist on a shooting spree across one of the in-game storefronts, showing off different weapons and their effects on enemy units. “There’s no better way to showcase our improved Vision Stabilization system than to head into Port Olisar and cause some chaos,” the Star Citizen post explains. “With plenty of aiming, shooting, and handling of weapons, this 60 frames per second video highlights just one of the many great features we’re currently working on.”
Outside of the improvements to motion, the video certainly highlights the potential for solid combat, complete with surprisingly satisfying weapon animations. Here’s hoping those systems hold up in the finished game, where you’ll be fighting more far more hostile enemies than helpless NPC merchants.