Overwatch gets new patch, details changes to McCree and Widowmaker
Well, that was quick. After promising yesterday that Overwatch would be making changes to McCree and Widowmaker, Blizzard rolled out a PC edition patch within a single day. The patch notes are currently online as well, and they go a step further by explaining the thought process behind each hero’s rebalancing.
“McCree was performing too well against all targets, making him feel like a must-pick in many situations,” the patch notes read. In response, Blizzard decreased alternative fire bullet damage from 75 to 45, while increasing recovery time to 0.3 seconds.
“By reducing the damage of his alternate fire, McCree is now significantly weaker against tanks like Roadhog and Reinhardt, but still maintains his lethality against smaller targets like Tracer and Genji.”
Meanwhile, Widowmaker’s scoped shot damage has decreased from 15 to 12, although the damage multiplier is unchanged. Players also have to wait for the unscoping animation to finish before scoping again, and the Infra-Sight Ultimate cost was raised by 10%. The good news is the headshot damage multiplier has been increased to 2.5x.
“In the right hands, Widowmaker can often feel unstoppable—even when just landing body shots instead of critical heads shots,” Blizzard writes. “The changes to her alternate fire weaken body shot damage while leaving her headshot damage unchanged. Additionally, we felt her Ultimate ability, Infra-Sight, was coming up a little too frequently, especially considering its impact on the game.”
Overwatch’s patch is currently live for PC. Now who thinks Blizzard should turn to Bastion next?