Destructive Creations has unveiled a new project called Hatred.
Hatred is an isometric shooter with lots of graphic cinematics or finisher animations. The game’s protagonist wanders a town, mowing down waves of screaming, fleeing civilians.
Here’s the game’s blurb from its official website:
Hatred is an isometric shooter with disturbing atmosphere of mass killing, where player takes the role of a cold blood antagonist, who is full of hatred for humanity. It’s a horror, but here YOU are the villain. Wander the outskirts of New York State, seek for victims on seven free-roam levels. Fight against law enforcement and take a journey into the antagonist’s hateful mind. Gather equipment of the dead ‘human shields’ to spread Armageddon upon society. Destroy everything on your way of hunt and fight back when it’s disturbed…
…just don’t try this at home and don’t take it too seriously, it’s just a game.
The question you may ask is: why do they do this? These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment – we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure. Here comes our game, which takes no prisoners and makes no excuses. We say ‘yes, it is a game about killing people’ and the only reason of the antagonist doing that sick stuff is his deep-rooted hatred. Player has to ask himself what can push any human being to mass-murder. We provoke this question using new Unreal Engine 4, pushing its physics (or rather PhysX) systems to the limits and trying to make the visuals as good as possible. It’s not a simple task, because of the game’s non-linear structure and a lot of characters on the screen. But here at Destructive Creations, we are an experienced team and we know how to handle the challenge!
We’ve not heard of developer Destructive Creations before, but it looks like it’s a new Eastern European team.
The debut has proved quite divisive, with some flocking to support the developer’s avowed intent to push back against “political correctness” and others decrying the gamification of what is, unfortunately, an all-too-real premise.
The PC exclusive is due in the second quarter of 2015 and probably won’t need too much marketing, hey.
Update: Here’s the trailer for those that want to watch it. Engine maker Epic Games has since distanced itself from the project.