This Call of Duty: Ghosts PC patch improves spawns & rebalances guns

By Dave Cook
30 June 2014 10:01 GMT

Call of Duty: Ghosts has received a new PC update ahead of new DLC pack Invasion. It improves many things, such as spawns, balancing and anti-cheat.


It follows my video walkthrough of Call of Duty: Invasion’s four new maps. Have a look and see them in action for yourself.

The pack is out on PC, PS3 and PS4 from July 3, but the update is out now.

Here are the patch notes in full:


  • Spawn system has an improved ability to select better spawns when valid spawn locations are limited.

Weapon Balance

  • One shot to the body and one shot to the head is no longer a kill for ARs, SMGs and LMGs. Increases time to kill in this scenario


  • Overall anti-cheat improvements.

Additional Fixes

Replaced Hunted victor operations and requirements to work with Gun Game.
Fixed 60 second match timer that could occur after playing a clan public playlist match then starting a Private Match with CODeSports disabled.


  • Player class is now displayed in game above players’ heads along with their gamertag.
  • Kastet rounds now explode at any distance.
  • Fixed an issue where players that exceeded 10 minutes in Chaos mode would get lulls
  • Fixed drill not respawning at last place picked up after falling off the map while carrying it.
  • Fixed Gargoyle getting stuck in the air.
  • Fixed issue that allowed the player to use an IMS with a propane tank to teleport outside of the map.
  • Challenge adjustments and fixes.
  • Balancing updates.
  • Various bug fixes to improve stability and performance.
  • Kills are now correctly displayed on the Player Stats comparison screens

Via MP1st.

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