Call of Duty: Ghosts perk system explained, new perks listed

By Dave Cook, Wednesday, 30 October 2013 11:35 GMT

Call of Duty: Ghosts developer Infinity Ward has posted a new blog that explains how the shooter’s new Perks point system will work. There’s also a run-down of a few new abilities.

The blog post touches on the Perk system in greater detail.

There are 35 perks in total, and each bears a different point value. Some cost one point, while the most expensive skills will run you five points. Points are earned through multiplayer play and with points won through the game’s new Squads mode.

Each player starts off with eight Perk points, but you can gain up to 12 by removing your primary, secondary, tactical and lethal items. It means you can run with just a knife and 12 perk points if you so choose.

There are seven Perk categories. Here’s a quick glance at some of the tiers and Perk options available once the game launches November 5.

Speed
Outrun and outmaneuver enemy players. Speed Perks are all about getting the lead and staying ahead. Examples include:

  • Sleight of Hand: Faster reloading.
  • Stalker: Move faster while aiming.

Handling
Dexterity and control drives the Handling Perks, improving actions and accuracy. Examples include:

  • On the Go: Reload while sprinting.
  • Steady Aim: Increased hip fire accuracy.

Stealth
Stealth Perks aid you in staying out of sight, maintaining a low profile and engaging on your terms. Examples include:

  • Takedown: Kill enemies without revealing their death locations.
  • Incog: Resistant to targeting systems including: Recon, Thermal Scope, Tracker Sight and Motion Sensor. No name or red crosshairs when targeted.

Awareness
Keep in tune with your surroundings. Awareness Perks help you survey the environment and detect enemy players. Examples include:

  • SitRep: Detect enemy explosives and tactical equipment.
  • Wiretap: Utilize all active enemy and friendly SAT COMs on the field.

Resistance
A hardened endurance reduces the effects of fatigue. Resistance Perks keep you going through tough engagements. Examples include:

  • Focus: Reduced weapon sway when aiming down sights and reduced flinch when hit.
  • Blast Shield: Increased resistance to explosive damage.

Equipment
Tacticians swear by their gear, and Equipment Perks ensure you have the best tools on hand. Examples include:

  • Extra Tactical: Additional Tactical equipment.
  • Extra Attachment: Extra attachment for your weapons.

Elite
Elite Perks offer special abilities that affect your loadouts in a variety of ways. Examples include:

  • Gambler: Spawn with a random Perk.
  • Ping: Activate a sonar ping upon killing an enemy, revealing nearby hostiles.

What do you make of the above? You can read my Call of Duty: Ghosts hands-on impressions and interview feature here.

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