Despite acknowledging problems with piracy and hardware hassles, Bethesda still loves the PC.
“From a technical standpoint, yes, the PC is a headache. It just is,” Bethesda VP of marketing Pete Hines told Joystiq.
“A million different possibilities of hardware, drivers, etc. As you saw with Rage, all it takes is some bad video card drivers and years of hard work comes off as ‘buggy’ when in fact it’s a really solid, stable game.”
Hines doesn’t seem too fazed by piracy, though.
“Unless you decide not to make your games available for PC, [piracy is] a problem and you have to deal with it,” he said.
“So we do the best we can to protect it without resorting to Draconian measures, and we continue to enthusiastically support our PC fans with things like the Creation Kit and the ability to create and add unlimited amounts of mods and content to your existing PC game.”
As such, the publisher remains committed to the platform.
“Good games are good games, so the core experience is the same on all platforms,” Hines said. “And we try to do some things with the UI for PC folks to have the best experience possible.”
Despite its love for the PC, Bethesda has indicated it considers consoles to be Skyrim’s lead platform.
This platform agnosticism doesn’t extend to social networks and iDevice, though; “Don’t hold your breath,” was Hines’s reply to a question a possible Elder Scrolls title.
The Elder Scrolls V: Skyrim releases on November 11. That’s tomorrow, here!