Crytek boss Cevat Yerli has told Gama that the differences between console versions will be negligible.
“I mean essentially the game we run is about the same,” he said. “Probably one’s stronger on the GPU side, one’s stronger on the CPU side, so depending on what you’re doing where, the PS3 does perform here sometimes better, the 360 performs other things better, but overall by the time the game ships it’ll be absolutely the same.”
Yerli also said that he felt his team has already pushed PlayStation 3 to it’s limit: “”here’s not much more you can do,” said Yerli, “and frankly the breakthrough was very recent, and otherwise we would’ve had a compromised strategy on the consoles, which we don’t have now.”
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