Flower creator: Gaming “decisions are based on who has the better-looking character”

By Stephany Nunneley, Friday, 20 February 2009 03:00 GMT


A renaissance of sorts is happening in the games industry, according to Flower creator Jenova Chen.

He feels that new developers now coming out of college will usher in a new era of cheaper and more emotional content.

“All these companies are designing these games particularly to these groups; they never really focus on the old,” he told GamesIndustry.biz.

“But as more companies make games for this audience, they are overlapping in terms of emotional content. They are really competing with each other on production values.

“You have two space marine games. Which are you going to choose? Gears of War 2 or Resistance 2? The decision is based on who has the better-looking character, more levels, or a longer play-time.

The industry is focusing on who has the best tech rather than who has the more emotional or intellectual experience.”

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