Speaking in the video interview after the break, CDProjekt designer Jacob Stilinsky’s claimed that the consoles version of monster-hunting RPG The Witcher – titled The Witcher: Rise of the White Wolf – will not only feature superior control to the original PC version, but will pack more polygons and “look” better in general.
Suck it up, PC owners. Both 360 and PS3 are getting the game, which supports Achievements and Trophies, and even Sixaxis.
It’s more “dynamic,” and everything. It’s got a new engine, apparently, and a completely new combat system. In fact, we spit in your face, PC version of The Witcher. You’re dead to us.
No date. Take a look.