Brash boss – We’ve stopped short-cycling games

By Patrick Garratt
16 October 2008 07:06 GMT

Following the departure of founder Thomas Tull from Brash last week, CEO Mitch Davis has moved to assure that the publisher now has a new focus on quality.

“First and foremost, we’ve put an end to short-cycle games,” Davis told GameDaily, adding that, “some of our games will benefit from up to three years of development.”

Changes are afoot, apparently.

“We have systems in place, and feedback on what has and hasn’t worked,” Davis said. “We’re making changes to refine our business so that we can meet our goals.”

Brash’s first three games – Jumper: Griffin’s Story, Alvin & The Chipmunks, and Space Chimps – scored 29, 33, and 55 (out of 100) on aggregate.

Thanks, Joystiq. More through the link.

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