Kim on console MMOs: “We haven’t been able to crack the code”

By Patrick Garratt
29 July 2008 12:16 GMT


Speaking to Edge, Xbox boss Shane Kim’s admitted that the console MMO conundrum is still vexing Microsoft, and no answers are yet on the near horizon.

“I’ll admit MGS has not had success in the MMO space, and that happened under my leadership, so I take full responsibility,” he said.

“It’s a tough and challenging space that’s evolving all the time – a lot of shifting sands. We haven’t been able to crack the code.”

He added: “Game development is hard enough as it is – in the MMO space you’re talking an even bigger investment, basically double. So it does add that layer of complexity – we just haven’t found that right mix.

“I think we’ve made the right decision not to proceed with those things like the Marvel MMO. And that’s tough, both for customers looking forward to it and teams working on it. That said, we haven’t been successful, but there’s nothing to say those titles can’t be successful on 360.”

Plenty more through the link. Good read, that.

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