Tag Archives: TOR
Thu, Sep 20, 2012 | 20:40 BST
SWTOR update 1.4 will contain some new elements for players when it launches such as moods, the ability to teleport back from whence you came after using Group Finder to complete a mission, and more.
Thu, Sep 13, 2012 | 20:54 BST
Star Wars: The Old Republic’s public testing server has been switched over by BioWare in preparation for the new Mega Servers the developer plans to implement into the game.
Sat, Sep 08, 2012 | 15:58 BST
Star Wars: The Old Republic free-to-play incentives have been expanded upon by BioWare due to players vote. Now, rewards for current and returning subscribers will include a Party Jawa, which Massively describes as a “fun-loving native of Tatooine who has nothing better to do than bring the festivities to you.” The reward chart will also include 250 cartel coins for those who purchased the digital deluxe edition of SWTOR. The MMO goes F2P in November.
Tue, Sep 04, 2012 | 21:44 BST
SWTOR Update 1.4 will address several issues with class gameplay usability and balance when it launches for the MMO. According to a new developer post from senior designer Austin Peckenpaugh, foremost among the changes will be an adjustment to crowd control and the Resolve system, and a “reevaluation of stealth spec gameplay.”
Tue, Jul 10, 2012 | 18:17 BST
BioWare has announced its unlimited trial for Star Wars: The Old Republic launches today with patch 1.3.2. The trial will allow players access to eight classes and the respective origin worlds as well as one PvP Flashpoint PvP – up to level 15. Players who have previously participated in the Weekend Pass Free Trials or the Friends of Star Wars: The Old Republic Trial are also eligible to join.
Thu, Jul 05, 2012 | 20:43 BST
Want an incentive to switching your SWTOR character over to another server? BioWare has read your mind and is offering up a Gannifari pet if you do, and to sweeten the deal, it’s also handing out 25 Black Hole Commendations so you can buy some super special high-end kit. According to the firm, “hundreds of thousands of players have already taken advantage,” of the free character transfer service so go along with the popular kids and do the same. More information here.
Sat, Jun 30, 2012 | 14:42 BST
SWTOR team members have explained how the tie-breaker is decided on the Voidstar PvP map, an area which by all accounts, can be a frustrating situation for many players.
Tue, Jun 26, 2012 | 16:03 BST
In case you forgot, BioWare’s releasing Update 1.3 – Allies for SWTOR today. The update contains the Group Finder, Ranked Warzones, Legacy Character Perks, and Adaptive Gear. Load up your game client, and start patching now.
Sat, Jun 23, 2012 | 17:24 BST
BioWare has posted a new Q&A for Star Wars: The Old Republic regarding the MMO’s latest content release, update 1.3: Allies. While it mainly focuses on what’s included in the content: Legacy Perks, Ranked Warzones, Adaptive Gear, and a new Group Finder, it also fields questions regarding armor sets, abilities, and class changes. It also stated that more character slots will be made available in “the near future.” You can look over the Q&A in its entirety here. Update 1.3 launched on June 26, the same day as the firm’s Mass Effect 3 Extended Cut DLC. Thanks, TenTonHammer.
Thu, Jun 21, 2012 | 20:19 BST
BioWare has updated the list of SWTOR servers eligible for character transfers. Those wondering if their server has been deemed worthy, hit up the list here. BioWare will be offering free character transfers from select origin servers to pre-determined destination servers, and said servers and their corresponding destination servers “will be revealed on a regular, ongoing basis going forward.”
Wed, Jun 06, 2012 | 22:18 BST
BioWare has announced that starting next week on June 12, SWTOR players will – if they choose – be allowed to transfer their characters over to a different server, free of charge. These will direct transfers from one origin server to a pre-selected destination server, in order to “provide a better gameplay experience for our players by ensuring population balance across the service.” In a blog post, the firm also detailed more on the class changes coming with Update 1.3, one of which is 100% threat generation when in tank stance. Single-target taunting will stay the same, unchanged, and that AOE-threat generation will improve as well. Read the full thing through the link. Thanks, Talkar.
Mon, Jun 04, 2012 | 23:06 BST
BioWare co-founder Ray Muzyka took the stage at EA’s E3 press conference to announce Star Wars: The Old Republic will be going free-to-play up to level 15 next month.
Fri, Jun 01, 2012 | 21:47 BST
BioWare’s Emmanuel Lusinchi has said there are many variables and metrics when it comes to figuring out how many players an MMO such as Star Wars: The Old Republic has; therefore, when a number is provided by the company or a retailer, it’s not the full picture.
Fri, May 25, 2012 | 00:17 BST
Over on the SWTOR forums, a player going by the name Scorpienne has complied a report which features population estimates on the MMO’s servers. According to his estimates, some servers only have, on average, 344 players online at a given time.
Thu, May 24, 2012 | 19:20 BST
BioWare’s detailed update 1.3 for Star Wars: The Old Republic, the key feature of which being a group finder for flashpoints and operations. The update, called Allies, will also come with server transfers, more legacy options and more. IGN has more details, with a video interview featuring lead game designer Daniel Erickson below.
Sat, May 12, 2012 | 18:44 BST
BioWare said during its weekly SWTOR community Q&A it’s looking into a technical issue preventing a modifiable offhand with some classes, and that it plans on added a new augment slot to existing modifiable items. The developer also there there are currently no plans for making companions more interchangeable, and also discussed the various rates of gear acquisition in progress tracks for PvE and PvP players. You can read the full thing through here. Thanks, Massively.
Wed, May 02, 2012 | 18:30 BST
SWTOR lead designer Daniel Erickson has said the team at BioWare has realized how large the PvP community is, so it has “turned a huge amount of resources” towards creating more content. He also told RPS that more team members have been assigned to create end game content as players are approaching the current cap faster than previously thought.
Sat, Apr 28, 2012 | 21:36 BST
BioWare has posted its weekly Community Q&A and in it, the firm teased new playable species coming to the MMO this year.
Thu, Apr 26, 2012 | 19:08 BST
BioWare has announced Star Wars: The Old Republic has officially launched in more European countries and the Middle East. Hit up the list here. Thanks, Talkar.
Fri, Apr 13, 2012 | 19:20 BST
BioWare has announced the SWTOR servers, which it took down earlier this morning for emergency maintenance, should be back up by 7.00pm EST. The developer tool the game offline due to some areas of the game being “reverted to pre-Game Update 1.2 status,” and some areas were missing completely and character in these areas became unavailable. Servers were taken offline around 9.30am CST and the team is working to “rebuild assets for the live servers,” but warns it’s not a quick process – meaning the downtime could be extended. However, you’ll get a free day of game time out of it (thanks Talkar!) so that should console you a bit. Be sure to keep and eye on the official website for status updates.