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Bioware: “Coordinating" SWTOR was "like teaching elephants to do ballet"

The LA Times has posted a retrospective on Star Wars: The Old Republic, and in it, the piece revealed that quite a lot of work from many sectors went into creating the game. So much so, that Bioware co-founder Greg Zeschuck likened coordinating the efforts to "teaching elephants to do ballet."

According to the piece, SWTOR's artwork was outsourced to China, Estonia, and Russia; motion capture was filmed in LA and Vancouver; voice acting in English, French and German was recorded in London., New York and Paris; while quality assurance testing took place in Argentina, India and Romania.

Furthermore, the studio set up the game's technical operations in Virginia and, as previously reported, the customer service center operates out of Galway.

For coordination purposes, there was and still is a shuttle which flies the Bioware Austin team to and from a EA's headquarters in Redwood Shores, California as needed.

Elephants in tutus, indeed. We have a hard enough time coordinating our sock drawers around here - we couldn't fathom trying to organize a project this massive.

Thanks Joystiq.

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Stephany Nunneley-Jackson

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Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.

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