Tag Archives: ted price

Fri, May 17, 2013 | 03:48 BST

Fuse: get ready to flank and spank

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Fancy yourself pretty good at shooters, do you? Prepare to be schooled: Fuse is a game that rewards thinking as much as twitch reflexes; demands communication; and punishes those foolish enough to venture in unprepared.

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Tue, May 14, 2013 | 09:26 BST

Insomniac CEO open to Wii U development, explains why Fuse skipped Nintendo’s console

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Insomniac Games CEO Ted Price has clarified his stance on Wii U development, following comments made last week where he called Nintendo’s rig ‘current-gen’, and said the studio had no plans to develop for it. He’s now open to the idea and hasn’t ruled out Ninteno entirely.

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Sun, May 12, 2013 | 23:29 BST

Ted Price IAmA covers: PC, Fuse, Resistance return, Wii U

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Insomniac CEO Ted Price has said on Reddit the firm may develop titles for PC in the future, explains why the team decided to skip the system with Fuse, and states that the team is not working on any Wii U games.

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Wed, May 08, 2013 | 15:05 BST

Insomniac is all about the weapons, Price says

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Insomniac CEO Ted Price has said that he believes his studio’s unique flavour is personified in its weaponry in a newly-published interview.

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Mon, Apr 08, 2013 | 15:53 BST

Fuse: Insomniac’s Ted Price explains cover change

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Fuse developer Insomniac Games opted to change the game’s art-style and cover last year, and CEO Ted Price has explained why the game’s new box art cuts everyone’s heads off, while discussing some broader issues at hand.

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Wed, Feb 20, 2013 | 01:32 GMT

Insomniac doesn’t care about realism, says CEO

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Insomniac Games CEO Ted Price would rather make a fun game than worry about authenticity.

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Fri, Feb 15, 2013 | 09:58 GMT

Insomniac: efficiency is vital going into next-gen

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Fuse developer Insomniac Games created a brand-new engine for its cover-based squad shooter. It’s a move that will help the studio create assets more efficiently and quickly, something that CEO Ted Price has told us will be vital going into next-gen development.

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Thu, Feb 14, 2013 | 23:18 GMT

Insomniac boss wants to “continue experimenting” with Ratchet & Clank

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Insomniac Games has let the Resistance franchise go, but it’s still keen as mustard on Ratchet & Clank.

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Tue, Nov 27, 2012 | 10:26 GMT

Insomniac on Fuse: ‘people want new IP all the time’

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Insomniac Game’s CEO Ted Price and Fuse dev Brian Allgeier have discussed why releasing a new IP like Fuse so late in the currency cycle makes sense, and have argued that gamers will still want current-gen titles even after PS4 and Xbox 720 have launched. Get their rationale below.

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Mon, Oct 22, 2012 | 16:25 BST

Fuse: Insomniac’s Ted Price narrates 18 minute gameplay walkthrough

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Fuse may have changed name from Overstrike, but it’s still a squad based shooter with mad weaponry. Insomniac has released a video in which CEO Ted Price talks about Fuse’s gameplay and group tactics. Check it out below.

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Wed, Sep 12, 2012 | 16:30 BST

Insomniac CEO “can’t imagine” developing single-player only games “from here on out”

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Insomniac’s Ted Price has said he “can’t imagine” the studio creating single-player only games “from here on out” due to the social and multiplayer shift the industry has taken.

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Wed, Sep 12, 2012 | 15:40 BST

Fuse no longer a stealth-based co-op shooter, other changes detailed by Insomniac

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Fuse is no longer a co-op game centered on stealth situations, according to Insomniac’s Ted Price, and this is just one of the changes made to the game originally known as Overstrike.

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Wed, Sep 12, 2012 | 07:48 BST

Fuse reveal trailer delayed, other info to release as planned

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Fuse, the new Insomniac game previously known as Overstrike, has had its public reveal delayed by legal issues.

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Tue, Sep 11, 2012 | 20:27 BST

Insomniac has “theories” as to why Resistance wasn’t Sony’s Halo, says Price

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Resistance was big, but never a big as Halo, and Insomniac CEO Ted Price has his theories as to why the shooter never became a juggernaut for Sony the way Halo did for Microsoft.

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Fri, Sep 07, 2012 | 20:52 BST

Ratchet & Clank interest “hasn’t waned” for fans, says Insomniac

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Ratchet & Clank interest “certainly hasn’t waned” for fans of the series, according to Insomniac boss Ted Price. In fact, it’s a series fans of the developer “are most passionate about.”

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Mon, May 07, 2012 | 01:31 BST

The Ratchet & Clank Trilogy HD collection is official

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After weeks of leaks and rumours, Sony has finally confirmed The Ratchet & Clank Trilogy’s existence.

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Thu, Mar 01, 2012 | 21:37 GMT

Insomniac: Starting a new IP “at the very beginning can be gut-wrenching”

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Insomniac’s Ted Price has said that while creating a new, unproven IP can be “gut-wrenching” at the start, it’s also an “opportunity” to create a game the team is excited about without the inherent “baggage” associated with an established IP.

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Sun, Feb 19, 2012 | 08:19 GMT

Attack of the clones: How copycats are killing innovation

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Is Zynga the evil emperor of the social scene, or does the problem extend beyond everyone’s favourite scapegoat? Nathan Grayson reports.

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Thu, Feb 09, 2012 | 20:01 GMT

No rest for the wicked: Ted Price on Insomniac’s future

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With three successive IP launches under its belt, Insomniac looks to be one of the surest bets for innovation in the industry. Nathan Grayson talks to CEO Ted Price about the shape of things to come.

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Fri, Jan 27, 2012 | 20:18 GMT

Epic, Insomniac, and Blizzard hosting 2012 D.I.C.E. Summit session “Staying Around, Playing Around”

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The Academy of Interactive Arts & Sciences has announced a new session for the 2012 D.I.C.E. Summit featuring Epic’s Mike Capps, Insomniac’s Ted Price, and Blizzard’s Frank Pearce. The panel, which takes place on February 9, is titled “Staying Around, Playing Around” and the speakers will discuss “what it takes to survive for 20+ years in the game industry while maintaining growth and original content.” The 2012 D.I.C.E. Summit runs February 8-10 at the Red Rock Resort in Las Vegas. Thanks, IndustryGamers.