Tag Archives: Star Citizen
Tue, Jun 25, 2013 | 14:36 BST
Mon, Jun 24, 2013 | 02:28 BST
This trailer for Star Citizen has a number of things going for it. It’s very pretty. It’s in-engine. And it’s in-universe – an advertisement from one of the fictional manufacturers you’ll encounter in Cloud Imperium Games’ galactic sandbox.
Thu, Jun 13, 2013 | 10:05 BST
Roberts Space Industries has broken $10 million in its campaign to pay for massive space sim Star Citizen without interference from pesky traditional publishers
Mon, Apr 29, 2013 | 23:50 BST
Holy moly, Star Citizen just won’t quit.
Tue, Apr 23, 2013 | 21:21 BST
Chris Roberts has said he hasn’t ruled out releasing Star Citizen on other platforms, such as PS4, but there’s nothing to announce at present.
Tue, Apr 23, 2013 | 15:59 BST
Cloud Imperium Games, Chris Roberts’ studio, has opened a new location in Santa Monica.
Sat, Feb 16, 2013 | 14:34 GMT
Star Citizen, the space-sim from Chris Roberts has now passed $8 million in funding.
Thu, Dec 13, 2012 | 09:04 GMT
Star Citizen’s Chris Roberts has teamed up with Crytek employees in an attempt to deliver a sci-fi wonder on CryEngine 3. As such, he firmly feels that the game will be able to roll with the cream of triple-a development when it launches in 2014. Find out more on his collaboration with Crytek below.
Tue, Dec 04, 2012 | 21:06 GMT
Preliminary system requirements for Star Citizen have been outlined by Roberts Space Industries. According to the updated FAQ on the space sim’s Kickstarter page, at the moment the title will require a dual core PC with a GTX 460 or greater and 4GB of system memory. Those running an i7 2500, 2600, 2700 or better with a GTX 670 or greater will be in graphical space heaven, apparently. Since the game is built on CryEngine, the tech’s system requirements “will stay roughly the same” as those at Roberts Space Industries. Star Citizen will include a multiplayer military title called Squadron 42 alongside the core title’s release in 2014. Thanks, Blue.
Tue, Nov 20, 2012 | 02:48 GMT
Star Citizen has completed its crowd-funding period with a record-breaking $6,271,458 raised.
Mon, Nov 19, 2012 | 16:03 GMT
Star Citizen’s Kickstarter project and bespoke funding page have together surpassed $5 million in funding, and to celebrate, Roberts Space Industries has released a new trailer. The clip shows how a piece of the game’s early concept art was realised as a fully 3D environment using CryEngine 3. It’s all rather shiny and impressive, watch it below.
Mon, Nov 19, 2012 | 02:12 GMT
Roberts Space Industries has had to add another stretch goal to its already stretched crowd-funding campaign after combined totals from its Star Citizen campaigns topped $5 million.
Sat, Nov 17, 2012 | 16:08 GMT
Tue, Nov 13, 2012 | 23:28 GMT
Star Citizen is still a good two years away, well before the time a traditionally funded release would be shown to the public, but Roberts Space Industries has released a sliver of in-game footage anyway.
Mon, Nov 12, 2012 | 03:55 GMT
You’ll be spending a lot of time looking at your cockpit in Star Citizen, so why not kit it out with a bobble head, family photograph or hula girl?
Mon, Oct 29, 2012 | 00:15 GMT
Star Citizen has revised its crowd funding stretch goals to better reward the people contributing to development.
Fri, Oct 26, 2012 | 02:16 BST
Star Citizen’s Kickstarter and external crowdfunding efforts have pushed it past Chris Roberts’s major milestone of $2 million.
Wed, Oct 24, 2012 | 10:13 BST
Star Citizen, the new space sim from Wing Comander creator Chris Roberts has shot past its $500,000 Kickstarter funding goal at light speed. There are still 26 days of funding left. Check out the details below
Thu, Oct 18, 2012 | 20:11 BST
Star Citizen developer Cloud Imperium has taken to Kickstarter to help fund the space simulation title.
Thu, Oct 18, 2012 | 17:58 BST
Star Citizen mastermind Chris Roberts believes consoles are holding PC games development back, as the hardware is no longer being “pushed” as hard as in the past.