Tag Archives: SSFIV 3D
Tue, Apr 12, 2011 | 09:36 BST
Ryu, Ken and co. land a thumping victory to become the first past the 1 million units post for Nintendo’s new handheld.
Sat, Apr 09, 2011 | 23:07 BST
Lovely, small, bite-sized news for the win. Click onward adventurers.
Wed, Mar 30, 2011 | 19:32 BST
Yoshinori Ono has said expectations for Super Street Fighter IV 3D were so high, development was rather difficult for the team.
Sat, Feb 05, 2011 | 20:58 GMT
Capcom hopes SSFIV 3D will “open the door a little wider,” for those who skipped the console version
Capcom’s Yoshinori Ono has detailed to Gamespot how Super Street Fighter IV came to be developed for 3DS, and according to the game’s main man, it was so the game could be experienced by a wider audience.
Fri, Jan 28, 2011 | 19:44 GMT
Capcom community director Seth Killian has detailed the easy or “Light” mode for Super Street Fighter IV: 3D.