Tag Archives: ron gilbert

Tue, Apr 16, 2013 | 08:15 BST

Monkey Island: Gilbert has no plans to make follow-up, but discusses dream sequel anyway

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The Secret of Monkey Island creator Ron Gilbert has explicitly stated that he has no plans to make another instalment of the LucasArts adventure series, but he has shared his theoreticals about what a follow-up might look like.

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Wed, Mar 20, 2013 | 12:21 GMT

Scurvy Scallywags: Ron Gilbert reveals next project with images

Scurvy Scallywags

Scurvy Scallywags is the next game from legendary adventure game developer Ron Gilbert. Just a week after he bid farewell to Double Fine, he’s back with the announcement of his next game. It’s described as a “musical match-3 pirate RPG”. You can’t say the man isn’t creative.

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Tue, Mar 12, 2013 | 23:57 GMT

Monkey Island creator keen on “vibrant”, small-team mobile scene

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Ron Gilbert has said he likes working on mobile games because the smaller teams feel a bit like the development environment of his early career.

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Tue, Mar 12, 2013 | 04:31 GMT

Monkey Island creator farewells Double Fine

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The Secret of Monkey Island creator Ron Gilbert has left Double Fine.

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Mon, Feb 11, 2013 | 22:32 GMT

Ron Gilbert to keynote PAX Australia

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The Secret of Monkey Island creator Ron Gilbert is to appear at PAX Australia. Kotaku reports Gilbert has signed up to present one of Pax’s famous “storytime” keynotes, and will be the opening speaker. The legendary designer has extensive credits at LucasArts and Hothead prior to his most recent work on The Cave for Double Fine. PAX Australia is set for July 19 to 21 at the Melbourne Showgrounds.

Tue, Jan 22, 2013 | 15:59 GMT

The Cave lands in Europe tomorrow on all formats, in NA for Xbox 360

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The Cave will release on eShop tomorrow in the UK, Nintendo has confirmed. The game releases in the US today on PC, PSN, and Wii U for $14.99/€12.99. It will release tomorrow on PSN, and the eShop in Europe, and on the XBL Marketplace in the US and Europe for €12.99/1200 MS Points. Reviews for the game went live today. Get rounded up here.

Tue, Jan 22, 2013 | 17:27 GMT

The Cave reviews are go, get the scores here

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The Cave, Ron Gilbert’s latest platform adventure title has entered the review stage, and with it a dose of scores have begun flooding the internet like the rising tide in some faraway limestone cavern full of stalactites. Google ‘stalactites’ then check out the scores below.

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Tue, Jan 15, 2013 | 17:48 GMT

The Cave set for multiplatform release next week

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The Cave, Double Fine and Ron Gilbert’s cute-looking adventure game has been given a release date on PC, PSN, Wii U and Xbox Live. The Cave will be available on January 22 for PSN and the Nintendo eShop for $14.99/€12.99, and on January 23 for 1200 MS Points, on Steam for $14.99/€12.99, and PSN in Europe. A new trailer is below along with a set of screenshots.

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Thu, Jan 10, 2013 | 01:14 GMT

The Cave now available for Steam pre-purchase

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The Cave, the latest adventure from Monkey Island creator Ron Gilbert, is now abailable for pre-purchase on Steam. The Double Fine-developed title is $20 and still doesn’t have a PC release date beyond sometime this month; it’s also coming to PlayStation 3, Wii U and Xbox 360. It challenges players to control three protagonists at once to progress through levels, which may sound tricky but Stace does a better job of explaining than me.

Thu, Dec 20, 2012 | 02:14 GMT

Ron Gilbert’s The Cave: why you needn’t fear the Reaper

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Stace Harman ventures into The Cave and speaks to adventure game veteran Ron Gilbert about the cheery subject of death.

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Tue, Dec 18, 2012 | 03:08 GMT

The Cave Wii U “up to par” with other consoles

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The Cave will use the Wii U’s Game Pad to make character selection easier, but Double Fine otherwise expects it to be identical to other console versions.

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Fri, Dec 14, 2012 | 08:53 GMT

The Cave: new trailer introduces playable characters

The Cave creator Ron Gilbert and developer Double Fine have released a new trailer for their madcap platform-adventure game. In it, the talking cave discusses some of the game’s seven playable character, and reveals why they have entered the cave in the first place. Some are looking for answers, some for wishes, and others simply want to poison their mother with rat poison. No really, watch it below.

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Wed, Dec 12, 2012 | 23:26 GMT

Monkey Island creator explains core tenets of The Cave

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Double Fine’s Ron Gilbert says that the upcoming release of adventure game The Cave has no inventory, will include some light platforming as well as a cast of seven which will greatly enhanced replayability.
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Wed, Dec 12, 2012 | 21:21 GMT

Ron Gilbert says he’ll contact Disney “at some point” regarding rights to Monkey Island franchise

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Ron Gilbert has said he will contact Disney “at some point” regarding regaining rights to the Monkey Island franchise.

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Wed, Dec 05, 2012 | 10:52 GMT

The Cave: Ron Gilbert stresses its pure PC nature

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The Cave creator Ron Gilbert has revealed that he created the game with the PC market firmly in mind, and has explained why its purely mouse and keyboard-based control scheme harks back to the adventure genre’s heydey. Did you also know that he only fires up his Xbox 360 once a month?

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Sat, Dec 01, 2012 | 16:07 GMT

The Cave character trailer highlights the Hillbilly, Monk, Scientist, and the Twins

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The Cave has a new character trailer available, which is the first highlighting the seven playable characters in the game. It focuses on the Hillbilly, Monk, Scientist, and the Twins. The Double Fine adventure game from Ron Gilbert is slated for a digital release in January 2013.

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Fri, Nov 30, 2012 | 08:55 GMT

Disney’s Lucasarts acquisition: ‘I wish I owned Monkey Island’, says Gilbert

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Disney’s acquisition of Lucasarts means that the house of mouse now owns the rights to Monkey Island and Maniac Mansion. However, co-creator Ron Gilbert is unhappy with the situation, and feels that he should own the rights to both.

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Wed, Nov 28, 2012 | 16:58 GMT

Indie Speed Run judges announced for world’s first online game jam

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Indie Speed Run judges have been announced for the “world’s first online game jam,” and the list reads like a who’s who of indie development.

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Mon, Sep 10, 2012 | 17:27 BST

Ron Gilbert on point n’ click stagnation: ‘I blame Doom’

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Industry legend Ron Gilbert has cited Doom as the cause for slowing point n’ click sales in the 90s, but reminds everyone that, “Adventure games never really died.”

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Tue, Sep 04, 2012 | 07:24 BST

Ron Gilbert’s The Cave gets zany new screens

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The Cave, point n’ click veteran Ron Gilbert’s new title is heading to Wii U eShop – check out our coverage on the matter here – and it has now received a batch of screens for you to gaze at. They’re weird though, and we always thought caves were boring old things make of rock.

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