Tag Archives: Dawn of War 2
Fri, Oct 14, 2011 | 22:54 BST
All Dawn of War games 50% off in THQ Steam sale
Despite the avalanche of awesome games arriving this October and November, many gamers have had their eye tuned toward THQ’s big Steam sale, and today offered the best deal yet. More »
Fri, Feb 04, 2011 | 15:54 GMT
Feast your eyes on these Warhammer 40,000: Dawn of War II – Retribution screens
THQ has released screenshots for Retribution, its second stand-alone expansion for Warhammer 40,000: Dawn of War II.
Fri, Sep 18, 2009 | 20:08 BST
Dawn of War 2: Chaos Rising confirmed

The PC Gamer podcast has confirmed that the next add-on pack for Dawn of War II will be titled Chaos Rising.
Fitting considering it will feature the chaos faction.
Not surprising, really, but satisfying.
More information regarding the add-on is expected in the next issue of PC Gamer.
Thanks, Rock, Paper, Shotgun.
Wed, Jul 01, 2009 | 07:12 BST
DoWII There is Only War beta starts today – details

The Dawn of War II There is Only War update beta will run from 2.00pm PST July 1 to July 13, THQ said last night. That means is starts later today, for the calendar-challenged in the audience.
The test will be handled in Steam’s beta system thing. You can find details on how to participate here.
There is Only War includes a huge amount of new maps and the World Builder level editor. Get full patch notes on Shacknews.
Thu, Jun 18, 2009 | 22:20 BST
Dawn of War II update There is Only War gets July beta

Relic has announced that There is Only War, the next Dawn of War II update, will go into open beta in July.
It will include balancing, eight multiplayer maps, the ability to “spectate custom multiplayer matches” and some basic improvements.
The beta will be open to all Dawn of War II users and an exact date, along with more announcements, is expected soon.
More through Shack.
Wed, Apr 29, 2009 | 22:38 BST
Get the Dawn of War 2 soundtrack for free on Steam

The Dawn of War 2 soundtrack is now available for free on Steam and Relic’s community site.
You will get the 20 tracks composed by Doyle W. Donahoo:
- There Is Only War (opening title)
- Angels Of Death (Space Marine Theme)
- Primarch’s Honour
- No Mercy No Respite
- March Of The Waaagh!
- Purge The Xeno Scum
- Forged In Battle
- Ancient Rites (Eldar Theme)
- The Green Horde Rises
- Khaine’s Wrath
- Attack Of The Heretics
- Xeno Presence (Tyranid Theme)
- For The Craftworld
- They Come In Waves And We Push Them Back
- The Great Devourer
- To Battle Brothers
- Hunting The Hive Tyrant
- The Emperor’s Victory
- Show Me What Passes For Music Among Your Misbegotten Kind (credits roll)
- Meridian Nights (Noobie’s Grim Dark Future Remix)
Thanks, 1UP.
Sat, Apr 11, 2009 | 07:57 BST
Dawn of War 2 Patch adds new map, balance changes

Dawn of War 2′s patch 1.2.1 has made it through Relic’s QA process, and is scheduled to go live April 13.
The full list of patch notes are posted on the official forums, and includes information regarding upcoming balance changes.
A new six-player map called Tiber Outpost will support Team Battle mode, and you can get a few new screenshots of it here.
Long into your Steam account and the game will automatically patch.
Mon, Mar 02, 2009 | 18:28 GMT
Dawn of War II takes UK and US PC number one

Dawn of War II has topped by American and British charts in its opening week, pushing down World of Warcraft, The Sims and a European launch for Football Manager 2009.
UK top ten below:

Here‘s the full UK PC chart for the week ending February 28. Top ten US below for February 15-21, courtesy of Shack.
- Warhammer 40K: Dawn of War II / Relic / $49
- World Of Warcraft: Wrath of the Lich King / Blizzard / $35
- The Sims 2 Double Deluxe / EA Maxis / $19
- The Sims 2 Deluxe / EA Maxis / $3
- Spore / EA Maxis / $41
- World Of Warcraft Battle Chest / Blizzard / $34
- World Of Warcraft / Blizzard / $16
- F.E.A.R. 2: Project Origin / Monolith / $49
- The Sims 2 Apartment Life Exp. Pack / EA Maxis / $19
- Crysis Warhead / Crytek / $19
Tue, Feb 24, 2009 | 21:41 GMT
Dawn of War II patched on Steam

Dawn of War II has an update available for Steam users, and will be applied next time you log on.
The patch fixes a bug that causes missions to stop populating.
Saved games will not be affected and previous ‘stalled’ saves should now progress normally.
More through the link.
Tue, Feb 17, 2009 | 18:56 GMT
Get entire set of Wargear for Dawn of War II

To celebrate Dawn of War II’s release this Friday, Eurogamer ‘s giving away 500 sets of Wargear.
The site will award 100 per day away to the first readers to log in to get their key.
The DLC encompasses all of the pre-order offers, including the Chapter Command, Destroyer, Sniper, Sternguard and Vanguard.
Keys are all out for today, and because of a technical issue with THQ, the rest have been postponed until next week, starting the February 23.
Full details thought the link.
Fri, Feb 13, 2009 | 21:00 GMT
Dawn of War 2 patch to be released after launch

Extensive patch notes are through the link, but it mainly boils down to new multiplayer maps and bug fixes.
The Dawn Of War 2 community site says the update is currently in testing at Microsoft and should be released within a few days of launch.
Bad things? Leaderboards and player stats will be reset when it goes live due to formatting changes.
The game’s out on February 20.
Fri, Jul 18, 2008 | 09:03 BST
Extended Dawn of War II trailer shows more eldar
Watch this right now. It’s an extended version of the eldar reveal trailer for Dawn of War II earlier this week. RTS has a new home, and all that shit. StarCraft’s all very nice, and all, but we want to be Games Workshop space marines and nothing else. Go. Go now.
Mon, Jul 14, 2008 | 06:50 BST
New Dawn of War II screens posted
We’re excited about this, so looking at more pictures of Dawn of War II’s always going to make us happy. And you want us to be happy, right? On GamersHell.
Fri, Jul 11, 2008 | 15:58 BST
New Dawn of War II screens released
Loads of them on IGN, our favourite games media website. Strategy never looked more desirable, as far as we’re concerned. See for yourself.
Thu, Jul 10, 2008 | 16:36 BST
Dawn of War II site now up
And here it is. There’s not much on it at the moment, apart from a few shots and a “coming soon” notice in the video section. Still want, though.
Sat, Jun 07, 2008 | 09:45 BST
New Dawn of War II shots released
On GameInfoWire. We’re not sure why you wouldn’t have a hard-on for what looks to be a substantial upgrade to Relic’s excellent RTS, but to each their own. Take a look.
The game’s first proper trailer popped up this week as well, in case you missed it.
Fri, Jun 06, 2008 | 12:50 BST
First Dawn of War 2 in-game footage released, first impressions
After the link. This would have been a bit of a no-brainer if the advance over DoW hadn’t been that great, to be honest, but that certainly doesn’t look like the case. The building-based environments are destructible, at least in part, and from what can be seen in the movie shows a major visual overhaul.
There’s a better version of it on THQ’s site.
Have a look at IGN for a lengthy first impressions piece, including first details of customisable troops.
Mon, Mar 31, 2008 | 07:57 BST
Ton of Dawn of War 2 info hits, game will use CoH engine
Bet PC Gamer’s happy. Belgian magazine PC Gameplay’s preview of Dawn of War 2′s been internetalised properly now by the wacky kids at Neogaf, following a few sketchy details this morning and what looks like the game’s first teaser movie. Here’s what to expect from Relic’s next-gen RTS.
- Uses the Essence 2.0 engine with Havok physics, all optimised for DX10 and multicore support.
- It looks great, think of the DoW intro but with a bit less polygons here and there (in terms of lighting and all that it looks almost exactly the same).
- Units also use CoH-like unit AI for awareness and pathfinding to find cover and such.
- While DoW 2 shares the same (upgraded probably) engine as CoH it won’t be “CoH in space”, while soldiers in CoH will ask themselves if flanking the enemy is the right option, in DoW2 it will be more like Space Marines asking themselves if they should use their jetpacks to jump over an Ork squad to attack them in the back. Different settings, different kinds of warfare.
- Preview only showed a destroyed city landscape, akin to DoW (but more detailed), other tilesets will offer deserts, jungles, mountains and other cities.
- Only the Orkz and Space Marines were revealed, more races on the way obviously and to be to revealed later this year (though how many isn’t known).
- Co-op campaign for both the Orkz and Space Marines, apparently not for the other to-be-revealed races.
- More focus on making units and squads unique; every unit has got a name (at least in the campaign it seems), more details and more animations.
- Relic wants to give players rewards at the end of a mission like wargear (armor, weapons, rare objects); “Let’s pimp out squads with cool stuff!”, you will see these items in-game as well of course.
- You’ll fight your way through the campaign with the same squads.
- You can’t control more than six squads! I am not sure if this is campaign-only but the preview made it sound like it wasn’t.
- The squads are going to be a lot more interesting than before though.
- A squad leader (one or several?) will need to survive if you want to complete a mission; you really have to look out for your squads and don’t treat them like cannon fodder.
- There is a lot more interesting commentary from the units as well; if your SM commander is holding a Thunder Hammer f.e. then the opponent will specifically comment on that, Ork Warchief saying something like “Ooh, nice hammer, but mine is bigger!”. The warchief will say something else if the commander doesn’t have the hammer.
- The campaign lets Space Marines operate from a spaceship, you’ll get a view of an underlying planet and you’ll be able to choose from different missions (which are tagged with difficulty colours, green, blue and red).
- Certain reward items won’t be useable at once in the campaign, so they’ll be taken back to the SM spaceship for research.
- Dreadnought can now also trample Orkz.
- No sea or air units (though jetpacks are still in of course).
- Development team of 55 people has been working on it since September 2006.
- Release in early 2009 or later.










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