Tag Archives: bioshock
Wed, Jan 12, 2011 | 18:27 GMT
2K: BioShock 2 DLC for PC should have certification process finished soon

2K Games’ community manager Elizabeth Tobey has posted an update on the 2K Games Forums regarding Protector Trials and Minerva’s Den DLC finally hitting BioShock 2 PC.
Sun, Jan 02, 2011 | 23:49 GMT
Bioshock: Rapture novel due in March

The world of literature has been bereft of Ken Levine’s dark world for long enough, but the much-delayed Bioshock novel adaptation has finally found a release date in March.
Sat, Nov 20, 2010 | 17:00 GMT
GFWL has BioShock on sale for $1.99

If you still haven’t played the original BioShock yet and you’re a PC gamer, Microsoft has you covered for cheap.
Wed, Nov 03, 2010 | 21:32 GMT
Irrational details Unreal 3 and audio tech within BioShock Infinite

Irrational Games has said on its forums it is using a modified version of Unreal Engine 3 for BioShock Infinite, and even detailed what exactly it has done to the engine, as well as what the changes do to the game’s effects.
Mon, Oct 25, 2010 | 14:32 BST
Lewie’s Weekly Deals – PES 2011, Diablo III, Gears 2, more

Welcome to the first in a brand new totally original weekly feature for VG247. Each week I’m going to be bringing you a selection of the finest gaming discounts various retailers are offering as they fight for access to your wallets. For regularly updated video game deals, head to SavyGamer.co.uk.
Get this week’s selection after the break.
Sat, Oct 09, 2010 | 22:07 BST
PC to miss out on BioShock 2 DLC Minerva’s Den and Protector’s Trials

2K has said BioShock 2 on PC will not be getting the Minerva’s Den or Protector’s Trials DLC.
Wed, Oct 06, 2010 | 18:40 BST
Levine: The industry has too many people “jumping into deals with some big movie director”

Irrational Games’ Ken Levine has said after BioShock was released he was presented with an opportunity to co-develop a game with a film director, which he turned down because he didn’t want to share the title of creative lead.
Thu, Sep 23, 2010 | 19:41 BST
Irrational focusing on stepping up the “interaction between AI” in Infinite

Irrational Games head, Ken Levine, has said the team really “stepped up” the level of interactivity between the AI in BioShock Infinite.
Thu, Sep 23, 2010 | 05:57 BST
Sky-Lines in BioShock Infinite are like jumping from one roller coaster to another

Irrational Games head Ken Levine has explained a bit how Sky-Line combat will work in BioShock Infinite.
Thu, Sep 23, 2010 | 14:20 BST
BioShock: Infinite gameplay video released along with new screens

2K’s finally released the long awaited BioShock: Infinite gameplay video that’s been shown behind-closed-doors since the game’s reveal last month, and has also put out five new screens for your viewing pleasure.
Sat, Sep 18, 2010 | 15:49 BST
BioShock Infinite gameplay teased in latest episode of GTTV

In the video posted below the break, you’ll get to see a gameplay tease of BioShock Infinite.
Thu, Sep 16, 2010 | 20:57 BST
BioShock Infinite propaganda posters are rather awesome

Irrational Games has handed over some exclusive artwork for BioShock Infinite to Game Informer, and you can see some of it on the mag’s official site.
Thu, Sep 02, 2010 | 14:56 BST
Levine: “We’re experimenting with lots of things in single-player and multiplayer”

Irrational’s Ken Levine has reiterated that the development team’s “experimenting” with multiplayer in BioShock Infinite, and cannot say whether or not it will be included in the final product.
Tue, Aug 31, 2010 | 11:01 BST
Levine: BioShock movie still “an active thing”

Irrational boss Ken Levine’s confirmed that the BioShock movie, to be directed by Juan Carlos Fresnadillo, is still in the works.
Sat, Aug 28, 2010 | 15:03 BST
BioShock 2 Minerva’s Den video shows The Thinker machine

A video for BioShock 2′s upcoming DLC, Minerva’s Den, has been released showing off the grand machine, The Thinker.
Get it below the fold.
Fri, Aug 27, 2010 | 18:14 BST
Irrational feels it could’ve “done better” on BioShock 1

Irrational Games has said the original BioShock “could have been improved,” and there were plenty of things the team “would have loved to have done better”.
Wed, Aug 25, 2010 | 18:19 BST
Take-Two loses case over BioShock URL

Take Two has lost its case in gaining control of a BioShock URL against a domain squatting firm.
Thu, Aug 19, 2010 | 18:54 BST
Interview – Irrational Games’ Ken Levine

Shown to press in New York last week, BioShock Infinite is a first-person shooter set in 1912 from Irrational Games and Ken Levine – one of the masterminds behind our first venture into Rapture with BioShock 1.
Ken Levine is on-hand at gamescom this week, chatting to the press about Infinite, and Keza MacDonald was given the opportunity to speak with him on our behalf.
This time, Levine and company are taking us to skies, in a game Keza describes as “breathtaking, vertiginous and invigoratingly surprising”.
Below the page fold is the interview in it’s entirety, where Levine tells us how Irrational doesn’t think of “Infinite as BioShock 3”, yet it’s still “totally a BioShock game”.
[Interview by Keza Macdonald]




Twisted Metal launches in US, reviews rounded-up