If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

History repeating: Xbox One is following PS3's rocky first year

The comparisons aren't flattering, but now the Xbox One has shaken off almost everything it was originally pitched as it can find its own path to success.

xbox one upgrade offer_1

It's easy to criticise the Xbox One for a pre- and post-launch period that has seen the console change almost entirely from what it set out to be - an all-in-one connected entertainment box - to a more refined and honest video games console.

But the console business comes and goes in cycles. There are always fads and novelties, some of which last a few months (3D) and others years (Wii). But mostly the cycle of new hardware, followed by a barren period of games launches and gradual improvement in quantity and quality - until the new-gen is a solid market and the old-gen recedes - is a reliable constant.

The Xbox One is a console that has stumbled out of the gate and bounced from u-turn to u-turn, while the PS4 has seemingly weathered the launch period much more smoothly. Whether that's true or just a narrative bounced around the games media echo chamber is debatable, but what is clear is that the roles between Microsoft and Sony have reversed. The Xbox One is following the path the PlayStation 3 took when it was first released. Here's why:

Both consoles had ridiculously high prices, way above the nearest competitor

xbox_one_launch_berlin

The PlayStation 3 came out as two different models, both of which were laughably priced. $499 for a 20GB model and a whopping $599 for the 60GB version. Conversely, the cheapest Xbox 360 sold for $299 and the more expensive $399. Any gamer with a sensible budget can see how to get better value - especially when you consider buying games on top of that.

Last year the Xbox One hit stores in November for $499. My god, Don Mattrick, what were you thinking? Its competitor the PlayStation 4 hit in the same month for $100 dollars less. With barely a handful of exclusives between them, why wouldn't your choice of new console be the cheaper one? The difference in price prompted a round of high-fives over at Sony.

Only months later both consoles received their first price cut and a hardware revision

Kaz+Hirai+Sony+PlayStation+3+Launch+Party+kg61FwTqAz6l

Sometimes people will pay a premium for your luxury product, but when the sales drop right out the gate, any pricecut is a public admission of failure from the executives in charge.

Sony's PlayStation 3 got a $100 price cut 8 months after release although it stubbornly also released a $600 80GB model for added confusion. Microsoft's version of this walk of shame was teased with an early cut three months after release in the UK, and then a full-on, hands-up-we-fucked-it admission only last month.

Off came $100 and the much-derided Kinect hardware - technology that had originally be central to the console's marketing as an all-in-one entertainment device.

Both were hampered by execs saying daft things in order to defend their positions

Cutting the price of a product speaks volumes. But why do execs feel the need to dig holes deeper and try and spin it into something it's not? It's a massive positive that your console is cheaper, that's great. But you didn't do it to give the "fans" "more options". Honestly, grow some stones.

When Xbox's Yusuf Mehdi said: "We're excited today to be able to respond to our fans, who have been telling us for some time that they'd like to have more options on how to get an Xbox One," he should have just said "we've chopped $100 off the Xbox One and got rid of Kinect - FILL YOUR BOOTS!"

When everyone said the PS3 needed a price cut, Sony CEO Nobuyuki Oneda stated: "this year, our strategy is not to sell more quantity for PS3 but to concentrate on profitability. Our plan is not to reduce the price." A week later Sony had reduced the price.

Next: disappearing features, fudged sales numbers - and how does Microsoft get back on top?

Both have axed promised features and services

halo nightfall key art

I touched on this point in an editorial the other week so I won't hammer it home again, but both the PS3 and Xbox One dropped some pretty interesting features.

Xbox One has now shitcanned its original programming, which when you consider the initial reveal of the console focused heavily on interactive TV, is clearly an admission of defeat. I'm glad it's now more of a games console than ever before, but that doesn't change the fact that it has been sold and marketed on something it no longer is.

The PlayStation 3 pretty much axed backwards compatibility over time, although it was a drawn out process. So all those PS2 games we'd been collecting over the years went back into the loft. And then we ended up re-buying them when the HD version was released. Now remasters, remakes and HD upgrades have become a significant part of the games business and you can be as cynical about that as you like.

Both had real sales numbers hidden by management

titanfall_xbox_one_console_3

Last week Microsoft didn't reveal any new sales numbers for the Xbox One. It fudged them so that sales are masked elsewhere. It's even renamed the division that houses Xbox One sales. That's a far cry from telling the world you shipped 1 million units in a quarter.

If that sounds familiar it's because it's an old trick and Sony has done a similar thing before. During the PS3's bleak years it renamed the Games division to Networked Products & Services and threw a load of other stuff in there to confuse the issue. It's cheap, but it takes the focus off the numbers if you can't actually see them.

Now the PS4 has sold well over 7 million units? The PlayStation business is back in its own "Games" segment on financial reports. Funny, that.

Now those issues are dealt with, it's time for a clear run back to popularity

xbox_one_custom_case_details

All of the above sounds bad. It sounds almost disastrous, but as I've said at the start, the console business is cyclical. The PS3 had a tough first-half of its lifespan, but it eventually clawed its way back to profitability and popularity. Last-gen went on for way too long, we're all aware of that that. But look at Sony's position now. The PS3 continues to sell, as does the Vita and the PS4 is top of the foodchain.

There's absolutely no reason why Microsoft can't get itself back on form, shoulder-to-shoulder with Sony. There are already signs of improvement - Titanfall is a great exclusive to associate your console with, Games With Gold is getting better every month, hardware sales are up (and manufacturing costs will drop) as Kinect has been jettisoned. And making the very likeable Phil Spencer top dog after the departure of robotic Don Mattrick was the smartest decision management has made in a long time.

Competition is good. And nothing will improve console gaming across the board more than the continued rivalry, back-and-forth and one-upmanship of Microsoft and Sony. Long may it continue.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

Related topics
About the Author
Matt Martin avatar

Matt Martin

Contributor

Comments