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Don’t assume that Doom 4 is awesome

Monday, 7 July 2014 09:56 GMT By Dave Cook

Doom 4 publisher Bethesda has warned against assuming that the new shooter is awesome just because of the series legacy. The company’s VP of marketing and PR Pete Hines has stressed that Doom needs to reinvent and prove itself all over again.

doom

The shooter will make a behind closed doors appearance at QuakeCon this year, but to tide you over until then you can check out the Doom 4 reveal trailer instead.

Speaking with MCV, Hines recalled how the Wolfenstein brand stumbled for a while before returning with a bang in Wolfenstein: The New Order. He effectively said that this needs to happen with Doom 4.

On Wolfenstein, Hines explained, “The last couple of games were either ‘ok’ or ‘not great’. It wasn’t a franchise where people were desperate for the next one. Wolfenstein isn’t Uncharted. We knew this would take some explaining. But developer Machine Games has now untarnished the IP.”

Then on Doom 4 he went on, “We view that similarly to Wolfenstein, because it’s been so long since the last Doom game. We are going in as if we need to prove ourselves all over again. We have no free passes. Nobody will assume this is going to be awesome.

“We are going to have to prove that this is something that’s going to be fun and different that you need to pay attention to. That has to be our default position, we can’t be: ‘It’s Doom, of course you’re going to play it’. But that just makes us work harder.”

What do you think Doom 4 needs to accomplish to return to form and capture the modern shooter mind-set? Or perhaps you feel it should stick to its old-school roots?

Let us know what you think below.

Via CVG.

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22 Comments

  1. Badumtsss

    I doubt anyone is assuming that at this point. I’ll be happy if I’ll get Wolfenstein quality title.

    #1 10 months ago
  2. foofly

    It can’t really be worse than Doom3.

    #2 10 months ago
  3. Logion

    It’s good to hear that they are honest. I think that they should stick to the old-school roots if possible, try to make a modern take of the first Doom. I like to believe that even the younger generation have played and heard of Doom 1 and 2. If not, then I hope that they try to show for people that only have played Doom 3 that Doom 4 is new and different for them, introducing them to the old Doom that we knew in an appealing way.

    #3 10 months ago
  4. Erthazus

    New wolfenstein is not really great too.

    For console players who never played good shooters or old Wolfenstein it can be something decent but for me who played really good shooters this is something that is ok at best. At best.

    Broken stealth mechanics, crappy engine 30% of shooting 40% of broken stealth and aventure and 30% of bad cutscenes = New Order

    #4 10 months ago
  5. Erthazus

    To reinvent Doom you need better engine and not that Megatexture crap that does not work at all. Return the horror in to the game with decent level design and not what was in Doom 3.
    Better shooting mechanics and keep Health and Armor system.

    Regeneration and “hiding behind the wall mechanic” should not be in the game and the game should not be scripted from start to finish.

    #5 10 months ago
  6. Erthazus

    and yes, it should be made for the PC first and on consoles later. Otherwise fuck this game and let the franchise die in the nearest purgatory.

    #6 10 months ago
  7. silkvg247

    Secret rooms. Lots of guns. Big silly guns. Absolutely no retarded “story” scenes with chainsaw torture.

    #7 10 months ago
  8. TheWulf

    If someone wants to make an old-style FPS, what we absolutely, positively do need is first person platforming. Now, I know for the contemporary audience of kiddywinkles out tehre, that’s a bad word. I get that. But back in the days of Duke Nukem 3D, Quake, Unreal Tournament, and so on? There was loads of it.

    Unreal Tourny had double jumps and stuff, too. I mean, I’d love to see some moving platforms and some obstacle courses and hazards to be able to get to a good power-up, that sort of thing. One of the things I love about Ratchet & Clank (especially Tools of Destruction/Crack in Time) is that it feels like an old PC shooter. Sure, it’s third person, but it does.

    Platforming always required reflexes and timing, which were an imperative element of shooters back then. Even Portal had some of that, as a holdover, and I really miss it. Platforming was par the course, it was literally shooter du jour.

    We lost platforms, we gained cover.
    We lost speed, we gained crouching.
    We lost craziness, we gained ironsights.

    There was this shift toward glorified reality to appease a more mainstream, extroverted, dude-bro audience. So we left behind the fantastic space stations and wizard towers of the past, filled with environmental perils, to go and hide behind some conveniently placed rocks.

    So, if they want to do Doom right… the information’s right there. Less conveniently placed rocks, more platforming craziness!

    #8 10 months ago
  9. Erthazus

    @TheWulf Unreal Tourney double jumps would not work for this game or maybe they would but Doom-esque atmosphere can be lost.

    It must be an action old-schoool FPS game but at the same time it must have old horror elements in to it with moon base or Mars.. With zombie soldiers and demon’s. I really liked the mystery behind Doom but for some reason

    guys at Id Fucked up it with Doom 3 and other games in their library.

    #9 10 months ago
  10. CPC_RedDawn

    As long as the levels are not linear like Doom 3, its not set in generic corridors, has some good pulse pounding musical beats, and bring new enemies not the same imps, soldiers, etc. If they tick most of these boxes I shall be sold.

    It also HAS to be scary, people forget that the original Doom 1, 2, and Final Doom, scared the shit out of people remember no one had seen graphics like it before. 3D environments were extremely rare. Couple this with some great enemy design, great sounds, excellent gameplay it was tense back in the day.

    Doom 4 needs to bring a solid 60fps experience, that truly gets under your skin, whilst also having those same epic Doom moments. I would HATE for this to turn into a yearly franchise, and I would hate for it be become a generic corridor shooter. The level design needs to be more in tune with the original games where there were tons of secrets, hidden places, many many ways to go.

    #10 10 months ago
  11. TERMINATOR-SSD

    nice to see some honestly in the gaming world for a change.

    But i hope the game is much like Doom 1 and 2 tho, Hardcore gameplay, Fast, brutal mayhem. I want to see dual wielding of all weapons and rocket launchers lol. Basically i want to see the mod Brutal Doom in some ways.

    #11 10 months ago
  12. thegrimmling

    Your game is bad and you should feel bad too.

    #12 10 months ago
  13. The_Red

    I used to hate Doom 3 because it was nothing like Doom 1 and 2 (My fave FPS games of all time) but now, I am fully prepared to worship Doom 3 compared to whatever the **** Bethesda releases as Doom 4.

    After they way Bethesda treated Carmack and other id employees while simultaneously sabotaging the awesome Prey 2, they have to come up with a miracle to save Doom 4 from being Doomed 4.

    #13 10 months ago
  14. OrbitMonkey

    Hey! I liked Doom 3! Fooking internet whingers.

    #14 10 months ago
  15. JB

    Lots of enemies, ammo and guns. No stealth sections at all. No sniper rifle. Big maps with a good and usefull map function.

    The bodies must remain on floor after death. Make sure you can exploit enemies fighting eachother.

    No cutscenes and no fucking QTE`s of any kind.

    Fuck realism 100% – make sure levels are full of morphing terrain, anything can and will happen.

    Remake all the classic maps from 1 and 2 sooner or later in new engine.

    #15 10 months ago
  16. ManuOtaku

    I do really hope they handle this game like wolfstein new order, great game. I think the developer will make a great job, with the id input of course, make it a combine work for this one.

    #16 10 months ago
  17. polygem

    Doom 4 gonna b AWESOME!

    #17 10 months ago
  18. Dr.Ghettoblaster

    If Carmack’s involved, I’m sure it’ll surpass our expectations.

    #18 10 months ago
  19. OrbitMonkey

    Set it in a post-apocalyptic environment, with armoured buggy combat & a leave us with a cliff hanger ending.

    #19 10 months ago
  20. ManuOtaku

    @OrbitMonkey that will enRAGE me.

    #20 10 months ago
  21. cucabeludo

    Stop complaining, you shit-eating dumb bastards(sorry about that).
    These are new times, just deal with it. Some things just can’t be like in the old days, it would be just stupid.
    These new generations bring some annoyances , yes.
    Complete scripted, linear, closed, short, non-challenging games with excessive of use of QTEs and shit.
    But people are complaining about stupid shit… Complaining how games are too realistic, or have too much story, and cut scenes… This is just… Stupid.
    And I THINK there are things that can’t be put in a game for technical issues. I’m not sure, but I think we can’t have giant maps with a fucking bunch of monsters(AND non disappearing bodies) and all that shit Doom had WITH good graphics, physics, effects and shit… It would be a 800gb big game (unfortunately)

    #21 10 months ago
  22. fearmonkey

    Doom 1 was all about being super powered among a horde of enemies, influenced by Ash from Evil Dead. You felt so powerful with the shotgun and chainsaw, you never felt weak, and it’s still fun to play the original, even better with mods.

    Doom 3 was survival horror, as you were a weak space marine with great weapons but running around tight confined spaces, and death was around every corner. You weren’t really the badass you were in the original…at all.

    All I want from Doom 4 is to have that gameplay from the original but modernized. I am not looking for Serious Sam or Painkiller, where the gameplay got old. I want the feeling of being so amazingly bad ass again, with big open levels (no corridors all the time), but with modern gameplay elements, tons of monsters on screen, and a truly great atmopshere.

    I do not see why that cannot be done. We have enough Doom 3 style games out there, we don’t have anything like the original Doom games really. It needs multiplayer as well.
    And…it needs to be moddable, and allow the community the go at it.

    There is a reason that after all this time, people still play Doom over Doom3, take note of that ID.

    #22 10 months ago

Comments are now closed on this article.

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    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]