CD Projekt RED is making use of NVIDIA HairWorks to make characters and animals more life-like in The Witcher 3. For example, wolves contain approximately 200,000 strands of fur.
According to the video, artists have control over features such as waviness, clumping, density and more. The horse hair simulation in the game uses multiple collision volumes which permit “proper interaction” interaction with the long hair of the mane and tail.
Riley, the combat dog in Call of Duty: Ghosts, was also groomed using HairWorks, as were the wolves which attack you in the game.
Check out the video below.
The Witcher 3: Wild Hunt releases February 24 for PC, PlayStation 4 and Xbox One.