Pac-Man joins Super Smash Bros. roster, Sakurai explains Wii U delay

Wednesday, 11 June 2014 04:41 GMT By Brenna Hillier

Namco Bandai is helping with the development of Super Smash Bros. 3DS and Wii U, so it’s only fitting that the publisher’s famous mascot make an appearance.

During a Nintendo round table discussion at E3 2014, Nintendo confirmed that Pac-Man is joining the roster of Super Smash Bros.

Pac-Man is making his debut, but one returning character was also confirmed – Mr. Game & Watch. The two new announces join Mii Fighter and Palutena, who were confirmed during an earlier Nintendo event.

Gematsu reports the Pac-Man World version of the famous spherical hero is the one we’ll see in game. That means arms and legs; he’ll be able to throw fruit and use power pellets.

The other major story out of the event concerns the gap between the 3DS version’s release in October and the Wii U version’s as yet undated launch.

According to Destructoid, director Masahiro Sakurai said the game requires so much debugging that the entire staff of several hundred developers will focus on one platform at a time to ensure a quality release.

The reason the two cannot be debugged together is that one is not a port of the other – they’re built on entirely distinct architecture.