Slight delay announced for Divinity: Original Sin

Saturday, 7th June 2014 17:57 GMT By Stephany Nunneley

Divinity: Original Sin has been delayed. But do not despair, fair ones, it’s only by a few days.

10 days to be exact.

Larian Studios said in a press release sent to VG247 that instead of releasing the action-RPG on June 20, it will now arrive on June 30.

The small delay is to add a few more finishing touches and to add voice-overs for a range of characters, as well as a number of bug fixes.

Players who have purchased a copy of the game via Steam Early Access will still be able to enjoy it until release.



  1. POOhead

    Pc rushed with too manny bugs what to heck

    #1 7 months ago
  2. Tormenter


    On the contrary, it’s not being delay because it’s unfinished.

    It’s being delayed to get VO added.. you know what, THAT wasn’t even one of the stretch goals.

    All goals achieved, a metric shit tonne of new features.. and at this late stage Larian are still adding stuff (it will be the last thing added though, given the time left to release.)

    Seriously POOhead, this has been the most satisfying, and most dev supported KS project I’ve been apart of.

    After the mess that Double fine made and because obvious in the end they, along with others, havev shown that they didn’t really deserve their hyped reputation… Larian actually HAVE produced. Their project has been a true example of how things should be done.

    Start off with something worthwhile to show (although Larian had been working on it self-funded for quite a while), attend to your audience, Have the ability (not necessarily money, D:OS wasn’t the highest funded) and organisation to go above and beyond audience expectation, actually fullfill your promises (no half arsed game in two pieces here.)… PROFIT from sale (I really hope) but also CERTAINLY audience/customer GOODWILL.

    Larian are ‘da bomb, man!’

    #2 7 months ago
  3. Tormenter


    Haven’t I been made to look like an asshole.. I guess they are just lying scumbags after all.

    #3 7 months ago
  4. TheWulf

    After the rushed state of the second half of Dragon Commander, and how generally rushed the antiquated RTS section felt, I don’t have a lot of faith in Larian any more. Not only that, but the original Dragon Commander was sold more as an aerial combat game, but then they ran out of money, so they retrofitted it.

    The RTS section just being ‘spam units to win’ and all, the dragon feeling like an afterthought, and so on. The part I really liked was the diplomacy, and I did enjoy that, I praised that. But it was just so rushed.

    I did like Dragon Commander, but… everything about it was rushed.

    Just like everything about every other Larian game has been rushed. But unlike with other developers where the game is so fantastic that you don’t much care, I don’t think Larian games quite have that magic. They can’t afford to rush this, really, but…

    Well, I don’t have much faith that this will be released in a complete state.

    #4 6 months ago

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