Here’s what Star Citizen backers’ $44 million has bought so far

Thursday, 5th June 2014 05:57 GMT By Brenna Hillier

Star Citizen backers have coughed up a hell of a lot of money on faith, and Cloud Imperium has finally rewarded them with a substantial bit of gameplay.


Although backers have been able to “play” Star Citizen for some time, they’ve largely been restricted to exploring hangars and looking at ships. With the launch of Arena Commander v0.8 yesterday, that all changed.

The work-in-progress dogfighting gameplay currently allows backers of the appropriate level to try the Vanduul Swarm and Freeflight mode. Currently, only the Aurora, 300i and Hornet ships can be used, but if you’re eligible for the alpha test Cloud Imperium will provide a loan vessel.

Battle Royale and Team multiplayer modes are also available, but are being rolled out slowly to participants. Cloud Imperium still has a long way to go, and has provided a road map along with some thoughts about open development.

In a blog update, Chris Roberts revealed that Arena Commander has attracted over 33,000 players, and chewed through more than 820 TB of data, since launching.

The trailer below gives a look at the space sim in action.

Thanks, Kotaku.



  1. themadjock

    Unfortunately it’s just not ever good at all, either the build is long pre-alpha or it won’t be released until 2016. Elite Dangerous is way better and seems to be nearly feature complete

    #1 7 months ago
  2. Sethos

    I like the fact they didn’t bother implementing TrackIR support yet. Their joystick mapping doesn’t even feature head movement with the PoV hat. It will be fucking impossible to dogfight.

    #2 7 months ago
  3. YoungZer0

    The game looks like a block tower game. The tower is already shaking, but they keep adding new blocks, instead of supporting the ones they got.

    Too many promises and no end in sight. This will go for quite some time, before it all comes crashing down. I pity the folks that wasted their money on this.

    #3 7 months ago
  4. OwnedWhenStoned

    It’s certainly well behind Elite: Dangerous, but I’d give them a bit longer before releasing the hounds.

    #4 7 months ago
  5. Selderane

    Jesus you people are whiny. This is just a small alpha portion of the game and you’re endlessly bitching.

    You are the reason game companies never want to show us anything. You’re the frickin’ problem.

    Chris Roberts is letting us fiddle with stuff he admits he wouldn’t even normally show to publishers! But still you bitch…

    You make me sad to share the same hobby.

    #5 7 months ago
  6. YoungZer0


    Who’s actually the one whining here, if not you? You understand that he’s pretty much obligated to show us his stuff? Because people invested their money here? Folks want to know what happened with it. Transparency is a requirement here, not something people should be thankful.

    #6 7 months ago
  7. Gheritt White

    @Selderane I couldn’t agree more.

    Btw, Elite: Dangerous has been in development for something like eight years already, which is why it’s currently ahead of Star Citizen.

    #7 7 months ago
  8. Gheritt White

    @themadjock What’s wrong with a 2016 release? It’s only been in development for less than two years, and this easily seems like a four year project to me.

    #8 7 months ago
  9. themadjock

    Well considering the Kickstarter estimate is November 2014, 2016 is a considerable extension to what we backers were originally led to expect. Now I know games are regularly delayed and I want this to be a success it was purely an opinion not meant to troll

    #9 7 months ago

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