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Xbox co-founder sceptical of Oculus Rift’s mass appeal, after the demise of 3D TV

Wednesday, 2 April 2014 12:05 GMT By Dave Cook

Xbox co-founder Ed Fries has voiced his scepticism over virtual reality’s mass market appeal especially, he said, “after watching 3D TV fail so spectacularly.”

Fries’ quotes come after Epic Games founder Tim Sweeney declared that VR technology will, “completely change the world.”

In this Ask Me Anything session over on Yabbly, Fries wrote, “Hardcore gamers love new technologies and experiences and are willing to do almost anything to get them, so that’s a good market for Oculus.

“General users however are a different crowd. Given how little success the consumer electronics companies have had with 3D TVs with glasses, I am sceptical that general users are going to be strapping this thing onto their face any time soon.”

As for what Microsoft is up to in the VR space, Fries commented, “I’m not sure what Microsoft is up to these days. I hear rumors about all kinds of cool stuff but will it make it to market? After watching 3D TV fail so spectacularly the last few years, I’m a bit of a skeptic about VR, at least for the broad consumer market, but for hardcore gamers, who knows? Maybe it will work and bring some amazing new experiences.”

It follows rumours that Microsoft has bought over 80 patents for $150 million, largely related to wearable technology.

Elsewhere, Fries was asked what he would change about the original Xbox launch, if he could Time Lord his way back to the console’s creation. He replied, “Probably the easiest answer is the controller. A lot of people hated the big controller we shipped with the first version. Fortunately we had been developing a smaller controller for Japan and were able to switch that in to be the standard controller for the rest of the world pretty quickly after launch.

“Other than that, given how quickly we had to get everything together for launch I think we made pretty good decisions and got lucky that more didn’t go wrong.”

Via CVG.

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30 Comments

  1. Dragon

    Hahahahahahahahaha incoming.

    #1 1 year ago
  2. mistermogul

    “sceptical of Oculus Rift’s mass appeal”

    A lot of people seem to think that VR is going to be the “next big thing” but I have to agree with this guy. I can’t see it having mass market appeal even though I think the tech looks great.

    #2 1 year ago
  3. DuckNation

    LOL what “mass appeal” after the FB buyout

    #3 1 year ago
  4. Tormenter

    We know this comment comes from a stance of ‘damage control’.. however I’d be inclined to agree to a certain extent.. I can’t really imagine a vast proportion of the gaming audience (hardcore gamers aren’t the vast proportion of the overall audience) wishing to strap on a headmounted device very regularly.. and if it doesn’t have that kind of mass appeal it will remain a niche (pronounced ‘neesh’ not ‘nitch’) product.

    #4 1 year ago
  5. mistermogul

    @Tormenter lol, can tell you’re not from the US!

    #5 1 year ago
  6. Tormenter

    @mistermogul

    :D

    #6 1 year ago
  7. Michael Ireland

    @Dragon Seems this post doesn’t even need with based on the preceding post.

    Straight from the horses mouth as they say.

    #7 1 year ago
  8. lookingglass

    3D TV in your home is not a powerful experience. Modern VR is an extremely intense experience.

    Will the Oculus Rift go full mainstream with its first version? Hell no.

    Will it have changed the world in 10 years when VR headsets resemble sunglasses, cost $100 and are supported by every computing device you own? You bet your ass.

    Michael Abrash just joined Oculus and explained the situation very well. The Facebook money infusion will let them build the best VR possible with current technology. That’s the iPhone 1. Then it’s heavy R&D over years to get to that iPhone 3, mass market point.

    You naysayers can continue to think the world is flat. VR will go to the edge and beyond, leaving you far, far behind.

    #8 1 year ago
  9. Dragon

    @lookingglass,
    That makes a little too much sense.

    #9 1 year ago
  10. deathm00n

    @lookingglass Amem.

    #10 1 year ago
  11. lookingglass

    @Michael Ireland And you trust the company who’s losing the current console war and trying to downplay their competitors recent hype explosion?

    No wonder your perspective is so skewed. Grasping at straws as they say.

    #11 1 year ago
  12. Panthro

    I am also sceptical of the Oculus Rift due to the demise of MiniDisc players.

    #12 1 year ago
  13. Michael Ireland

    @lookingglass wat?

    #13 1 year ago
  14. Dragon

    @Panthro,
    Look, that is an absurd comparison.
    More like-
    I am also sceptical of the VR due to the demise of TV since people told me that no one will sit for hours in front of a electric screen, since that would look funny. Its also very expensive and will never go mainstream.

    #14 1 year ago
  15. Dragon

    Emphasis on word “never” in my previous comment, since I have the psychic ability to know that VR will never succeed, not even with the techological developments that will take place in the future. Once in a failure, always a failure. Trying again is for suckers.

    #15 1 year ago
  16. salarta

    1) VR is not 3D TV. They’re two very different experiences.
    2) If VR fails, it’ll be because of Oculus Rift, and Oculus Rift might cause VR to fail because it’s guaranteed to have its emphasis on using VR for social media applications rather than actual video game ones.

    Facebook and Oculus Rift are claiming things will remain unchanged, but just look at the talking points used by them, especially Zuckerberg, and we see that the real intention behind the acquisition is in Facebook’s social media platform. No matter what Oculus tries to do, Facebook will try to promote social media applications first and foremost. Facebook’s desires expressed through advertising will trump absolutely anything done by Oculus themselves. This will end up branding the device as primarily one for a Second Life or Playstation Home kind of experience, and unless the device is EXTREMELY cheap (being very generous here, $50-100), the average person is NOT going to buy a headset if they think the greater majority of development has been in making a Second Life style thing.

    We have a very recent example of what can happen with the wrong focus, too: XBox One. Microsoft, an already established maker of video game consoles, put nearly all the emphasis for the XBox One on watching films, augmented TV (whatever it’s called), use of Kinect, that sort of thing, and video games took a back seat. Months before release, Microsoft finally realized their heavy emphasis on things other than video games was hurting perception of them, and they started pushing really hard to change the narrative to suggest Microsoft is still going to heavily support video games. Yet even with months that recovery work, XBox One is behind PS4 in sales.

    And that’s with a company that everyone knows has made two video game consoles already, and that had a huge install base in the first place. Oculus Rift has neither going for them. What they have is attachment to a company whose closest possible link to video games is a Zynga-run browser game about farming digital crops. The Oculus team got money out of the deal, but sacrificed their future in doing so. They selected short-term instant gratification over long-term viability.

    There’s still a chance that Oculus could turn out well, if Facebook pushes any kind of Second Life setup so far below the radar that everyone sees video games as the primary focus. Frankly, I don’t see that happening, ever.

    #16 1 year ago
  17. Michael Ireland

    @salarta http://makeameme.org/media/created/flying-penises-everywhere.jpg

    #17 1 year ago
  18. Arcnail

    Dudes right.

    People like chillin on the couch, controller in hand, and play vids.

    Do people use Kinent/Move/Wii motion stuff? Sure. But the core of it is still just the controller and getting fat on the couch. I don’t expect this VR thing to change that at all.

    #18 1 year ago
  19. Malkavian

    Any who agrees with that kind of skepticism just don’t know the difference between a peripheral and a Medium. Here’s a very simplistic comparison :

    - A peripheral (3D, wiimote, kinect) is nothing more than a gadget which enhances the interraction with an existing technology, or medium.

    - A Medium (Canvas, Cinema, Radio) is a technology through which we can send information, sound and/or images.

    Stereoscopy (or gimmickly called 3D screens in recent years) has been brought to us over and over since the mid 1800s (yes, you read that right) only to die every time a few years later. VR is NOT like stereoscopy. Please don’t fail to understand that. Virtual Reality is upon us, and it WILL change the world.

    You just have to look at the people trying it. Their reaction is very similar to the audience fleeing from the Lumiere brothers’ train, back in 1896.

    #19 1 year ago
  20. Panthro

    @Dragon

    My comparison is fine.

    MiniDisc players are for entertainment and so are VR devices therefore failure is imminent.

    #20 1 year ago
  21. jonnymelamet

    @Malkavian

    “Stereoscopy (or gimmickly called 3D screens in recent years) has been brought to us over and over since the mid 1800s (yes, you read that right) only to die every time a few years later. VR is NOT like stereoscopy. Please don’t fail to understand that. Virtual Reality is upon us, and it WILL change the world.”

    To correct you, VR has been around since the 50′s. It has come in and out of fashion since then (like 3D).

    http://www.virtualrealityguide.com/history-of-virtual-reality

    I think the real failure is that people will be oblivious to their surrounding while using the VR headsets. This means that people will be unable to know if something bad is happening in their surroundings.

    Unless a clock feature is implemented into the design, there is no way of telling how much time you have spent with a headset on, causing you to miss appointments or meetings, labelling the user as unreliable or anti social.

    There is also a fear of motion sickness as your brains perception of what is happening will not match your bodies knowledge of what happens. Motion sickness is probably not going to occur, but there is a possibility of avid users becoming detached from reality.

    Personally, I don’t see why people would choose to deprive themselves of their senses.

    #21 1 year ago
  22. Michael Ireland

    @jonnymelamet They won’t,

    #22 1 year ago
  23. polygem

    facebook buying into vr tech. danger. danger. danger.

    http://www.amazon.com/gp/product/1451654979/ref=s9_simh_gw_p14_d0_i2?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=center-2&pf_rd_r=1H9YXHGR5ZWG7AD3DW02&pf_rd_t=101&pf_rd_p=1688200382&pf_rd_i=507846

    seriously, this tech might be nice, might be even awesome as a gaming experience for some games….but this facebook deal is super problematic imo and i wish, oh i wish that people would be so much more critical about these things.

    #23 1 year ago
  24. Malkavian

    @jonnymelamet

    To correct you, no it has not. Not like this and you should know better.

    You’re right on something though, VR has effectively been trying to succeed for a while. But it never did, because it was only a peripheral that kind of modified the existing medium, being the screen. Therefore, VR never was VR, until now. Stereoscopy always succeeded at what they were trying to do, images superposed together to create the illusion of some perspective. But that’s always been quite limited.

    But today the screen is gone, Oculus and Morpheus are not even RELATED to what people called virtual reality in the past.

    Dome projections are a very good example of how the brain interprets immersion. Because even if you know that it is a huge bubble with images being shown on it, if the perspective is well done, your brain “understands” that the space around you changes.

    And by the way, cinema has caused people to experience stuff like motion sickness in the past as well. Also, all the other problems you try to put on VR are people problems. Anti-socials are that way, not because of what they do, but because of who they are.

    #24 1 year ago
  25. fihar

    I’m not sure how putting on OR would be that different from me putting on Loveless at the highest acceptable volume I could endure, really.

    I mean, that’s the whole point of escapism isn’t it?
    With how ridiculously hectic life has been going on lately, I might not be able to get a lot of mileage out of OR but it’d be nice to have it available if I ever want one.

    #25 1 year ago
  26. game_on

    “after watching 3D TV fail so spectacularly.”
    This. No further arguments needed.

    #26 1 year ago
  27. Malkavian

    @game_on

    Your comment failed as much as 3D TV did.

    Can’t compare a gimmick to a new medium.

    Try harder.

    #27 1 year ago
  28. game_on

    @Malkavian
    Face it, normal people don’t want to game with a device on their head. This will be a niche market device at best. Hell I’ve been a gamer since the beginning of the eighties and I’m not even interested.

    #28 1 year ago
  29. Panthro

    @game_on

    I’ve heard a few non-gamers say they want to try it, so respectively I think you’re wrong.

    They just need to smooth it off around the edges, and makes it appearance a lot more appealing.

    I haven’t played it yet, but seeing peoples reactions on the video’s I have seen I am definitely excited about it.
    I don’t even care if it becomes ‘niche’ just for gamers either as long as I enjoy using it.
    And with the buzz it is gathering from people actually within the games industry it just reinforces why I think it could be successful.

    #29 1 year ago
  30. salarta

    @Michael Ireland FLYING PENISES EVERYWHERE! Maybe some dongcopter too.

    @Malkavian VR is upon us, but it’s currently up to Sony to make it work. Steam’s only using it in-house as preparation, Oculus is essentially dead, and so far Microsoft is doing augmented reality instead of VR.

    @polygem Interesting book, I’ll have to give it a closer look.

    @Panthro People want to try it, and it’s obvious why, but the trouble is 1) WHAT they want to try with it, and 2) value.

    There’s this assumption, particularly with Facebook, that what people want is to duplicate the real world or Second Life, only with virtual reality. That’s not what people want. When a person thinks virtual reality, they think of exploring fantasy worlds, or immersing themselves in fictional worlds like Harry Potter or Lord of the Rings, complete with events and stories… not being a random avatar bumping into other random avatars in a place with Harry Potter or Lord of the Rings scenery. Even if a person doesn’t call it a video game, that’s what they really want out of VR: to play a video game. The excitement is in interacting with, say, Aragorn, or defending Helm’s Deep, not standing around and chatting with people in a Helm’s Deep setting.

    This is why I say that it’s all on Sony to make VR succeed. They’re the only ones working with VR that plan to eventually sell to consumers and understand that VR only works for people if it’s with a video game. Unless, of course, the headset is ludicrously cheap, like “I’ve got five spares you can borrow” cheap.

    #30 1 year ago

Comments are now closed on this article.

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    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]