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Oculus Rift exclusivity deal with EVE: Valkyrie extends only to PC version, says CCP

Wednesday, 19th March 2014 13:42 GMT By Stephany Nunneley

EVE: Valkyrie was just one of the titles Sony demonstrated during its VR headset reveal at GDC last night, leaving many to wonder whether the previously announced exclusivity deal between CCP and Oculus Rift has been dissolved. However, that is not the case at all, according to a CCP spokesperson.

eve vr

Earlier this year, it was announced CCP’s dogfighter title set in the EVE Online universe was to be co-published by Oculus Rift and serve as one of the VR headset’s launch titles.

Speaking with Shacknews, CCP said this deal only extended to the PC version, not the PlayStation 4 SKU.

“We partnered with Oculus VR to bring EVE: Valkyrie exclusively to the Oculus Rift on PC and we are thrilled to be working with Sony to bring EVE: Valkyrie to the PS4 with Project Morpheus,” a CCP spokesperson stated.

EVE: Valkyrie, a 6v6 space dogfighting game set in the EVE universe, was announced as EVE-VR by CCP back in August of last year.

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4 Comments

  1. salarta

    … So, it wasn’t exclusive at all, and CCP lied.

    #1 6 months ago
  2. TheWulf

    I see a lot of publishers doing this, now. Basically having a “console exclusive,” which also releases on the PC. The thing is is that Microsoft and Sony don’t tend to care about the PC, the rabid tribalism seems to ignore computers. Instead, they just don’t want something landing on their competitor’s platform.

    I do wish this rabid tribalism would go away forever, honestly, as I’ve always been of the opinion that anyone should be able to enjoy anything, regardless of their platform. I’ve met a few entitled, almost Master Race-y console owners who believe that only their platform should have a game, due to being the ultimate platform, but I’d like to believe that the majority agrees with me on this. Platform exclusivity sucks.

    It doesn’t matter what the platform is. If the rabid tribalism went away, we could get releases on all platforms, similar to what TT Games does. Then one could just pick their favourite platform and play their favourite games. It’s just trampling over the consumer, really, pissing on them. To some consumers, that piss is a fine wine that they feel privileged to partake of. It’s kind of an Emperor’s New Clothes sitch, I think.

    I’m more than happy to tell people that, hey, that’s not fine wine they’re drinking. It’s piss.

    If I had my way, I’d redesign the whole system so that it’s easy to cross-compile for any platform, and there are no gatekeepers to keep you away from a platform, and no money-grubbers to grab exclusivity. It’s all down to consumer choice, then. You choose. It is your right to choose. You are the consumer. That’s how capitalism is supposed to work, right?

    #2 6 months ago
  3. salarta

    @TheWulf The only thing about this that bugs me is that when someone says “PC exclusive,” that is expected to mean it’s only available on PC. Everyone expects that something “PS3 exclusive” or “360 exclusive” could end up also being on PC, because in that context, PC is treated as an additional market to the console market. But when it’s “PC exclusive,” that’s expected to mean it won’t come out on non-PC systems. The framework of “360 exclusive” is in context of consoles; the framework of “PC exclusive” is in the framework as devices in general.

    That said, I agree with you in general that it’s ideal to get away from exclusive deals, because those ultimately only hurt the developers. A chunk of potential audience is lost. But, it makes sense IF features of a certain console are a necessity but aren’t available on other consoles, e.g. how Wii couldn’t handle PS3 and 360 games and Wii U very likely can’t handle PS4 and XBox One games.

    #3 6 months ago
  4. POOhead

    this gunna fail so much, 6v6 is for losers try mil vs mil :@@@@@

    #4 6 months ago

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