Oddworld’s future depends on New ‘n’ Tasty sales

Tuesday, 18th March 2014 05:33 GMT By Mike Irving

Oddworld creator Lorne Lanning has shared some specific goals for the series, depending on the sales figures of the upcoming Abe’s Oddysee remake, Oddworld: New ‘n’ Tasty.


Speaking to Eurogamer at GDC this week, Lanning confirmed that the studio’s next project is expected to be a similar HD remake of the 1998 classic Abe’s Exoddus, and interestingly, “expansion packs” for the two remakes are also apparently planned.

To fund that, New ‘n’ Tasty needs to sell at least 250,000 copies – a goal the studio is confident it can reach, judging by the success of the recent digital re-releases of the first four Oddworld games.

If it can go beyond that and shift 500,000 units, we might see a new, original Oddworld title. One potential candidate is The Brutal Ballad of Fangus Klot, which was cancelled in 2005. Lanning has revived it and wants to continue developing it.

“Over the last year and a half, I’ve designed Fangus extensively. And I would like to be able to move into Fangus soon as a new IP in Oddworld,” he said.

The studio has also stated that there’s some big news to be announced in the next day or so.

Oddworld: New ‘n’ Tasty is due later this year for PC, PS3, PS4, and Wii U.



  1. TheWulf

    I have a sinking feeling about this. :C Regardless, I’m going to hope for the best, but I just don’t know if this kind of thing is sustainable any more. If they went with lower budget, 2D titles then it might be, I don’t know. Still going to hope, anyway. I just… don’t know if there are enough creative, imaginative, interesting people out there to appreciate the Oddworld Universe.

    At least, enough to make a difference…

    It’s like — at some point the entire world got hit with this massive homogeneity wave, and ever since then we’ve been struggling so hard to overcome it. There are signs of hope in indie efforts, or even some of the bigger name titles, but in general it’s been a slow climb through a molasses filled pit. The slow resurgence of creativity has, in some cases, reminded me of the home computer days in some particularly good ways.

    But, yeah, I’m just… going to hope that this is successful. I’m going to wish them the best. There are billions of generic third-person action adventure games out there, but very few games like this one. Or like anything Oddworld. Hopefully they’ll get the support they need.

    #1 9 months ago

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