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inFamous: Second Son: no visual downgrade since E3 reveal, claims Sucker Punch

Friday, 14 March 2014 08:37 GMT By Dave Cook

inFamous: Second Son footage and screens have been leaking all over the place thanks to the PS4′s share button, and it’s leading people to believe that the game’s visuals have been downgraded since its reveal at E3 last year. Sucker Punch Tech Art Lead Jason Connell has stepped forward to say this isn’t the case.

It follows the leaking of inFamous: Second Son’s first 20 minutes, and over 200 shared gameplay screens.

Over on the inFamous: Second Son Facebook, Connell said to one accuser, “Definitely no visual downgrade of graphics since then! We put that particular area in sunset instead of sunny time of day so that it matches the mood of narrative better.”

If anything, the game has received more visual trickery since E3. According to Connell, even the clouds reflect Seattle’s light when darkness falls. “This is what we call ‘light pollution,’” he explained. “During the night time, in large cities… you will see the clouds turn an average light color from the city below. Especially in cities like Seattle…where we have extremely low cloud decks. I tried to put that into the games night time.

He added, “When we moved to HDR and Physical Based Lighting… one of the benefits is having the world rendering look and feel like a cameras exposure. So, we just have to make sure that things look good in all time of days…but the system supports it fully.”

Connell also touched on the game’s physics-based lighting mechanics, and went on, “The lighting team spent a lot of time researching how bright it is outside during different times of day. We call this physical based lighting. This was done heavily in the pre production part of the project.

“The most challenging part of moving to physical based lighting was establishing all of the rules of which an artist has to go by… and THEN figuring out how to break them artistically to get the exact look you want.”

He added that lighting effects throughout inFamous: Second Son are randomised to a point so they don’t look the same all the time, and are spread acros eight distinct times of day. There’s also no difference in these effects between gameplay and cut-scenes, all running in Sucker Punch’s proprietary engine.

inFamous: Second Son hits PS4 on March 21. Stay tuned for my impressions soon.

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17 Comments

  1. lubu

    yeah right!
    no downgrade just like watchdogs. lol.

    “If anything, the game has received more visual trickery since E3″
    by turning off shadows and dynamic day/night cycle and yet it downgraded.

    don’t give me time of day crap bacuase there is no time of day in this game, there is only Day and Night,

    #1 12 months ago
  2. mistermogul

    @lubu There is no visual downgrade as it’s a PS4 exclusive, not a cross-gen game like WD. There is no beneficial reason to downgrade the graphics for the sake of it…

    #2 12 months ago
  3. illuminatusv

    @mistermogul I am still thinking about your statement: Is it sarcasm or fanboyism?

    #3 12 months ago
  4. lubu

    @mistermogul
    doesn’t matter if it is an exclusive game to one platform or one generation. downgrade will happen (in this case happened) because they show footage from in-engine or powerfull PCs (hype) and then final version most of the time will be downgraded. i’m not talking about PS4 or consoles, it is how it works these days/years.
    on XB1: Forza5 downgraded, ryse too
    on PS4: infamus (clear as a day), deep down
    on PC: Rome II
    on WiiU: every game…..
    they are some multiplat titles that still looks the same as they announced (Assassin’s Creed IV,Witcher2,even thief…)
    they are some multiplat titles that doesn’t even look the same as they annouced (watchdogs,Splinter Cell/Blacklist/Conviction,Aliens CM…downgrade)
    and still they are lying and they will and people will believe them until the end.
    sry for my english.

    #4 12 months ago
  5. lubu

    @lubu
    sorry i couldn’t find edit option:

    *InFamous

    and ACIV was a multiplatform title not only that, it was Cross-Gen too.

    #5 12 months ago
  6. Rosseu

    Where are you basing this visual downgrade on? Screenshots from the leaked compressed video? Lol

    #6 12 months ago
  7. lubu

    @Rosseu

    we are not talking about textures quality you dubm ass, shadows are dissapeared, doesn’t matter the footage was 140p or 4K because there is no Dynamic Shadows in a 2014 next-gen title

    #7 12 months ago
  8. amiga500

    @lubu

    Are you blind man????
    Stop trolling, the game IS GORGEOUS!!!

    Take off your glasses….

    #8 12 months ago
  9. lubu

    @amiga500

    lol, i didn’t just talked about this game. trolling ? how ? gorgeous ? i’m not blind or a troll but you are a blind fanboy that doesn’t want to accept anything bad about what you like even if it’s there and shining

    #9 12 months ago
  10. zme-ul

    @lubu wait what!?
    cross-gen is an excuse now for downgrades?!
    isn’t BF4 cross-gen, or Tomb Raider? why it didn’t happen for them?

    #10 12 months ago
  11. lubu

    @zme-ul

    no, i’m saying the exact words as you. “mistermogul” said there is no downgrade becayse it is a PS4 exclusive

    #11 12 months ago
  12. DrDamn

    @lubu
    “don’t give me time of day crap bacuase there is no time of day in this game, there is only Day and Night,”

    Read the article … “He added that lighting effects throughout inFamous: Second Son are randomised to a point so they don’t look the same all the time, and are spread across eight distinct times of day.”

    Same as inFamous 2 no constantly changing time of day as play but they have to option to change the time of day as events happen. Eight distinct times of day here. The time of day that example is from has changed.

    #12 12 months ago
  13. MrSec84

    There hasn’t been any downgrade to this game, what people are seeing in the Dual Shockers screen shots is a change in the time of day, movement of real time shadows & those screen shots also happen to be softer in quality than the E3 screen shots they’re compared to.

    Anyone that disagrees should go & look at the gameplay on the Playstation Youtube channel here: https://www.youtube.com/watch?v=YuoaTagkgOI&list=UU-2Y8dQb0S6DtpxNgAKoJKA

    Watching in HD settings it’s clear the screen shots that Dual Shockers took are of a much lower quality than even compressed youtube quality.

    Anyone saying effects are missing should watch actual gameplay, the neon effects in particular show great dynamic effects on the the environment & objects within scenes.
    Cut scenes are of the same or better quality than E3 last year.

    This game looks amazing & the fact it’s an open world title makes it even more impressive.
    Definitely the most impressive visual showcase on consoles so far & it’s early in the generation.

    #13 12 months ago
  14. sacco2011

    I’m pretty sure everyones complaining about the lack of shadows beneath the feet of the character. Even if they aren’t there, this game looks beautiful. One missing shadow isn’t going to make the game play any better or worse.

    #14 12 months ago
  15. kasimo

    @lubu You are so right i can’t see any shadows in this in game screenshot http://m.imgur.com/DvbjaLQ

    #15 12 months ago
  16. nikk900

    I’ve been playing the game since yesterday,and I think it looks amazing. I have found the gameplay so fun to care too much how it looks though. I haven’t gone too far into the story, I’ve been having too much fun running fighting the D.U.P and tagging.

    #16 12 months ago
  17. TERMINATOR-SSD

    they LIE

    the first E3 gameplay trailer HAD dynamic character shadows. New gameplay has NONE.

    old.
    http://www.youtube.com/watch?v=Uibnf_Q_51s

    New
    http://www.youtube.com/watch?v=mS4D9Cf5pLg

    #17 12 months ago

Comments are now closed on this article.

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    Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

  • Nintendo issuing Eon Ticket codes for Pokemon Omega Ruby and Alpha Sapphire

    Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.

  • OlliOlli will be a cross-buy title on 3DS and Wii U

    Curve Digital has announced OlliOlli will be a cross-buy title when it releases on 3DS and Wii U. The Roll7 title will be the first third-party title to offer the functionality on the systems. OllliOlli will be released on the eShop March 5 The game launches on Nintendo’s eShop on March 5th, followed by Xbox […]

  • Darkbeast electrifies latest Bloodborne video

    The latest Bloodborne video shows off another monster in the game. This one is Darkbeast and he’s full of electricity. The video is the last of IGN’s month-long coverage of the title.

  • Future Assassin’s Creed games will have greater focus on modern timeline

    Ubisoft plans to focus more on modern timelines in future Assassin’s Creed games, the company suggested during its latest community livestream. During the Twitch stream, one of the lead writers for the Assassin’s Creed series, Darby McDevitt, said the modern timeline for Brotherhood’s town of Monteriggioni could inspire future development. “That only came about because […]

  • Fruit Ninja Kinect 2 is coming to Xbox One next month

    Halfbrick has announced Fruit Ninja Kinect 2 for Xbox One will release next month. The mobile title made its way onto Xbox 360 garnering 1 million downloads as of March 2012. It has a new multiplayer mode for up to four players with Battle and Party modes along with a new progression system. An announcement […]

  • New GTA 5 PC screens – shit the bed!

    Rockstar has pumped out 15 new screens for the PC version of Grand Theft Auto 5. Don’t touch them, because they’re electric. And if you touch them, you’ll get shocked. The PC version of GTA 5 has been delayed until April 14, which both sucks and blows. BUT! There’s a new trailer coming between now […]

  • Sony Japan accidentally erases 20th Anniversary PS4 contest entries

    Sony Japan has accidentally erased all information obtained from PlayStation owners who entered to win a 20th Anniversary PlayStation 4. Those who purchased PlayStation 3, PS4, Vita or Vita TV between December 4 – January 15 were handed a calendar with a code which entered them into the contest. Somehow, all data collected from the […]

  • Hearthstone datamine suggests Blackrock Mountain expansion on the way

    Hearthstone’s next update may be based on World of Warcraft’s Molten Core raid, if datamined information posted on Hearthpwn is spot-on. According to files mined from the latest patch, three new cosmetic card backs are on the way, one of which is called Molten Core. The data suggests that pre-ordering the Blackrock Mountain expansion will […]

  • Using Battlefield Hardline single-player gadgets increases your metagame rewards

    Gadgets contained in Battlefield Hardline’s campaign mode have been detailed, and each provides the player with various ways in which to solve crimes. According to design director Scott Warner, one way to “diffuse” a conflict when confronted with criminal activity is to flash your badge and ordering the criminal to freeze. Putting your gun on […]

  • Mortal Kombat X video is all about story mode, new characters

    After promising a new Mortal Kombat X reveal “soon”, NetherRealm Studios has made good on said promise by releasing the story trailer. The video shows parts of the story mode featuring Mileena, which takes place 25 years after the events of 2011′s Mortal Kombat. Outworld has become a larger threat and new fighters joining the […]

  • Destiny’s shotgun and pulse rifle buffs mean it’s time to rethink your load-out

    Destiny’s most-ignored weapons got major boosts this week. It’s time to start thinking about how to work them into your set-up. Even if you’re used to using scout rifles and sniper rifles as a general loud-out (neither class was touched by 1.1.1), the buffs to pulse rifles and shotguns should make you rethink your contextual […]

  • Battlefield Bad Company 2: five years later, what did it do so right?

    It’s been five years since the release of Battlefield Bad Company 2. What did the much-loved entry in the franchise do for the Battlefield series? Westie’s played Battlefield Bad Company 2 for over 1,260 hours on PS3 and PC. That’s dedication. In his latest video he discusses the stand out moments from a FPS classic, […]

  • War is hell in this Zombie Army Trilogy gameplay trailer

    Here’s five minutes of headshots, shambling zombies and an undead Hitler from Rebellion’s upcoming Zombie Army Trilogy. The Sniper Elite spin-off arrives on PS4, PC and Xbox One March 6 and includes three games (obviously) and a new Horde mode.

  • Titan Souls releases on PS4, Vita, PC on April 14

    Ace indie giant-slayer Titan Souls will be released on PS4, Vita and PC on April 14. Publisher Devolver confirmed the date to Eurogamer. Those of us in Europe will have to wait until a day later for release. Titan Souls is a tough-as-nails indie game where you have one life to slay a giant enemy. […]

  • Destiny weekly update: lowdown on Inferno Crucible, Vault Transfer improvements

    Destiny’s weekly update has made some pretty significant changes – let Arekkz Gaming take you through them. Bungie has revealed the first release date for the new Inferno Crucible mode, and made it a lot easier to access your vault. You should subscribe to Arekkz Gaming. It will improve your life.

  • Destiny: Xur location and inventory Feb 27, 28

    It’s Xursday again – what treats does he have for you this week? He’s in the North Tower, to the right of the Stranger’s room. Let’s take a look at the latest weapons and gear from your favourite Destiny trader. No Backup Plans [Titan Gauntlets] – 13SC ATS/8 Arachnid [Hunter Helmet] – 13SC Heart of […]

  • Battlefield Hardline will be stable on PC at launch, Visceral assures

    PC format is “by far the best gaming platform around,” says Hardline producer. “We’re doing what we can to take advantage of people’s different system with the graphics, framerate, controls, etc. We’re not just porting it over.” Battlefield Hardline developer Visceral is reassuring players that there will not be a repeat of the disastrous Battlefield […]