Starbreeze posts record financial results, thanks to Payday 2 & Brothers

Thursday, 27 February 2014 10:11 GMT By Dave Cook

PayDay 2 and Brothers: A Tale of Two Sons developer Starbreeze has posted record financials, helped along by the release and warm reception towards both games.

payday_2_bank

The news comes from a company financial briefing, in which studio boss Bo Andersson explained said, “To put the past six months in perspective, I would like to highlight that Starbreeze historically, from 1998 to June 2013, accumulated a total loss of SEK 94 million (£8.66m).

“Thanks to our new business model, reorganisation and a focus on our own brands, we have – in only two quarters – generated a profit before tax of SEK 104 million (£9.59m). I would like to think that is what they call a turnaround.”

Starbreze’s net sales for Q2 saw the firm earn SEK 40.1 million in net sales, a SEK 27.0 million increase over the same period last year.

Of that sum, Payday 2 accounted for SEK 35.5 million, Payday: The Heist SEK 3.0
million and Brothers: A Tale of Two Sons made SEK 1.6 million. All games are in profit. Last year; I spoke with Payday 2’s David Goldfarb at length about the game’s creation, and to reflect on the fact that it made a profit before it released, due to Steam pre-sales.

The turnaround is stark, following on from Starbreeze’s poorly-received Syndicate reboot.

Andersson added, “We now have a large cash reserve, have created a stable cost structure, a modern business model. We have continued full control of our own brands and have placed ourselves into a position where we have three games [including the original Payday] that generate royalties every single day.”

What do you make of the studio’s success?

Via Eurogamer.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Latest