Daylight release date announced for PC, PlayStation 4

Thursday, 20th February 2014 18:13 GMT By Stephany Nunneley

Daylight, the Unreal Engine 4 title from Blacklight: Retribution developer Zombie Studios, has been given a release date.


Here’s a list of features for the game straight from Zombie Studios:

RealD 3D – The PlayStation 4 and PC version of Daylight will be fully 3D compatible out of the box! 3D-enabled TVs and monitors will bring the scares, jumps and all other things that haunt the Mid Island area to life in a very tangible way. RealD is the same technology they use in movie theaters for 3D movies and excels at giving the game terrific depth-of-field. Catching an overhead light flicker down an incredibly long corridor is one of the more chilling 3D applications…until you come across a spirit, that is. If you have the means, we highly recommend giving this mode a try. Oh, and here’s a casual reminder that Daylight is also compatible with the Oculus VR, for those brave enough…

PS4 Multimedia Integration – This is a very cool feature that we’re super stoked about. It’s no secret that Daylight is extremely friendly for the PS4′s “Share” button (ditto, PC streaming). The tinkerers at Zombie Studios found a way to use Twitch chat to cue in-game events. The example we’ve been tossing around (and is in no way final) is that someone watching a stream types the word “Meow” into the chat, which causes the game to make a corresponding sound of a cat. So yes. You can literally scare your friends now by watching them stream. There are two caveats to this:

1. They’re all on timers, so you can’t spam them. That would be ridiculous.
2. We’re not going to tell you the full list of words. You’re going to have to find them through experimentation.

New Area – The Prison – The Prison area unlocks after players find their way out of Dr. Mercer’s office. The hospital doors are replaced with iron bars, nurses’ stations replaced with guard checkpoints, and the prison is punctuated with a lurking 3-story stack of prison cells. Remnants players will find in this area are notes from prisoners to each other, guard logs about various altercations, and even a few cover-ups of impropriety. The spirits players begin to encounter in the prison are the first ones in the game that start to get aggressive. Staying safe in the prisons will require being able to quickly and efficiently navigate the prison block, but the tight corridors and guard rooms will put players to the test.

New Area – The Forest – One of the later levels in Daylight is the Forest. After players traverse through the Prison and the Sewers, they will find themselves outdoors in a big open area, lit only by the trusty mobile phone light and the faint glow of a sallow moon. Despite being a giant open area of scrub land and swamps, the Forest still has the same procedurally generated environments as the rest of Daylight. Several notable landmarks will be randomly generated in the open world. The random landmarks will also contain the location of the remnants to find, but only the bravest players will live long enough to see what kind of horrors the forest holds (the shack full of nooses is a personal favorite of mine).

Previously only announced for April, the procedurally-generated horror title will release on PC and PlayStation 4 April 8 for $14.99/€14.99/£11.99.

A new set of screenshots showing the prison and forest are below.

Thanks, AGB.



  1. absolutezero

    Holy shit that Twitch integration is genius.

    #1 9 months ago
  2. Stephany Nunneley

    @absolutezero Isn’t it! I can’t wait to scare the hell out of Brenna or Sam. :D

    #2 9 months ago
  3. Ode

    Not to be confused with Dying Light…you know the zombie parkour game from Techland.

    #3 9 months ago
  4. Digital Bamboo

    This game in 3D, that would be pretty freaky. I like a good scare.
    Speaking of, there’s an infamous abandoned psychiatric hospital about a 15 minute walk from my apartment that I tried to go explore, but apparently it had become so popular that the number of visitors were beginning to annoy nearby residents, so they blocked it all off with razor wire. Shame. I miss those creepy urban explorations of my youth.

    #4 9 months ago
  5. Stephany Nunneley

    @Digital Bamboo When I was in high school we’d all try to go explore this gorgeous old mansion called Faywood which no one had lived in since the 1950′s. It was owned by Oscar Meyer at some point, so it was kept up. Many times we got run off by this crazy man in a truck trying to run us over, but one time – somehow – the back door was left unlocked and we got inside. It was creepy. Like something out of Gone with the Wind. Had a ballroom, etc. Lots of “walking” was heard upstairs. Like someone wearing boots. But no one else was there. We looked. Freaked me out and I never went back lol. Back around 2000 a guy bought the place and turned it into a Thoroughbred farm. His “psychic” told him to tear the ballroom off and paint the place this god-awful greyish-purple (see here: ) . Anyway, we couldn’t explore it any longer after that.

    #5 9 months ago
  6. Kreion

    Looks like a pretty neat game, though the tree textures are something awful xD Still, it’s nice to have another good horror game, so I hope it lives up to expectations – the twitch integration is an awesome bit of tech if it works. I’ll reserve judgement until I see it in action, but even then it’s good dev’s are thinking outside the box a bit.

    #6 9 months ago

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