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Don’t Starve: indie sandbox offers more than a Minecraft substitute

Friday, 17 January 2014 09:56 GMT By Brenna Hillier

Random worlds, loads of crafting and a nighttime filled with terrors – is Don’t Starve just a 2D Minecraft knock-off? Nope, Brenna says, finding lots to love in Klei’s stress-inducing sandbox.

Don’t Starve, okay?

Don’t Starve really does what it says on the tin. You have to try not to starve. Unfortunately, even with a full belly your efforts not to starve may be interrupted by going totally insane, or dying horribly.

Set in a randomly-generated open world. Has no win-state, and has a certain rogue-like tang.

There is an element of progression, though; every time you die you earn points towards unlocking a new character, with a unique set of features.

Maps can be customised before generation, and replayed in a fresh game.

It’s really hard to talk about Don’t Starve without talking about Minecraft – but it’s equally hard when discussing a not immodest collection of games that have popped up since Mojang’s life-eater started making waves. Although these games vary significantly in execution – I’m thinking of things as varied as DayZ and Neo Scavenger here – there are a few common elements. You are alone in an inhospitable if not actively hostile environment, and must use what resources you can gather from a randomly generated selection in order to make your way in the world.

So now that we’ve got the inevitable comparison out of the way, let’s talk about how Don’t Starve differs. For one thing, it’s harder. You start starving almost immediately, as soon as the game begins you’re already losing. Every default random seed I’ve seen so far has thrown me down in a fairly friendly area with lots of things to eat and little effort required, but if you don’t start actively sourcing more sustainable options immediately you’ll rapidly run out of resources and find yourself losing a war of attrition.

On the other hand, wandering too far off in search of whatever your strategic first construction requires – say, Beefalo poop for farms – is a chancy business, because you may, in your distraction, end up in the middle of a desert with no food or firewood on hand, eating your precious supply of plantable seeds one by one and burning fistfuls of grass in a futile effort to see out the night.

Let’s talk about the night. It lasts forever. It actually lasts for just a small segment of the clock – about one log’s worth in a proper fireplace – and you don’t have to worry about it will twilight fades completely (during the red portion of the clock, feel free to keep wandering and working). But when you’re actually watching the dark close in, hearing the sounds of the night rise around you, fixedly staring at your last pine cone between darting your eyes at the clock, mumbling a prayer for it to last those last few seconds – it feels like forever. And the first time you lazily let the dark close in on you.

What Don’t Starve really makes you feel is the scarcity of resources, and the importance of finding sustainable production chains – not just hunting and gathering. This really is survival. You’re not here to use the world’s bountiful resources to construct a magical kingdom and defeat an evil beast. You are eking out a miserable existence however you can, and it’s eating away at your mind.

Getting back to Minecraft for a minute, there was a moment which I think most of us had, and which Penny Arcade captured perfectly, when the pleasure of experimentally putting two and two together suddenly turns into something that will result in you staring wildly at your housemate in the glow of dawn, lying about having been to bed.

In the post-Minecraft era, it’s hard to recapture that feeling; you can only lose your crafting virginity once. Don’t Starve gives you crafting recipes from the get-go rather than attempt to emulate that experience, but it still manages to serve up hefty doses of wonder and discovery, because it’s more than a little bit odd, and it refuses to handhold.

When you start a new game of Don’t Starve, you’re just dropped in it. A creepy man leaves you to your fate. There’s no tutorial whatsoever – not even a polite “click to move”. Klei assumes, quite sensibly, that you know how to use a mouse and can figure out a simple, user-friendly interface on your own. Apart from the gentle reminder every day that “it will be dark soon” – a statement which is far too mild to convey its actual meaning – you figure things out as you go along. Why would Klei shove perfectly obvious information like how to control your character in your face, when it’s not going to tell you anything more substantial?

Here are a few questions I came up with during my first few play sessions:

Here’s Sam giving Don’t Starve a go, for your viewing pleasure.

  • Why am I here?
  • Pig men? What?
  • What is out there in the dark?
  • Pig king? What?
  • What the heck are those touch stone things?
  • Pig houses? What?
  • Why do the worm holes look so much like sphincters?
  • Is there actually any way out of here?
  • Is there any difference between these characters?
  • How does the adornment of my skull with pretty flowers make me more sane?

Answering these questions on your tod is very cool. Of course you could also run off to the excellent wiki and get all the intel right away, but to Klei’s credit, throughout the game’s testing period it added mysteries almost as fast as the community solved them, leading to a kind of arms race. This created the kind of collaborative spirit From Software was aiming for with the Souls series – players struggling to unravel obfuscated gameplay systems, banding together to survive. It’s neat.

I like Don’t Starve a lot, but I like it for the same reason I like horror games – it stresses me out. I can’t play too much of it, because I get invested in my hero’s fate, and the constant battle against entropy is a little too similar to the emotions I experience every morning to be truly relaxing. I usually quit and delete my world well before I actually die, accepting the inevitable and determined to make a better go of it next time. The air of mystery, greatly helped along by Klei’s deservedly lauded and consistently gorgeous trademark 2D graphics, is what makes pushing on through the stress worthwhile, and what keeps me coming back for just one more go.

Don’t Starve is now available on Linux, Mac and PC, as well as for PlayStation 4, where it is an Instant Collection title for Plus subscribers.

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17 Comments

  1. Panthro

    I do believe there is a win state actually, which then unlocks some type of story campaign…

    That sounds like such bullshit ^ but I think its true.

    EDIT- http://dont-starve-game.wikia.com/wiki/Adventure_Mode

    Activated when you find ‘maxwells door’.

    I am not surprised that you weren’t aware, I remember stumbling onto this info somewhere outside of the game.

    #1 1 year ago
  2. Panthro

    + Isn’t really an ‘end state’ and more like a means to eventually get an end state through beginning the campaign mode? I dunno.

    #2 1 year ago
  3. dkpunk

    *shrug* I think it’s a good free game. I wouldn’t have paid for it. The rogue-like features are actually a turn off for me. The graphics are nicely drawn though. It just feels like the difficulty was ramped up to avoid the lack of content.

    #3 1 year ago
  4. Panthro

    @3

    I personally can’t get enough of these types of games, I love perma death for some reason.
    Just the feeling of “shit, I fucked up and it cost me” and not “woops I died… Ahh well back the checkpoint to try again”

    That’s to easy for me, same goes for headshots in games… I wish every FPS had one shot to the head kills for enemies and also the player, some FPS games go far to easy on the player in that regard.

    #4 1 year ago
  5. KAP

    “This really is survival”

    BRAVO Brenna!

    I agreed with this article 100%.
    This game wasn’t on my radar before, or after I purchased my PS4 so when I downloaded it via PS+ I remember myself saying YES a game I can play other then BF4 now.. I didn’t know I’d like this game so much.. It feels like a game from back in the day when it assumes your not a dumb casual gamer and simply know the basics right away which I LOVELOVELOVE.

    The magic of discovery yet mystery has been lost of recent years and this game brings it right back with the element of genuine survival I haven’t played for a long time. If ever.

    I can only describe the feeling like when I played Skyrim or Fallout 3, I used to horde things but realised I didn’t need 50 Stempacks, or the 56th cheese wheel but with Don’t Starve eventually, you’ll need EVERYTHING which I can’t describe anymore then incredible.

    Whats more amazing is that there is others out there, like Brenna who love this game as much as I do. Great.

    Never have a played a game where you feel like surviving in impossible odd such as for example when your in Winter in this game. That feeling is astonishing.
    Never knowing where your next sliver of sustinance is coming from. I think Sony should be commended for acquiring Don’t Starve for PS+, because for a gamer such as myself, I would have NEVER played such a game, but glad I have.

    Time to start Adventure Mode.

    #5 1 year ago
  6. Panthro

    @5

    This game has a pretty large following on PC… we love this shit ;)

    #6 1 year ago
  7. KAP

    @6

    Really? Hmmm.. with all the shit us console gamers gets from PC gamers It’s nice to see we can agree on something.

    #7 1 year ago
  8. Panthro

    @7

    Yeah, PC is pretty much bursting at the seams with Survival/ Perma-death games at the moment.

    #8 1 year ago
  9. absolutezero

    I don’t have the patience to play games like this anymore. I just don’t have it in me to bother running around for half an hour with a torch trying to figure out what I’m meant to craft with some wood and couple of bits of rock.

    I do find it interesting that the entire genre is deeply connected to the internet in that its custom built for wikia pages and FAQs, more so than almost any other genre before it. Its all about trial and error and then adding to the pool of shared knowledge which is then taken on board as they move towards figuring what the fuck to do next.

    I just don’t have that much interest in constantly flicking between a game and a web-page in order to play it.

    #9 1 year ago
  10. KAP

    @9

    That’s why they invented the Call Of Duty series… just for you mate.

    #10 1 year ago
  11. absolutezero

    hurr go back to CoD durr hurr.

    What exactly would be wrong with including an in-game encyclopedia detailing everything thats possible in a manner similar to the Mass Effect Codex?

    #11 1 year ago
  12. Panthro

    @11

    I never flicked between game and webpage, if you do that you are just cheating yourself, the game is about exploration and survival this includes exploring what you as a player has to do to keep your character alive rather than just holding your hand and telling you ‘go here, go there, do this, follow me’.

    The game guides you fine, all you have to do is find food and then cook it on a camp fire… I don’t see how you could go wrong with that? And even with crafting more advanced objects it tells you what ingredients you need for what object in the crafting menus…

    #12 1 year ago
  13. KAP

    @11

    The Mass Effect Codex was awesome, for a game like Don’t Starve though I feel it would suck the mystery from it a little.

    I like having that mental memory of, that’s a green egg in it’s nest, a Tallbird is roaming around somewhere near so beware, and 1,000 other things you personally learn within the world.

    It’s great that games take from each other at times, but it also works the other way too. Detract features to get the correct effect your going for.

    There was nothing stopping Klei Ent releasing the game with a codex etc etc but there game is better for it without. Adds to the player discovery aspect.

    @12

    Thank you. 98% of console games hold your hand, so as a console gamer it’s so refreshing to have my 20+ yrs of gaming experience not insulted by “hints” to a game.

    Its a great discussion though about games today being more easier, which isn’t a bad thing, but when will gamers like me, be treated like my experience give a damn to a game.

    Don’t Starve is no way apologetic to that, and its awesome to witness because it’s not shown very often.

    I’m really beginning to see why Sony is pushing Indie so much, and I’m gonna take note more on them.

    #13 1 year ago
  14. absolutezero

    Yet there are far better survival games and there are far better crafting games.

    Sure the complete lack of information/guidance can be refreshing but once you’ve spent an age just working out the basics having to do it all over again in another game and yet another game gets really fucking tiring you know?

    What exactly is wrong with say having a recipe book the character owns which tells you what you can craft and with what?

    I imagine that KAP is correct and I’m simply not invested in the genre enough to bother with all the boring shit at the start of every playthrough, the making the house, the scouting out of food. The mad dash at the start of every DayZ game to try and find stuff and get away from the beach. Beating up trees in Rust for 10 minutes.

    #14 1 year ago
  15. KAP

    @14

    It shows you what you need to craft what on the left of the screen? I don’t quite understand what you mean?

    That very same fustration you have with say Don’t Starve, is the very same one I have with games today, go here, do this, watch cutscenes, now feel sad, now relooad. It’s a pattern I’ve seen for 10+yrs that does my neck in.

    But I like that If I die in Don’t Starve, your punishment is “try again, and LEARN/REMEMBER that fire burns.

    It’s like the Klei felt to make a game they wanted to play, not conform to, and I love that. Maybe I’m late to the party because I’m a console gamer

    #15 1 year ago
  16. dtyk

    I suggest everyone play this game WITHOUT the wiki. In fact, don’t read any articles on your first few plays.

    The whole essence of the tutorial-lessness is to surprise you pleasantly or really really brutally.

    #16 1 year ago
  17. game_on

    Watched the vid for 15 minutes, nearly died of boredom…

    #17 1 year ago

Comments are now closed on this article.

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  • Win! We have 1,000 Heroes of the Storm beta keys to give away

    Must have more MOBA? Win one of our 1,000 Heroes of the Storm beta keys and see if you’re more Blizzard than LoL. Can’t wait for June 2? Of course you can’t. We have 1,000 closed beta keys for Heroes of the Storm to give away this week, allowing you access before Blizzard’s MOBA goes […]

  • Xenoblade Chronicles X Nintendo Direct airs tomorrow, April 24

    A Nintendo Direct devoted entirely to Xenoblade Chronicles X will air this Friday, April 24. The video showcase will start at 11am PDT/2pm EDT/7pm UK. After the showcase, a new Nintendo Treehouse: Live presentation featuring the game will air. This is the second Xenoblace Chronicles X Nintendo Direct, but the first in English. The first […]

  • Blizzard will have 500 game stations set up at gamescom 2015

    Blizzard is heading to gamescom 2015 in August and it will have 500 game stations set up for attendees to get their hands on five of its titles. The developer will be set up in Hall 7 and those who stop by will be able to get hands-on with the latest content for Heroes of […]

  • PS4 price cut to £299 in UK

    Sony has dropped the price of the PS4 in the UK. For a limited time only, you can grab the console for £299.99 from Argos, Game, Tesco and Very. Go to Amazon.co.uk and you’ll get it for £289. You’ve only got until April 28, then it goes back up to £349. Go, go, go. For […]

  • Mad Max: first ever gameplay footage revealed

    Today, we get to finally take our first look at gameplay from Mad Max. Avalanche and Warner Bros. have shown off the first gameplay trailer for Mad Max today. The trailer below offers a look at melee combat, car combat, customisation and much more. Give it a watch below: There are a few new screenshots […]

  • Overlord: Fellowship of Evil has four-player co-op like we figured

    Codemasters has pulled the veil back on the next Overlord game, and its a four-player co-op game called Overlord: Fellowship of Evil. Rhianna Pratchett is back to write the story. The game may be co-op at its core, but it can still be played single-player. Each of the four playable character have strengths and weaknesses, […]

  • Update now available for Pokemon Omega Ruby and Alpha Sapphire, Pokemon X and Y

    Pokemon Omega Ruby and Alpha Sapphire along with Pokemon X and Y are being updated by Nintendo to fix a few bugs and in-game text. There’s also the possibility of a few hacks and exploits being fixed. Per Nintendo Life (via Serebii), both patches are 250-270 blocks in size, and it’s a mandatory update which […]

  • Side-scrolling cover shooter Not a Hero gets a demo

    Not a Hero, the upcoming game from OlliOlli developer Roll7, has received a demo. The demo for Not a Hero was made available today on Steam. In the game, you play as Steve, the campaign manager for BunnyLord. A time-travelling rabbit who’s running for mayor of London. Think this is an absurd premise? This trailer […]

  • You have until April 30 to export your Green Day: Rock Band tracks to Rock Band 3

    Harmonix has announced that those looking to export their song collection from Green Day: Rock Band into Rock Band 3 can only do so until the end of the month. April 30 will be the cutoff date for anyone who wants to export tracks from Green Day: Rock Band into their Rock Band 3 library, […]

  • Batman: Arkham Knight minimum, recommended, and ultra PC specs revealed

    Batman: Arkham Knight is looking like it’s going to be quite a taxing game. Nvidia has released a list of the minimum, recommended, and ultra PC requirements for Batman: Arkham Knight. Here’s the full thing: Minimum OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required) Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom […]

  • Bloodborne patch 1.03 is live, reduces loading times, fixes suspend/resume bugs, more

    Patch 1.03 is now live for Bloodborne. The patch reduces loading times, adds item descriptions to loading screens, and fixes other various bugs. From Software has pushed update 1.03 live to all Bloodborne owners. As promised, it reduces loading times by approximately 5 to 15 seconds. Another new addition is showing item descriptions instead of […]

  • Battlefield 4: first look at Community Map in action

    Get your first look at the map designed by the community of Battlefield 4. Battlefield 4′s community-designed map is a reality. DICE has recently updated CTE to include an early version of the map. It’s not fully textured as Westie is about to show you, but the layout is nearly finalised. Westie goes over the […]

  • Microsoft apologises for uploading misleading Witcher 3: Wild Hunt footage

    Xbox’s YouTube channel uploaded a video of The Witcher 3: Wild Hunt yesterday that was captured from the PC build. The most recent gameplay video for the The Witcher 3: Wild Hunt appeared on the Xbox YouTube channel and showed a quest from the game’s opening section. A few minutes after it had gone live, […]

  • Assassin’s Creed creator’s new game is Ancestors: The Humankind Odyssey

    Ancestors: The Humankind Odyssey is the game Assassin’s Creed creator Patrice Desilets has been working on. Patrice Desilets has just announced that the next game his indie studio Panache Digital Games is making is called Ancestors: The Humankind Odyssey. The announcement comes from Desilets’s keynote at the Reboot Develop event in Croatia. The trailer started […]

  • Bloodborne: Cathedral Ward closed door mystery solved

    The mystery of the locked door at the bottom of the Cathedral Ward in Bloodborne has been solved. Bloodborne, like earlier From Software games, is filled with doors that don’t open the first time you try them. Some will give you “locked” messages, others “does not open from this side”. Some of these will open […]

  • Assassin’s Creed creator Patrice Desilets is revealing his next game now [UPDATE: ended]

    Patrice Desilets, one of the original creators of Assassin’s Creed is hosting a presentation where he’s expected to talk about his next project. Patrice Desilets has emerged once again. This time he’s attending development conference in Croatia. Desilets is giving a live keynote and there’s a good chance we’re going to hear about his next […]

  • Destiny House of Wolves: everything you need to know about gear upgrades & The Reef

    Bungie revealed plenty of important details in last night’s Destiny stream. Let’s go over everything. Alex wants to make sure you don’t miss any of the information revealed yesterday. Most of it affects all Destiny players too, even those who don’t intend on buying House of Wolves. During the first stream, Bungie explained the armour […]

  • Mod-friendly Galactic Civilizations 3 will leave Steam Early Access in May

    Galactic Civilizations 3 will leave Steam Early Access next month for a full release, Stardok has announced. The developer called the game the “largest and most diverse strategy sandbox to date,” as players have a variety of tools such as diplomatic treaties to resource exchanges, and United Planets resolutions to hundreds of research directions for […]

  • Ys 6: The Ark of Napishtim is out next week on PC – here’s the pre-order trailer

    Ys 6: The Ark of Napishtim will be released next week on PC, and today, we have a pre-order trailer for you. The game will be made available on April 28 for $19.99/€17.99/£13.99 on GOG, the Humble Store and Steam. Along with improvements over the original PSP version, it will contain less backtracking, controller support […]

  • Destiny: House of Wolves – full gear set up to level 34 in PvP and PvE, upgrades, more

    The Destiny: House of Wolves livestream this afternoon was chock full of information. Read onward for our full report. According to Bungie, Petra Venj, who serves the Queen, is the main story agent who leads the player through the main series of quests. Players who complete bounties will be able to level up in her […]

  • Destiny: House of Wolves – watch the livestream right here

    Bungie will host a Destiny: House of Wolves livestream at 2pm EDT today, and you can watch it right here. Watch live video from Bungie on www.twitch.tv The stream will introduce the new social space, The Reef, as well as gear upgrade paths. House of Wolves contains new Strike missions, The Prison of Elders three-player […]

  • FIFA Ultimate Team: week of April 22 team includes Barcelona, Chelsea players

    This week’s FIFA 15 Team of the Week is now available for FIFA Ultimate Team players. Each team member, as with previous weeks, is selected base on the previous weekend’s matches. Here’s the list of players now available: Starting GK: Claudio Bravo – FC Barcelona (Spain) CB: Leonardo Bonucci – Juventus (Italy) CB: Ömer Toprak […]

  • Sony’s Spring Fever Sale winds down with Shovel Knight and Call of Duty discounts

    It’s the final week of Sony’s Spring Fever Sale which means more games have been added to the mix. Shovel Knight, which launches today is one offer, and the rest are all Cal of Duty titles. The Taken movie series is on sale as well. With Shovel Knight available today on PlayStation 3, PS4 and […]

  • Drivers for Xbox controllers, voice messages, more features available in Xbox One preview

    Microsoft has announced new features coming to Xbox One and the Xbox App on Windows 10 through the preview program this month. Some of the new features have been requested by the community for both Xbox One and Xbox One SmartGlass. Here’s what to expect, straight from the horse’s mouth: Xbox on Windows 10 Game […]

  • Total War: Warhammer has been announced for PC, Mac, SteamOS

    Total War: Warhammer has been announced after previous teases from The Creative Assembly touched upon it. The game will contain “gigantic monsters, flying creatures, legendary heroes and storms of magical power.” It is also the first in a trilogy which includes two additional standalone titles and extra content packs. It will feature thousands of warriors […]

  • This video for The Witcher 3: Wild Hunt features a quest from the prologue

    A new video for The Witcher 3: Wild Hunt has been released, showing off the Precious Cargo quest contained in the game’s prologue. The quest tasks Geralt with helping a merchant retrieve a mysterious box from the swamps. The scene looks familiar, but we’ve seen so many videos for the game it’s hard to tell […]

  • Limited public beta for The Elder Scrolls Online kicks off tomorrow on consoles

    The limited public beta for The Elder Scrolls Online: Tamriel Unlimited will launch on PlayStation 4 and Xbox One tomorrow, and Sony has provided details on the tester for those who’ve been invited to participate. The beta test contains the full version of the game and will run from April 23-27, and will start and […]

  • Dying Light debuts in second place on Media Create charts

    Techland’s Dying Light made its debut in Japan lats week, coming in a respectable second place behind Nintendo’s Girls Mode 3: Kirakira Code. The zombie shooter sold 25,530 units on PlayStation 4, while the top earner for the week moved a little over 55,000 units on 3DS. Another western release when landed on the chart, […]

  • Lord of Magna: Maiden Heaven will release in the west this June

    Lord of Magna: Maiden Heaven has been given a release date by XSEED Games, which announced the localization back in February. The title will launch for 3DS in North America on June 2 digitally and through retail. It will be an eShop only title in Europe and Australia when it releases on June 4. A […]

  • This Overlord video teases four new faces of evil

    A new Overlord game is in the works, going by the previous teasing and this video – which teases the possibility of four-payer co-op. Or just four characters to choose from. We don’t know just yet – all we know is the team is asking you to “join the fellowship.” A new entry in the […]

  • GTA movie will star Daniel Radcliffe as Rockstar’s Sam Houser, the BBC confirms

    The GTA movie Game Changer will star Daniel Radcliffe as Rockstar co-founder and president Sam Houser, theBBC has confirmed. The BBC also confirmed Bill Paxton will play Jack Thompson, a role Paxton already confirmed last week when speaking with Deadline. Here’s the synopsis per the BBC: “Conceived for an adult audience, this special 90-minute drama […]

  • Take a look at Etrian Odyssey 2 Untold’s Classic Mode

    Etrian Odyssey 2 Untold’s Classic Mode has received a trailer today. Etrian Odyssey 2 Untold will come with two modes, Classic and Story. Classic Mode was trailered today and in it, you’ll get to make your party by choosing from 13 classes. You’ll be able to customise them too using the character creation tool. Revamped […]

  • Shovel Knight: Plague of Shadows to come with new challenge mode

    Shovel Knight’s upcoming expansion Plague of Shadows will bring with it a new challenge mode. Shovel Knight developer Yacht Club Games has revealed the challenge mode, one of the new additions coming to the game with the free Plague of Shadows expansion. “Are you more into digging than distillation? Already have your Feats book long […]

  • Nvidia releases complete graphical guide for GTA 5

    Those with GeForce cards will be happy to know that Nvidia has released a comprehensive graphical tweaks guide for GTA 5. Nvidia usually produces graphical guides for the big AAA games, and GTA 5 is no different. Their guides offer in-depth coverage of each in-game setting, how much they affect framerate, if they can be […]

  • Cthulhu voodoo: why Bloodborne is the best Lovecraftian game

    Sherif Said tackles Bloodborne’s links to Lovecraftian horror, explaining why you should face the madness and immerse yourself in its lore. Spoilers inside. No other game could commit to its themes so religiously without feeling the need to compromise its vision and veer towards accessibility. Bloodborne stands tall above any game that dares attach itself […]

  • WWE 2K15 is coming to PC this year

    WWE 2K15 will make its way to PC this spring. WWE announced that WWE 2K15 will make its debut on PC in the spring. The game will be based on the PlayStation 4 and Xbox One versions, both of which came out in November. MyCareer and 2K Showaces modes are included, as well as all […]

  • GTA 5 PC: new mod adds snow to GTA Online

    If you’re looking to get some snow in your GTA Online, someone figured out a way. Modder ECB2 created a mod that works with GTA Online on PC. The mod is called “Snow in GTA Online” and it does what it says on the tin. YouTube channel imperfectplayers captured a video showing it in action. […]

  • Deals with Gold: Call of Duty edition

    Xbox Live Deals with Gold for the week of April 20 are now live with mostly Call of Duty games. Various Call of Duty games are on sale on Xbox One and Xbox 360 through Xbox Live this week. Indie games Never Alone and We Are Doomed managed to sneak in as well. With the […]

  • Mortal Kombat X: PSN sign in problems fixed in new patch

    Patch 1.03 is now live for Mortal Kombat X and it brings an end to the aggravating sing in issue encountered by some users on PS4. Mortal Kombat X 1.03 patch has been released. The patch fixes bug CE-34878-0, which affected the PlayStation 4 version. The bug caused users to have to log in and […]

  • GTA 5 PC: new patch fixes Windows Media Player issue, getting stuck in the clouds

    GTA 5 has received a new patch on PC to fix issues caused by the lack of Windows Media Player and getting stuck between online matches. Patch 335.1 is now available to all owners of GTA 5 on PC. The strange issue that affected those who didn’t have Windows Media Player installed, has been fixed. […]

  • Halo 3: ODST and Relic remake come to The Master Chief Collection in May

    Halo 3: ODST and Halo 2′s Relic map remake are coming to Halo: The Master Chief Collection next month. 343 Industries has announced that Halo: The Master Chief Collection owners will get Halo 3: ODST campaign and the Relic remake in the next content update, due in May. And as promised, the April update has […]

  • Rockstar says Social Club wasn’t hacked, account details leaked from other websites

    Following a number of reports from users who had their Social Club accounts hijacked, Rockstar has confirmed that the service has not been hacked. Over the last couple of days, a few users on Reddit and Rockstar Twitter support started reporting getting kicked out of their GTA Online sessions and seeing an error telling them […]

  • That Destiny: House of Wolves teaser is packed with new intel, Reef reveal at 11.00am PST today

    The new Destiny: House of Wolves social space was revealed more fully than you might believe in today’s teaser. A teaser for a Destiny: House of Wolves’ new social space went live earlier to advertise today’s full reveal. But resident Destiny expert Arekkz went over the teaser with his very fine-toothed comb and turned up […]

  • Star Wars Battlefront content not shaped by DLC plans, says producer

    Star Wars Battlefront may have DLC on the cards already, but DICE hasn’t built the game with extra content in mind, apparently. Star Wars Battlefront releases on November 17, and then on December 8, before the launch of the new movie, it’ll receive a slab of tie-in DLC. This early, pre-meditated content drop is a […]