Titanfall supports up to 12 players per match, a much more modest number than boasted by competing multiplayer shooters.
Answering a fan query on Twitter, Respawn Entertainment’s Vince Zampella confirmed the shooter supports up to two teams of six players each.
“Turned out to be the best balance with AI for us,” he said.
Meanwhile, the battlefields are made suitably populous by AI soldiers. Zampella didn’t confirm an exact count but said there will be “enough to make it fun” – but the players are the “real threat”.
Every player can have a Titan with them, he added, so firefights should still feel busy.
Nevertheless many commenters seemed disappointed, but Zampella said Respawn, which admittedly knows a fair bit about multiplayer shooters, ran plenty of trials before deciding that 6v6 is the right count.
“It is incredibly fun, we did a lot if testing. It is all about what we found most fun,” he said.
Titanfall is due in March on PC, Xbox 360 and Xbox One.