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League of Legends update 3.15 adds Yasuo, patch notes inside

Friday, 13th December 2013 08:34 GMT By Dave Cook

League of Legends developer Riot Games has released patch notes for its 3.15 update, which is rolling out today from 7:30 am PST. It adds new champion Yasuo and the usual barrage of gameplay tweaks and balancing.

Riot posted the notes on its site last night, as spotted by MP1st. Here they are in full:

Matchmaking

  • Fixed a bug where Loss Prevented was showing up as Defeat in the post-game lobby and in Match History. Games in your Match History that were listed as Defeat but actually Loss Prevented, will be changed to Loss Prevented.
  • New players will now have their appropriate skill level identified faster in the matchmaking system
  • Fixed a rare bug where the matchmaker would create imbalanced matches when a player had been in the queue for very long periods of time

General

  • Temporary attack speed buffs now update champion’s attack speed immediately, rather than after the first attack
  • Damage amplification abilities no longer work on true damage

Champions

Yasuo

Yasuo, The Unforgiven is in this patch, waiting to be released pretty soon.

Ahri

General

  • Base mana increased to 250 (from 230)
  • Base mana regeneration increased to 7 per 5 seconds (from 6.25 per 5 seconds)

Fiddlesticks

Q – Terrify

  • Duration reduced at later ranks to 1.25/1.50/1.75/2.00/2.25 seconds (from 1.00/1.50/2.00/2.50/3.00 seconds)
  • Mana cost reduced to 65 at all ranks (from 65/75/85/95/105)

R – Crowstorm

  • Mana cost reduced to 100 at all ranks (from 150/200/250)

Janna

R – Monsoon

  • Mana cost reduced to 100 at all ranks (from 100/150/200)

Lee Sin

W – Safeguard

  • Now only shields the target if the ally is a champion

Lucian

Q – Piercing Light

  • Base damage reduced to 80/110/140/170/200 (from 80/120/160/200/240)
  • Reduced cast range to match Lucian’s basic attack range (now 550 from 570)

Lulu

Passive – Pix, Faerie Companion

  • Base damage increased to 9/21/33/45/57/69/81/93/105 (from 9/18/27/36/45/54/63/72/81)

E – Help, Pix!

  • Base shield strength increased to 80/120/160/200/240 (from 60/105/150/195/240)

R – Wild Growth

  • Mana Cost reduced to 100 at all ranks (from 150 at all ranks)

Rammus

W – Defensive Ball Curl

  • Can no longer be deactivated. Instead goes on cooldown when used (total cooldown of Defensive Ball Curl remains unchanged, as deactivating the ability previously did not reduce its cooldown)

E – Puncturing Taunt

  • Duration reduced at later ranks to 1.25/1.50/1.75/2.00/2.25 seconds (from 1.00/1.50/2.00/2.50/3.00 seconds)
  • Mana cost reduced to 50 at all ranks (from 50/60/70/80/90)

R – Tremors

  • Mana Cost reduced to 100 at all ranks (from 120 at all ranks)

Sivir

Passive – Fleet of Foot

  • Movement speed bonus reduced, now scales to 30/35/40/45/50 (at levels 1/6/11/16/18) (from 50 at all ranks)

E – Spell Shield

  • Duration reduced to 1.5 seconds (from 3 seconds)

R – On The Hunt

  • Total duration reduced to 8 seconds (from 10 seconds)
  • Enhanced movement speed duration now scales to 2/3/4 seconds (from 4 seconds at all ranks)
  • Cooldown increased to 120/100/80 seconds (from 120/90/60 seconds)

Soraka

General

  • Base armor increased to 13 (from 9.4)
  • Base movement speed increased to 340 (from 335)

Taric

Passive – Gemcraft

  • Armor scaling reduced to 20% (from 30%)

W – Shatter

  • Aura amount bug fixed, will now give correct amount of 12% (from roughly 15%)
  • Armor damage scaling reduced to 20% (from 30%)
  • Shred base values lowered to 5/10/15/20/25 (from 10/15/20/25/30)
  • Shred armor scaling lowered to 5% (from 10%)

Minor Changes and Bug Fixes

Brand

E – Conflagration

  • Fixed a bug where the cast range was longer than intended (625 from 650)

Caitlyn

  • Caitlyn’s running animation has been improved

Cho’Gath

Q – Rupture

  • Fixed a line within the tooltip to correctly reflect the duration of the slow (the actual value is 1.5 seconds, where the tooltip previously stated 3 seconds)

Fiora

R – Blade Waltz

  • Fixed a bug where Blade Waltz was not dealing damage to “revealed” stealth targets

Garen

E – Judgment

  • No longer deals reduced damage to monsters (still reduced vs. minions)
  • Fixed a bug where Judgment was dealing less damage than intended

Lissandra

R – Frozen Tomb

  • Fixed a bug where the slow would sometimes not reapply properly

Maokai

R – Vengeful Maelstrom

  • Added a counter showing how much bonus damage Vengeful Maelstrom is storing

Pantheon

W – Aegis of Zeonia

  • Now can be cast on enemy minions and jungle monsters

Vayne

  • Fixed a bug where, if the target was being moved by a spell when Condemn’s projectile hit (dash, knockup, knockback, pull, etc.) Condemn would sometimes not stun on collision with terrain.

Items

Vision Items

  • Vision items no longer display their current ward count to your enemies on their tooltip display

Spirit of the Spectral Wraith

  • Now has Conservation passive (instead of Bounty Hunter passive)

Spirit of the Elder Lizard

  • Now has Conservation passive (instead of Bounty Hunter passive)

Sweeping Lens

  • Cooldown reduced to 120 seconds (from 180 seconds)

Greater Lens

  • Cooldown reduced to 60 seconds (from 90 seconds)

Oracle’s Lens

  • Cooldown reduced to 60 seconds (from 90 seconds)
  • True sight duration reduced to 8 seconds (from 10 seconds)

Scrying Orb

  • NEW: Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.
  • Cast range increased to 1500 (from 1100)

Greater Orb

  • NEW: Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.
  • Cast range increased to 2500 (from 1500)

Farsight Orb

  • NEW: Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.
  • Cast range increased to 3000 (from 2500)

Howling Abyss

  • Everyone will spawn with a Poro-Snax item in their trinket slot

Masteries

Martial (Offensive)

  • Attack damage reduced to +4 (from +5 attack damage)

Arcane (Offensive)

  • Ability power reduced to +6 (from +8 ability power)

Perseverance (Defense)

  • Reduced to restoring 0.7%/1.35%/2% missing health every 5 seconds (from restoring 1/2/3% missing health every 5 seconds)

Legendary Guardian (Defensive, formery “Tenacious”)

  • Fixed a bug where the name had gotten swapped with the Tenacious Mastery
  • Required range to gain bonus armor and magic resistances from enemy champions reduced to 700 (from 900)

Summoner Spells

  • Clarity, Clairvoyance, Revive, Barrier, Flash, Teleport and Ignite have all had their icons updated

Latest

1 Comments

  1. TenPint

    This Yasuo guy looks like the total opposite of fun to play against. A Master Yi/Xin Zhao crossbreed from hell..

    #1 9 months ago

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