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Gran Turismo 6 microtransactions are for busy players, wait for reviews says Yoshida

Thursday, 5 December 2013 11:13 GMT By Dave Cook

Gran Turismo 6 features a micro-currency model similar to those found in free-to-play titles. It has caused quite a stir this morning. Sony Worldwide Studios boss Shuhei Yoshida has addressed the matter on Twitter, suggesting that the model is geared towards those who don’t have much time to grind, and to wait for reviews before judging the game.

This morning, we reported that Gran Turismo 6 players can pay £120 – that’s real money – for a Jaguar XJ13 car.

Now, Eurogamer has spotted that Yoshida has been responding to fans on Twitter in an attempt to cool the matter.

Gran Turismo 6 launches tomorrow, December 6 and reviews will go live at 8am. As usual, we’ll be poised to collect all the scores in our round-up.

What do you make of the matter?

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47 Comments

  1. Hcw87

    If it was bad for Forza, then it’s bad for Gran Turismo aswell, there’s no way around it.

    Yes, you can unlock cars by playing in GT6, but in Forza you have Forza Rewards. I had a 5 mill payout a few days ago for playing the previous games (and Forza 5), which was more than enough for me to buy a car in every class.

    Microtransactions is a bad thing when it affects other players, like if you can buy yourself an advantage, like you can here and in Forza. MT’s in Dead Space 3 were fine.

    #1 1 year ago
  2. CyberMarco

    I remember when “busy” people could use cheat-codes in their games.

    Fuck you!

    #2 1 year ago
  3. Xbone

    You know what a game is? A time waster. IF you cant wait and wanna unlock everything… whats the point of playing?

    FU! THE GT FRANCHISE IS DEAD!

    #3 1 year ago
  4. zme-ul

    pay to not play the game … what the fuck!??!?!

    #4 1 year ago
  5. redwood

    I sense a lot of xbots in my vicinity!
    shue is right, and also the problem with Forza’s MT is that it has very little content. Am sure you can still play gt and have the same experience.

    #5 1 year ago
  6. Djoenz

    Terrible excuse/argument. Too busy to play then dont play at all lmao.

    #6 1 year ago
  7. Darksider123

    Mt’s for busy people? Which means the game itself isn’t designed for busy people. The core mechanics are built for grinders that have no life outside of gaming.

    #7 1 year ago
  8. Djoenz

    @1
    Thats the only thing you dislike about microtransactions? That people can buy themselves an advantage?

    Capital FFS for you.

    #8 1 year ago
  9. Opalauge

    Yeah I’m busy, and because I’m busy I earn money, and because I earn money can affort to not only pay 60 bucks for the game but additional £120 or €150 for a single supercar???
    Are you fucking kidding me Sony?!
    Being a Racing fan is pretty expensive theese days… -_-*

    #9 1 year ago
  10. Hcw87

    @8
    Yes, why do you care if people use MT’s if it doesn’t affect your gameplay?

    If some random person pays to unlock every weapon in a singleplayer game early, that doesn’t affect you. At all.

    If a person pays to unlock every weapon in a multiplayer game, then that DOES affect you.

    If MT’s in Forza/GT only worked to unlock cars for singleplayer ONLY, then it wouldn’t be an issue at all. I don’t see how you should care if other people choose to pay to unlock stuff for their singleplayer game.

    #10 1 year ago
  11. Delsin Row

    xbone @
    go fu…..ck yourself xboner
    go play lococycle,ryse, and worst of all forza5
    keep that in mind forza5 is the worst forza ever

    #11 1 year ago
  12. The_Red

    Who could have guessed? Sony isn’t the nice consumer friendly savior that they were pretending. They are just like the assholes at MS who have put micro-transactions in the games that they are charging 60 bucks for.

    It doesn’t matter who micros are for, “busy people “or not. You either offer proper progression for all people OR don’t charge freaking 60 dollars for it.

    Really hope GT6, Forza 5 and Ryse all BOMB as badly as possible. Yes, I’m wishing for a game to fail but when it comes to fully priced games with micro-transactions, they can go fuck themselves.

    #12 1 year ago
  13. karma

    And my message to Yoshida is, I dont care about reviews, I dont want microtransactions in any game where I pay money up front for the product. I dont care how little effect they supposedly have on the games design. I just do not want microtransactions constantly lingering in the background reminding me that there is more to purchase after I just spent £50+ on a video game.

    Microtransactions suck more than online passes, and they need neutralising ASAP. It took way too long with too many games and gamers suffering before online passes were finally buried.

    But if publishers and developers dont want my money, then by all means, keep monetising your games. Content we once did not have to pay for (cheats, unlock codes etc). But the more you do monetise content, the more I go looking elsewhere for my video game entertainment, and I’m clearly not the only one who feels that way.

    #13 1 year ago
  14. The_Red

    @13
    Well said. Reviewers can shower a game with 10s and call it the next coming of jesus and it will still be worth less than dog shit if it’s a 60 dollar game with micro-transaction.

    #14 1 year ago
  15. CyberMarco

    @10

    I DO care and it DOES affect me when full retail games have MTs, even for SP only. Thing is, when a game is developed with MTs in mind it’s bound to become a grind-fest sooner or later.

    Just ’cause it’s not “mandatory” doesn’t mean that the game isn’t going to suffer from it. I already ignored previous games and guess what, there are still games with MTs.

    Even if those who buy MTs are less than 10% of the owners, it’s a win for them, ignoring the rest 90% who are against it.

    Sony and MS clearly aren’t aiming MTs to us, the dedicated gamers who read gaming news-sites and blogs and know how to deal with it, but to the “ignorant masses”. I wont be surprised if a kid says in 3-5 years from now that it’s just the norm to have MTs in games.

    I was really looking forward to GT6, since the last game I played was GT4 and GT5 was somewhat a letdown compared to what it could have been. I’ll probably wait for a GoTY edition or something and will try to get it used too.

    #15 1 year ago
  16. ginnel

    It’s basically paying £120 for a cheat code and a rubbish one at that.

    Bad times.

    #16 1 year ago
  17. Dave Cook

    @16 that’s perhaps the most common-sense way of describing this utter fiasco that I’ve read. Well played sir/madam.

    It’s like paying for a warp whistle in Mario Bros. 3 because you don’t have time to play your way to World 8.

    Detestable.

    #17 1 year ago
  18. The_Red

    @16
    Now imagine what happens when they begin to use F2P difficulty models where you HAVE to pay for said cheat to get past certain parts.

    Forza 5 is almost the case. One has to play hundreds of hours to unlock just one of those uber cars. In other words, progression and game design is already ruined in favor of “premium cheats”.

    #18 1 year ago
  19. CyberMarco

    @17

    Yet you could use the magical flute to fly over world-maps.

    #19 1 year ago
  20. Christopher Jack

    @17, Not really. More like paying to have access to Yoshi, mushrooms & whatever other upgrades there are.

    Though I do think it’s essentially cheating.

    What I don’t get is this incredibly angry reaction, it doesn’t take away from the core experience like Forza 5′s route(even that isn’t much, disappointing at worst but still can’t comprehend how it’ll make people angry), just offers an alternative way to obtain vroomy cars for people too lazy/unable with more money than sense to earn them in game.

    #20 1 year ago
  21. Joe Musashi

    Vote with your wallet, people.

    JM

    #21 1 year ago
  22. CyberMarco

    @20 “just offers an alternative way to obtain vroomy cars”

    Was the cheats/mods implementation broken? Nope, they just found out how to take advantage of “lazy/unable people with more money than sense to earn them in game.”

    Sure, I could just laugh my ass off on those fools, but it grinds my gears to see such business models exist and no one steps forward to take action.

    Just ’cause it’s “legal”, it doesn’t mean it’s “right” to exploit those people.

    But alas, c’est la vie!

    @21 I already do, but I don’t see any changes… Or better yet, I do see them, for the worse!

    #22 1 year ago
  23. The_Red

    @21
    You know most people don’t. If they did, trends like DLC would have stopped at Horse Armor.

    #23 1 year ago
  24. GK

    yes,yes,forza 5 is just castrated game,less everything,and microtransanctions if you want car and that car is not on the list you have to buy a car :D in GT6 you can earn all cars and in game is 1200 cars in forza 200,so what we are talking about? :D trolls
    how Sony says,everything is free,no need to pay for cars,because every car in the game you can earn.so,shut up x$hit trolling bots.

    #24 1 year ago
  25. KarelHunter

    My Uncle Benjamin recently got a 12 month old Chevrolet Suburban SUV from only workin part-time on a pc… see it here http://goo.gl/q6BjDI

    #25 1 year ago
  26. SlayerGT

    In Shu I trust.

    #26 1 year ago
  27. zoopdeloop

    Xboners are on a roll here without reason to. one game clearly gives the option to grind or MT for a small amount of cars while the other does the same for most cars
    One is lesser of two evils

    #27 1 year ago
  28. Hcw87

    As expected, some sad fanboys like @27 keeps defending their beloved Sony.

    There is no ”lesser of two evils”, since both games makes it possible to obtain cars by playing the game. Don’t forget Forza Rewards aswell, i’ve allready been gifted 5 million just by playing the previous Forza games and Forza 5. I allready have the most expensive car available after 12 hours of playing the game.

    ”one game clearly gives the option to grind for these cars while the other gives you only the MT route for many cars.”

    ^
    Aaaalrighty then. Makes sense dude.

    #28 1 year ago
  29. zoopdeloop

    @28 not a dude Moonwalkers alt account and by detesting Xbox’s many herp derp douches doesn’t make me a fangirl ;)

    #29 1 year ago
  30. Hcw87

    @29
    Well it doesn’t change the fact that your statement is false. There is no cars hidden behind a MT paywall in Forza. You can earn them all by playing normally.

    Got the Lotus E21 after 12 hours. But then ofcourse i’m tier 4 on Forza Rewards.

    #30 1 year ago
  31. derpachu

    Wow, MS and Sony are soon to be idiots, if they allow this.

    It will take a turn for the worse. Hopefully we don’t see this that much from either side later on.

    I know this an overused term and sounds stupid, but it was quite good playing a game without DLC.

    #31 1 year ago
  32. Ireland Michael

    @1 “If it was bad for Forza, then it’s bad for Gran Turismo aswell, there’s no way around it.”

    No, that isn’t the case at all.

    The problem with Forza is that it is designed *around* those microtransaction. The ways of earning money have been reduced, and the costs were increased by a significant amount. The game also lacks in variety, making the experience of earning cars a grind in the most literal sense of the term.

    It puts a unreasonable barrier of entry between you and game progress, forcing you into a situation where you have to either grind to get stuff or cough up some dough because you’re so bored of the monotony. That is not a reasonable way to design a game.

    GT6, from what I’ve seen, does not have this kind of grind. It has a natural progression and tonnes of variety and content (which Forza certainly does not have), making it genuinely optional, without sacrificing gameplay.

    If it turns out they somehow have sacrificed gameplay, then it will be as guilty as Forza, obviously. Every video I’ve seen so far suggests that it isn’t case, but we’ll wait and see.

    —-

    When people start resorting to calling people fanboys to argue the point of this issue or to avoid actually analysising the situation, they’ve already lost the argument.

    #32 1 year ago
  33. Hcw87

    @32
    It is a grind in GT6 aswell, have you not played the previous games?

    Also it seems i have to keep bringing up Forza Rewards every single time, google it. Making money is NOT hard.

    #33 1 year ago
  34. Ireland Michael

    @33 Good for you. Not so good for someone who hasn’t played the games before. That’s not gameplay. That’s a lucky freebie. It doesn’t change the intentionally manipulative design of the game.

    Getting a freebie is not gameplay. If anything, that’s terrible design, because it ruins progression by allowing you to outclass the content – it’s like a once off cheat code. This is about how the gameplay itself is structured.

    Gran Turismo is only a grind if you really, really want those end of the line cars. The huge diversity of content, tracks and race types is what stops it from being a grind. There’s always something new to do. And it has a properly developed progression system that rewards you in a fair way, without making the top tier stuff instant grabbies.

    Obviously this is based on previous games. The only way to know if the new game is to see what gamers say when it actually comes out. If the MTs end up being manipulative, then it will guilty. If they’re not, it won’t.

    Forza 4 was on the right track. Forza 5 is a step back in pretty much every respect; and the forced grind and increased prices make the intent of the game’s design pretty damn obvious to anyone but the willfully ignorant.

    #34 1 year ago
  35. MrWaffles

    If, as they say, the “grind factor” remains the same as past games, then at least gives us the option to turn off any trace of micro transactions.

    I don’t mind of some wealthy kid wants to waste money on a virtual car, but I don’t want to see a “buy with credits” button on every screen.

    Sadly, the days of mainstream games stopping at $60 are long gone. Now playing any of these AAA titles will hover set you back around $100 with all the content behind the paywall.

    Anyway, fuck you too, Sony… keep being the good guy and don’t panic, you risk following Microsoft into this horrible game of screwing the customer at every turn.

    #35 1 year ago
  36. Cobra951

    @2: Perfect. My sentiments exactly. F2P games need to be at least close to free. So I won’t be buying the big racing game for either console until it can be had that way, if ever.

    #36 1 year ago
  37. Armalyte

    @32 +1

    This is exactly the situation.

    Forza said “Hey, we change the gameplay and include some grinding which hasn’t been there before, so people are more inclined to pay for MT”

    GT said “Hey, we keep the gameplay the same, and there has always some grinding component in there. If you want to pay for a car, by all means, do so. ”

    Now, I also think that MTs need to go away for full release titles. But GT6 certainly seems to be “the lesser evil” here.

    #37 1 year ago
  38. CyberMarco

    @37

    “If you want to pay for a car, by all means, do so”

    Why the fuck should someone pay Sony royalties for a shortcut? And how on earth they decided to charge so much for in-game credit?

    Put some fucking cheat-codes (on SP) for the lazy asses that just want to get the fastest car and call it a day.

    I really can’t understand this apathy from some of you towards this situation. If it’s not pure greed I don’t see what else I can call it.

    I can’t believe that we are trying to find a logical explanation for this situation.

    #38 1 year ago
  39. Ireland Michael

    @38 That’s kinda the point, you don’t have to.

    You don’t have to in Forza either, but enjoy playing the same 14 tracks over and over and over again if you don’t.

    #39 1 year ago
  40. Fin

    @32 @37

    +1

    @38

    lol u mad bro?

    Their game, their rules.

    #40 1 year ago
  41. polygem

    this mt trend is a shame. it’s really sad.
    if the games would have the same content as always and then they’d add some 100% optional stuff in the form of mt’s to it, that could be acceptable.
    let’s take cod as an example: you’d still have the same game with the same unlocks and they could then add a few fan-loved classic weapons from older cod games or emblems, or different dots for your scope, camosets etc.
    mt’s shouldn’t cut off content from a game but using them to add some optional stuff that doesn’t affect actual gameplay on top of it so you can customize your game a bit more if you’ve really fallen in love with it could work…that way you could indeed get more out of a game that you enjoy.

    #41 1 year ago
  42. CyberMarco

    @39

    Not really, what used to be cheat-codes 10 years ago, no is baptized as convenient MTs, thanks to the online infrastructure and some people with bigger pockets than IQ.

    I know I know, companies exist to make money. Yeah right…

    http://www.escapistmagazine.com/videos/view/jimquisition/6814-Companies-Exist-To-Make-Money

    @40

    lol, u dumb bro?

    My money, their loss!

    #42 1 year ago
  43. naffgeek

    Anyone defending microtransactions in a full priced game completely baffles me.

    F2p fair enough but if I am paying £50 for a game then imo all that content is mine and if I want to see it but don’t have the time then their should be an option for that.

    Making me pay for the privilege is a fucking disgrace. People saying ‘you don’t have to use them are missing the point completely.

    Companies will charge anything they can get away with and apathy will open the door for these greedy fucks to take advantage of people stupid enough to do it and then the model will get more and more geared towards it.

    It’s simple for me…Paid game NO MICRO-TRANSACTIONS!!!!

    #43 1 year ago
  44. Ireland Michael

    @43 If its optional and the progression is balanced, it doesn’t affect you.

    Nobody is making you pay.

    Its a complete non-issue unless the game is designed specifically around limiting your progress, ala Forza 5. See, if Forza 5 had the same progression as Forza 4, the micro transaction would be perfectly fine because you wouldn’t feel forced into needless repetition. They deliberately slowed progress to try snd push you towards paying.

    #44 1 year ago
  45. DarkElfa

    @44, That is exactly the kind of not only gullible but shitty attitude that is killing this industry Mike.

    First, of course they limited progression in a way that makes you want to spend the cash. If they were greedy enough to put this system into place, they’re greedy enough to game it in their favor and they would be stupid not to.

    Second, I don’t give two shits if you’re a fanboy or not, stop using the “nobody is making you use it” excuse. Letting something slide simply because you can refuse to use it is garbage. If you care about something then you have to call it out when it makes mistakes, to not do so just tells them that you either agree with them or don’t care either way.

    When I see a dev getting greedy with high item costs or cheap DLC tricks I tell them so. Everybody should tell them so. Don’t just blindly defend any company because you like/use/own a product they make. Don’t defend or ignore bad behavior and business practices.

    Don’t turn a blind fucking eye. All that is necessary for the triumph of evil is that good men do nothing

    #45 1 year ago
  46. Ireland Michael

    @45 “First, of course they limited progression in a way that makes you want to spend the cash.”

    None of us know this until the game is released.

    “Second, I don’t give two shits if you’re a fanboy or not, stop using the “nobody is making you use it” excuse. Letting something slide simply because you can refuse to use it is garbage.”

    I think there are far more important things to get upset about in the world than optional paid progression in a video game.

    I find it hard to get “upset” at video games full stop, but even on the hobby itself it’s far less of an issue than, say, day on DLC of on-disc unlock codes, blocking you from stuff that you *should* have access to in the first place.

    “Don’t turn a blind fucking eye. All that is necessary for the triumph of evil is that good men do nothing.”

    Really? REALLY?!

    It’s a video game. Get some perspective. Good lord man.

    #46 1 year ago
  47. Gama_888

    This entire argument is ridiculous.

    While it may cost £120 worth of buying credits to afford the most expensive car in the game, this is not what is intended for the game, Anyone who has played Gran Turismo before will understand this completely.

    You buy in game credits with the money, credits that you can also earn doing races and challenges which, until now, is the only way you could earn said credits.

    Introducing a way to buy the credits is just for the people who would rather pay to get the cars then grind for credits which is pretty standard within gran turismo.

    If you dont want to grind for the credits, then you can buy them.
    If you have no problem with it, as you havent had for every other iteration of GT then this will make absolutely no difference to you at all

    #47 1 year ago

Comments are now closed on this article.

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