PS4 Vita Remote Play: it just works, and it’s just brilliant

Tuesday, 3 December 2013 08:44 GMT By Brenna Hillier

PlayStation 4′s Remote Play feature and a war in the Murder House living room inspired Brenna to dust off her long-neglected Vita, with compelling results.

PS4 second screens

To access PS4 Remote Play on your Vita, you’ll need the latest firmware update. Open the new PS4 Link app for instructions on how to pair your console and portable.

You’ll need access to your PS4 to pair the two devices initially, but after that you can fire the console up remotely as long as you’ve left it in standby mode with a stable Internet connection.

To use second screen features with your PlayStation 4, you’ll need a Vita, or an Android or iOS smartphone or tablet with the latest version of the free PlayStation App installed.

PlayStation App on the App Store.

PlayStation App on Google Play.

Now that I finally have a couch I quite like spending time in my living room. Oh sure, the PS3 and monitor in my bedroom are totally pimpin’, but in the absence of a fellow human being to cuddle there and/or a filthy head cold, I quite like to be out in the relatively fresher air in the company of my delightful English Murder Housemate, who uses a lot of great swears and can be prevailed upon to share his candy.

The thing is, we only have one telly out there, and right now we’re both deeply in love with Assassin’s Creed 4: Black Flag. I don’t want to play a PC game in the corner and he doesn’t want to find his 3DS charger. We both want to spend all our free time sailing the ocean blue, shooting monkeys and crafting fabulous new outfits. Since we’re perhaps overly courteous people neither of us would ever ask the other to vacate the prime position in front of the screen, so tensions began to climb while we circled the console bank being icily polite at each other.

Happily, his platform of choice at the moment is Xbox 360, while mine is PlayStation 4. I don’t know if you’ve heard but the PS4 is a pretty sweet bit of hardware, and one of its most clever tricks is Vita Remote Play. I was pretty cynical about this ever working well for triple-A releases, but I heard so many good stories I decided to give it a go.

Vita Remote Play – or PS4 Link, depending on which side of the divide you’re coming from – is extremely easy to set up and works remarkably well. Unlike the PS3′s case-by-case support, PS4′s Vita Remote Play works natively, with the option for developers to add in tailored controls if they choose. In the case of Assassin’s Creed 4, Ubisoft did elect to add in a few bells and whistles – touch screen controls for the map – but also made the very sensible decision to pop the triggers on the Vita’s shoulder buttons and move the less-used bumpers to the rear touch pad; a simple change that works wonders.

It’s not perfect. When my neighbours come home and switch on whatever badly-shielded appliance they use all evening that scotches every WiFi channel for two blocks I have to be patient about the resulting lag and drop-outs. Touch screen controls drive me bananas because I’m one of those people whom electronics have decided has no soul. After a drop out, the game occasionally demands you switch on your DualShock 4, which will immediately cause another drop out (the correct course of action is to press X on the Vita, it turns out).

Chattin’ with the boss. I opened the
messaging interface on my PS4, but typed
the text on my smartphone using the
PlayStation App.

But these are minor complaints compared to the sheer wizardry of sitting there playing a proper Assassin’s Creed game on my tiny portable console. I can now get in a few quick naval battles or some collecting while my housemate does the same, or while lying down flat on my bed, or while waiting in an airport with good WiFi. I can go on holiday and not have to worry about carrying a full-sized console in my carry-on. It’s just fabulous. It also looks beautiful in a way that no Vita game has quite managed yet thanks to the handheld’s lower processing power; it’s an HD stream on that gorgeous OLED screen. Compared side by side with the Xbox 360 (or PS3 or Wii U, I’m sure) output on the telly, there’s no arguing – the stream on the Vita looks better thanks to next-gen assets and rendering.

That’s not all the Vita can do for the PS4, though; the second screen stuff is much more useful and pleasant than I expected. I’ve never had much patience for people who complain about text entry on consoles – it is what it is – so I wasn’t prepared for just how great it is to be able to pick up either my smartphone, tablet or Vita and use that to enter voucher codes and tap out messages to friends quickly and painlessly. Although it’s not new, it’s even quite nice to be able to chat to people on social media on your phone, and quickly and easily manage PSN friend requests from the same device without having to fire up a console or log into the SEN website. Various games will implement other stuff like maps, databases and tools, which may or may not be useful; I imagine it mostly will fall into the “nice to have” category since developers can’t assume end users will have access to a compatible second screen device.

Much of this second-screen praise likely applies to Xbox SmartGlass, too, although I haven’t tested it, and I assume this is what Nintendo was aiming for with the Wii U – ensuring every gamer does have a second screen. But as Microsoft said when discussing its prototype controllers, a second screen used extensively means you’re pulling the gamer’s attention away from the TV, which seems counter-productive – especially as the vast majority of games are cross-platform, and will therefore always have to treat the Wii U’s second-screen potential as an optional extra. Sony and Microsoft’s additive policy seems much saner.

That said, if you’ve got a PS4 and a Vita and you haven’t yet hooked them up, you’re really missing out. It’s remarkably easy to pair the two pieces of hardware and the benefits are immediate. For the first time since the Vita launched I feel really comfortable saying it’s something hardcore gamers are going to want to have in their hands.


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  1. polygem

    it’s a nice feature…just like it is on wiiu. on that platform you need four eyes for a gimmick like this though of course :)
    it’s just not powerful enough and overall waaaaay too last gen for it.

    #1 1 year ago
  2. Dimaco

    Wow! Definitely gonna try this: up till now I only paired the two, I was kinda afraid to be let down tbh… but you definitely got me wanna try! Thanks Brenna! :-)

    #2 1 year ago
  3. monkeygourmet


    Hows the lag? I read the Digital Foundary review and it didn’t give me high hopes tbh.

    #3 1 year ago
  4. DrDamn

    I guess it depends how sensitive you are to it because it feels perfectly fine to me. PS4 connected by wire to router, PSV wirelessly. You also have the option of connecting wirelessly direct to the the PS4. It does just work.

    #4 1 year ago
  5. monkeygourmet


    Thanks! Digital Foundary articles are a bit hit and miss sometimes, i’d like to give it a try but I don’t know anyone who has gone for a PS4 yet! :)

    #5 1 year ago
  6. zoopdeloop

    @1 Sony commented heavily on WiiU but they didn’t follow the exact same patern.One screen is easier than two :P

    #6 1 year ago
  7. Dave Cook

    I played the last four or five missions of Killzone Shadow Fall on remote play with no issues. My lady kicked me off the telly, like in those Wii U adverts.

    The only issue I had was the rear touch pad’s L2 and R2 ‘buttons’ can be easy to miss.

    #7 1 year ago
  8. Tormenter

    Yes, remote play is VERY nice at times.

    I have an Nvidia Shield and it works very well too. I supposedly need a dual band ‘n’ router but my bog standard one is fine. It’s all virtually lagless.

    MS certainly seem to be the arse of the pack this time round and they couldn’t even impliment it if they wanted to, having no portable HW of their own.

    LMAO, even the Wii U has it’s version.

    Does the Vita ( I will always think that is a dumb name.. mind you, ‘Shield’ isn’t much better) have an HDMI out? The fact that the shield has one, converts it from handheld to console streamer for the TV, I’m still playing with it.

    #8 1 year ago
  9. Francis O

    The remote play feature is lacking. It cuts Resogun and Call of Duty’s frame rates in half.

    And those are the only two games I have for the PS4

    #9 1 year ago
  10. pukem0n


    no portable hardware?

    you mean like those 10 Million Lumia phones sold last quarter?

    i bet they could implement this in some smartglass thing if they really wanted to, but for some reason they propably wont. nobody understand microsofts business strategy at this point

    #10 1 year ago
  11. FeaturePreacher

    No HDMI out, but there is the possibility of the release of the Vita TV in the west for $100.

    #11 1 year ago
  12. Fin

    Remote Play’s alright, but it’s hard going from 1080p 60fps to 960×544 30fps.

    Now I know how Xbox One owners feel lolololololol

    #12 1 year ago
  13. Tormenter


    Yes I saw that.. you still need separate HW though.. it seems rather redundant to have to buy a portable AND TV version of the same HW.


    LMAO.. in what way is the Lumia ‘portable MS gaming hardware’? It’s a win8 phone.. that’s NOT the same thing.. MS are only just NOW working on a way to unify their various systems, phone, console, etc.. but they all use different coding atm.. if this was it be implimented, it certainly wouldn’t be anytime soon… and I still doubt the Lumia would do the job. Most likely MS will require new separate HW for this feature.. even if it didn’t, they’d still cripple it so that it did… You think you’ll get this as an add-on feature when every other part of the market has to pay for specific HW?.. Hardly.

    I know the Xbone crowd should be feeling a bit silly atm, going with the poor cousin this generation, but seriously “lumia is just as good”? .. DERP.

    That is being just a tad too blinkered.

    EDIT.. my comments aren’t strictly Anti-xbox 180.. its just that it IS the poorer HW this gen, so it gets a kicking for it.

    #13 1 year ago
  14. absolutezero

    I tried it out the first day I got my PS4 because it was a feature.

    I have not used it since because its pretty much pointless. For me that is. I’ll use the Vita for Vita games for now. eh.

    #14 1 year ago
  15. jc1639

    I actually use this feature the most. After upgraded from a normal router to access points and a wireless controller from eBay I can roam the home and outside with out ever losing signal. I beat knack all remotely as well as play resogun, contrast, and madden.

    #15 1 year ago
  16. nintendotim

    @1 – You must be misunderstanding. While it is very similar to the Wii U and the GamePad, the Wii U is restricted to local, almost line-of-sight sessions.

    The Vita can be local or over the internet to access your PS4. I went out of state for Thanksgiving, and was able to play AC4 on my Vita. The connection did drop once or twice, but it was expected (and unfortunate), but I was able to reconnect in just a minute or two.

    Also: no lag.

    #16 1 year ago
  17. themadjock

    what would be good is if we could use a ds4 and only use the vita as the screen, the wiiu can do this so I don’t see why not

    #17 1 year ago
  18. Ireland Michael

    The L2 / R2 rear touch pad imput is genuinely terrible, and makes any game that employs an absolute chore to play. The fact that I can’t adjust them at is a terrible oversight. It would make far more sense to put L1 / R1 on the rear touch pad.

    Other than that, it’s pretty flawless.

    #18 1 year ago
  19. themadjock

    Yeah you fingers need to rest on the rear touchpad in order to hold the vita properly but that means you are constantly inadvertantly pressing the mapped buttons and mostly ruins it. Even if you could plug in a wired DS4 to the vita that would totally get over it.

    #19 1 year ago
  20. DrDamn

    Individual games can offer alternative schemes.

    “Pressing the PS Button on the PS Vita brings up a menu with the following options:

    Button Guide: This displays the control scheme the current game is using for Remote Play. In some cases, alternate controls are available. You can scroll through available control options by tapping Button Guide and then tapping the left or right arrows on the bottom corners of the screen. If these arrows are greyed out, there are no other control options.”

    #20 1 year ago
  21. Ireland Michael

    @20 That’s great… as long as the games make use of them.

    Apparently, you *can* use the DS4 with Remote Play. You just turn on the controller while it’s active. Seems like a rather cumbersome way to play though, and somewhat defeats the point.

    #21 1 year ago
  22. Kuwabara

    Are you telling me that you can remote play from anywhere in the world?? I thought Yoshida said you had to be next to the ps4 for remote play.

    #22 1 year ago
  23. Ireland Michael

    @22 Nope. You can do it over the Internet as well.

    Of course, the reliability of that will depend entirely on the quality of the internet you’re using. If someone has slow internet, I imagine it would be something of a chore to use in any game that requires quick responses.

    It could certainly be used to say, stream movies from your device when visiting a friend’s house or something. It’s also why the Vita TV is such an inviting prospect to people.

    #23 1 year ago
  24. revolting

    The phone/tablet/toaster/whatever you can install apps on companion app is genuinely excellent. Not only because you can remotely access messaging, the store, and so on, but for the keyboard and touchpad features specifically… they are just brilliant. I’m not a fan of using voice comms unless it’s with people I actually know and actively game with, so for random play with random people, I use text input quite a bit. Virtual keyboards are always going to be a bit naff, or at the very least, incredibly slow to type with, just by virtue of having to select letters with a dpad. This companion app is the perfect solution to that. (and, yes, I know you’ve been able to use actual keyboards with consoles for generations now. But this is just… better. And so much more practical. And I can navigate around the entire console by swiping my thumb on my phone, which I find much more agreeable than waving desperately at a camera like a shipwrecked castaway.)

    If they added bluray/dvd remote control functionality to it, it would be perfect.

    #24 1 year ago
  25. abdooltk

    Oh my god guys you should see this I LOVE PS4 SOOOOO BAD

    #25 1 year ago
  26. dtyk


    Like I’ve tried to say time and time again, you can play your PS4 anywhere as long as there’s decent connection.

    eg. 1) I play Rezogun all the time at work right now. 2) The PS4 isn’t even mine lawl. It sits at my brother’s house, but I play it from my house with remote play

    Running it after work:

    I know a lot of people give Microsoft flak about shitty Xone marketing, but Sony screwed up just as hard on Remote Play.

    It’s an excellent, but highly misunderstood feature.

    #26 1 year ago
  27. 123

    Don’t buy ps vita for ps4. I just did. Problem: my son and I both have psn accounts for ps 4. Just bought vita for cool usage with ps 4 (like two screens for ps4); however it “ain’t so cool”. Vita is tied to ONE psn account. Whoever heard of tying hardware to one account? Ridiculous. Sony work around is to factory-reboot vita when 2nd user wants to use it with ps4. Stupid. Sony when did you stop thinking about customer use cases…

    #27 1 year ago

Comments are now closed on this article.

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    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]

  • Official mod tools for Total War: Attila are now available

    Official mod tools for Total War: Attila are now available and you can grab the new Assembly Kit as a beta through the tools menu via your Steam library. The Creative Assembly said the tools will be “immediately familiar” to modders of Rome 2 and Shogun 2, but the new version is the most “extensive” […]