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PS4 Vita Remote Play: it just works, and it’s just brilliant

Tuesday, 3 December 2013 08:44 GMT By Brenna Hillier

PlayStation 4′s Remote Play feature and a war in the Murder House living room inspired Brenna to dust off her long-neglected Vita, with compelling results.

PS4 second screens

To access PS4 Remote Play on your Vita, you’ll need the latest firmware update. Open the new PS4 Link app for instructions on how to pair your console and portable.

You’ll need access to your PS4 to pair the two devices initially, but after that you can fire the console up remotely as long as you’ve left it in standby mode with a stable Internet connection.

To use second screen features with your PlayStation 4, you’ll need a Vita, or an Android or iOS smartphone or tablet with the latest version of the free PlayStation App installed.

PlayStation App on the App Store.

PlayStation App on Google Play.

Now that I finally have a couch I quite like spending time in my living room. Oh sure, the PS3 and monitor in my bedroom are totally pimpin’, but in the absence of a fellow human being to cuddle there and/or a filthy head cold, I quite like to be out in the relatively fresher air in the company of my delightful English Murder Housemate, who uses a lot of great swears and can be prevailed upon to share his candy.

The thing is, we only have one telly out there, and right now we’re both deeply in love with Assassin’s Creed 4: Black Flag. I don’t want to play a PC game in the corner and he doesn’t want to find his 3DS charger. We both want to spend all our free time sailing the ocean blue, shooting monkeys and crafting fabulous new outfits. Since we’re perhaps overly courteous people neither of us would ever ask the other to vacate the prime position in front of the screen, so tensions began to climb while we circled the console bank being icily polite at each other.

Happily, his platform of choice at the moment is Xbox 360, while mine is PlayStation 4. I don’t know if you’ve heard but the PS4 is a pretty sweet bit of hardware, and one of its most clever tricks is Vita Remote Play. I was pretty cynical about this ever working well for triple-A releases, but I heard so many good stories I decided to give it a go.

Vita Remote Play – or PS4 Link, depending on which side of the divide you’re coming from – is extremely easy to set up and works remarkably well. Unlike the PS3′s case-by-case support, PS4′s Vita Remote Play works natively, with the option for developers to add in tailored controls if they choose. In the case of Assassin’s Creed 4, Ubisoft did elect to add in a few bells and whistles – touch screen controls for the map – but also made the very sensible decision to pop the triggers on the Vita’s shoulder buttons and move the less-used bumpers to the rear touch pad; a simple change that works wonders.

It’s not perfect. When my neighbours come home and switch on whatever badly-shielded appliance they use all evening that scotches every WiFi channel for two blocks I have to be patient about the resulting lag and drop-outs. Touch screen controls drive me bananas because I’m one of those people whom electronics have decided has no soul. After a drop out, the game occasionally demands you switch on your DualShock 4, which will immediately cause another drop out (the correct course of action is to press X on the Vita, it turns out).

Chattin’ with the boss. I opened the
messaging interface on my PS4, but typed
the text on my smartphone using the
PlayStation App.

But these are minor complaints compared to the sheer wizardry of sitting there playing a proper Assassin’s Creed game on my tiny portable console. I can now get in a few quick naval battles or some collecting while my housemate does the same, or while lying down flat on my bed, or while waiting in an airport with good WiFi. I can go on holiday and not have to worry about carrying a full-sized console in my carry-on. It’s just fabulous. It also looks beautiful in a way that no Vita game has quite managed yet thanks to the handheld’s lower processing power; it’s an HD stream on that gorgeous OLED screen. Compared side by side with the Xbox 360 (or PS3 or Wii U, I’m sure) output on the telly, there’s no arguing – the stream on the Vita looks better thanks to next-gen assets and rendering.

That’s not all the Vita can do for the PS4, though; the second screen stuff is much more useful and pleasant than I expected. I’ve never had much patience for people who complain about text entry on consoles – it is what it is – so I wasn’t prepared for just how great it is to be able to pick up either my smartphone, tablet or Vita and use that to enter voucher codes and tap out messages to friends quickly and painlessly. Although it’s not new, it’s even quite nice to be able to chat to people on social media on your phone, and quickly and easily manage PSN friend requests from the same device without having to fire up a console or log into the SEN website. Various games will implement other stuff like maps, databases and tools, which may or may not be useful; I imagine it mostly will fall into the “nice to have” category since developers can’t assume end users will have access to a compatible second screen device.

Much of this second-screen praise likely applies to Xbox SmartGlass, too, although I haven’t tested it, and I assume this is what Nintendo was aiming for with the Wii U – ensuring every gamer does have a second screen. But as Microsoft said when discussing its prototype controllers, a second screen used extensively means you’re pulling the gamer’s attention away from the TV, which seems counter-productive – especially as the vast majority of games are cross-platform, and will therefore always have to treat the Wii U’s second-screen potential as an optional extra. Sony and Microsoft’s additive policy seems much saner.

That said, if you’ve got a PS4 and a Vita and you haven’t yet hooked them up, you’re really missing out. It’s remarkably easy to pair the two pieces of hardware and the benefits are immediate. For the first time since the Vita launched I feel really comfortable saying it’s something hardcore gamers are going to want to have in their hands.

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27 Comments

  1. polygem

    it’s a nice feature…just like it is on wiiu. on that platform you need four eyes for a gimmick like this though of course :)
    it’s just not powerful enough and overall waaaaay too last gen for it.

    #1 1 year ago
  2. Dimaco

    Wow! Definitely gonna try this: up till now I only paired the two, I was kinda afraid to be let down tbh… but you definitely got me wanna try! Thanks Brenna! :-)

    #2 1 year ago
  3. monkeygourmet

    @Poly

    Hows the lag? I read the Digital Foundary review and it didn’t give me high hopes tbh.

    #3 1 year ago
  4. DrDamn

    @3
    I guess it depends how sensitive you are to it because it feels perfectly fine to me. PS4 connected by wire to router, PSV wirelessly. You also have the option of connecting wirelessly direct to the the PS4. It does just work.

    #4 1 year ago
  5. monkeygourmet

    @4

    Thanks! Digital Foundary articles are a bit hit and miss sometimes, i’d like to give it a try but I don’t know anyone who has gone for a PS4 yet! :)

    #5 1 year ago
  6. zoopdeloop

    @1 Sony commented heavily on WiiU but they didn’t follow the exact same patern.One screen is easier than two :P

    #6 1 year ago
  7. Dave Cook

    I played the last four or five missions of Killzone Shadow Fall on remote play with no issues. My lady kicked me off the telly, like in those Wii U adverts.

    The only issue I had was the rear touch pad’s L2 and R2 ‘buttons’ can be easy to miss.

    #7 1 year ago
  8. Tormenter

    Yes, remote play is VERY nice at times.

    I have an Nvidia Shield and it works very well too. I supposedly need a dual band ‘n’ router but my bog standard one is fine. It’s all virtually lagless.

    MS certainly seem to be the arse of the pack this time round and they couldn’t even impliment it if they wanted to, having no portable HW of their own.

    LMAO, even the Wii U has it’s version.

    Does the Vita ( I will always think that is a dumb name.. mind you, ‘Shield’ isn’t much better) have an HDMI out? The fact that the shield has one, converts it from handheld to console streamer for the TV, I’m still playing with it.

    #8 1 year ago
  9. Francis O

    The remote play feature is lacking. It cuts Resogun and Call of Duty’s frame rates in half.

    And those are the only two games I have for the PS4

    #9 1 year ago
  10. pukem0n

    @8

    no portable hardware?

    you mean like those 10 Million Lumia phones sold last quarter?

    i bet they could implement this in some smartglass thing if they really wanted to, but for some reason they propably wont. nobody understand microsofts business strategy at this point

    #10 1 year ago
  11. FeaturePreacher

    @8
    No HDMI out, but there is the possibility of the release of the Vita TV in the west for $100.

    #11 1 year ago
  12. Fin

    Remote Play’s alright, but it’s hard going from 1080p 60fps to 960×544 30fps.

    Now I know how Xbox One owners feel lolololololol

    #12 1 year ago
  13. Tormenter

    @8

    Yes I saw that.. you still need separate HW though.. it seems rather redundant to have to buy a portable AND TV version of the same HW.

    @10

    LMAO.. in what way is the Lumia ‘portable MS gaming hardware’? It’s a win8 phone.. that’s NOT the same thing.. MS are only just NOW working on a way to unify their various systems, phone, console, etc.. but they all use different coding atm.. if this was it be implimented, it certainly wouldn’t be anytime soon… and I still doubt the Lumia would do the job. Most likely MS will require new separate HW for this feature.. even if it didn’t, they’d still cripple it so that it did… You think you’ll get this as an add-on feature when every other part of the market has to pay for specific HW?.. Hardly.

    I know the Xbone crowd should be feeling a bit silly atm, going with the poor cousin this generation, but seriously “lumia is just as good”? .. DERP.

    That is being just a tad too blinkered.

    EDIT.. my comments aren’t strictly Anti-xbox 180.. its just that it IS the poorer HW this gen, so it gets a kicking for it.

    #13 1 year ago
  14. absolutezero

    I tried it out the first day I got my PS4 because it was a feature.

    I have not used it since because its pretty much pointless. For me that is. I’ll use the Vita for Vita games for now. eh.

    #14 1 year ago
  15. jc1639

    I actually use this feature the most. After upgraded from a normal router to access points and a wireless controller from eBay I can roam the home and outside with out ever losing signal. I beat knack all remotely as well as play resogun, contrast, and madden.

    #15 1 year ago
  16. nintendotim

    @1 – You must be misunderstanding. While it is very similar to the Wii U and the GamePad, the Wii U is restricted to local, almost line-of-sight sessions.

    The Vita can be local or over the internet to access your PS4. I went out of state for Thanksgiving, and was able to play AC4 on my Vita. The connection did drop once or twice, but it was expected (and unfortunate), but I was able to reconnect in just a minute or two.

    Also: no lag.

    #16 1 year ago
  17. themadjock

    what would be good is if we could use a ds4 and only use the vita as the screen, the wiiu can do this so I don’t see why not

    #17 1 year ago
  18. Ireland Michael

    The L2 / R2 rear touch pad imput is genuinely terrible, and makes any game that employs an absolute chore to play. The fact that I can’t adjust them at is a terrible oversight. It would make far more sense to put L1 / R1 on the rear touch pad.

    Other than that, it’s pretty flawless.

    #18 1 year ago
  19. themadjock

    Yeah you fingers need to rest on the rear touchpad in order to hold the vita properly but that means you are constantly inadvertantly pressing the mapped buttons and mostly ruins it. Even if you could plug in a wired DS4 to the vita that would totally get over it.

    #19 1 year ago
  20. DrDamn

    @18
    Individual games can offer alternative schemes.

    https://support.us.playstation.com/app/answers/detail/a_id/5103/related/1/session/L2F2LzEvdGltZS8xMzg2MDc4ODIxL3NpZC9zcWhxelVHbA%3D%3D

    “Pressing the PS Button on the PS Vita brings up a menu with the following options:

    Button Guide: This displays the control scheme the current game is using for Remote Play. In some cases, alternate controls are available. You can scroll through available control options by tapping Button Guide and then tapping the left or right arrows on the bottom corners of the screen. If these arrows are greyed out, there are no other control options.”

    #20 1 year ago
  21. Ireland Michael

    @20 That’s great… as long as the games make use of them.

    Apparently, you *can* use the DS4 with Remote Play. You just turn on the controller while it’s active. Seems like a rather cumbersome way to play though, and somewhat defeats the point.

    #21 1 year ago
  22. Kuwabara

    Are you telling me that you can remote play from anywhere in the world?? I thought Yoshida said you had to be next to the ps4 for remote play.

    #22 1 year ago
  23. Ireland Michael

    @22 Nope. You can do it over the Internet as well.

    Of course, the reliability of that will depend entirely on the quality of the internet you’re using. If someone has slow internet, I imagine it would be something of a chore to use in any game that requires quick responses.

    It could certainly be used to say, stream movies from your device when visiting a friend’s house or something. It’s also why the Vita TV is such an inviting prospect to people.

    #23 1 year ago
  24. revolting

    The phone/tablet/toaster/whatever you can install apps on companion app is genuinely excellent. Not only because you can remotely access messaging, the store, and so on, but for the keyboard and touchpad features specifically… they are just brilliant. I’m not a fan of using voice comms unless it’s with people I actually know and actively game with, so for random play with random people, I use text input quite a bit. Virtual keyboards are always going to be a bit naff, or at the very least, incredibly slow to type with, just by virtue of having to select letters with a dpad. This companion app is the perfect solution to that. (and, yes, I know you’ve been able to use actual keyboards with consoles for generations now. But this is just… better. And so much more practical. And I can navigate around the entire console by swiping my thumb on my phone, which I find much more agreeable than waving desperately at a camera like a shipwrecked castaway.)

    If they added bluray/dvd remote control functionality to it, it would be perfect.

    #24 1 year ago
  25. abdooltk

    Oh my god guys you should see this http://www.youtube.com/watch?v=m4gKeH8VlGI I LOVE PS4 SOOOOO BAD

    #25 1 year ago
  26. dtyk

    @Kuwabara

    Like I’ve tried to say time and time again, you can play your PS4 anywhere as long as there’s decent connection.

    eg. 1) I play Rezogun all the time at work right now. 2) The PS4 isn’t even mine lawl. It sits at my brother’s house, but I play it from my house with remote play

    Running it after work:
    https://www.youtube.com/watch?v=C3Nxjbvb9ic

    I know a lot of people give Microsoft flak about shitty Xone marketing, but Sony screwed up just as hard on Remote Play.

    It’s an excellent, but highly misunderstood feature.

    #26 1 year ago
  27. 123

    Don’t buy ps vita for ps4. I just did. Problem: my son and I both have psn accounts for ps 4. Just bought vita for cool usage with ps 4 (like two screens for ps4); however it “ain’t so cool”. Vita is tied to ONE psn account. Whoever heard of tying hardware to one account? Ridiculous. Sony work around is to factory-reboot vita when 2nd user wants to use it with ps4. Stupid. Sony when did you stop thinking about customer use cases…

    #27 1 year ago

Comments are now closed on this article.

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    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]