Half-Life 3: it will be worth the wait, or it just won’t ever be at all

Monday, 2 December 2013 14:43 GMT By Brenna Hillier

Where is Half-Life 3? Brenna thinks she knows: it’s a victim of its own success, locked away until such time as it can bring something as exciting as its prequels did.

To keep a reputation as one of the finest developers in the world, Valve can’t just crap out a Half-Life sequel. It needs to up the ante, and it needs to up it considerably. Whatever Half-Life 3 is, it won’t be “just more Half-Life”. It will have something new and different, and something very special.

It’s testament to the quality and import of the Half-Life franchise that 15 years on from the first release, and six years on from the latest, its promised sequels are still among the most-requested and discussed games ever to exist in potentia. Half-Life 2: Episode Three and Half-Life 3 are almost guaranteed bestsellers; their vapourous fame is such that thousands who didn’t play the originals will sign on and have a go.

So why the heck isn’t Valve spitting them out like nobody’s business? One of the things that makes fans so hopping mad is because it would be so easy to provide what they think they want. “Just give us more Half-Life,” is the plea. “How hard can that be? More Gordon Freeman having adventures. More Alyx. More first-person, immersive narrative; more interactive world; more strong level design; more cool puzzles and weapons and aliens.”

Valve could do that, pumping out a few more episodes or even a full sequel to keep the clamouring to a minimum. But it’d be doing something it has never done before – churn out another game just because it can, and not because it’s had a boatload of ideas just begging to be executed. Half-Life and Half-Life 2 don’t exist because Valve needed to make money, although there was a time when it did; they exist because Valve had something special to do and say with games.

The Half-Life games are much more than simple shooters; they are pioneers of first-person narrative technique and immersive level design. It’s easy to forget now that the formula has become generic, but it was a bold move to work with the strengths of gaming as a medium rather than against them, and its impact is felt in most modern triple-A games, from Call of Duty: Ghosts to Beyond: Two Souls. Techniques introduced in the first game were hugely refined in the second, and to a lesser degree in the Episodes. It contributed to a still-developing trend in gaming in which narrative is not just tacked on after the mechanics have been hammered out, but an intrinsic part of the entire creative process.

But although Half-Life and its sequels were highly influential and greatly enjoyable, they haven’t necessarily aged very well; players trying it for the first time today, informed by dozens if not hundreds of games employing its once-groundbreaking techniques, likely won’t find it as mind-blowing as contemporary gamers did. In fact, they may find it a little annoying – it contains a number of tropes that have started to wear thin due to repetition. It’s like watching an early slasher film and finding it a bit dull and predictable because nothing in it is shocking to you, even though contemporary audiences were gobsmacked by the tension and special effects. It’s still the first and maybe even the best, but the impact has been lost.

If Valve were to release a game that was, essentially, “just more Half-Life”, many fans and most critics would probably be disappointed anyway; the weight of expectation is that the franchise repeat its accomplishments by breaking new ground, establishing new conventions, and blowing our tiny minds. “Just more Half-Life” isn’t going to achieve that. It won’t do new things. It won’t surprise.

Valve’s modus operandi to date has been to do new things; to surprise; and to meet or exceed expectations. Its sequels – Portal 2 and Left 4 Dead 2 – exist because there was something more to be done with those ideas, something that required a complete rebuild. We didn’t just get more Portal, or more Left 4 Dead; indeed, Left 4 Dead still had so much life in it that Valve’s decision to enact a total rebuild with Left 4 Dead 2 met with fan disapproval and accusations that the developer was milking it despite the many and varied improvements the new tech delivered.

It’s an unfair accusation. Valve doesn’t need to “milk” for money by ever releasing a shitty sequel; it owns Steam, has more cash than it is likely to need for a very long time, and doesn’t give a rat’s arse how many Fry TAKE MY MONEY pictures you send to it. But to keep a reputation as one of the finest developers in the world, Valve can’t just crap out a Half-Life sequel. It needs to up the ante, and it needs to up it considerably. Whatever Half-Life 3 is, it won’t be “just more Half-Life”. It will have something new and different, and something very special.

Where is Half-Life 3? It might be in the works. It might be nowhere. Perhaps it’s almost finished, or perhaps nobody at Valve has yet come up with the single, core idea that will form the heart of the new game, that spurs Valve to create something bigger, better and bolder than its progenitors. What is guaranteed is that when it does arrive it will be worth the wait – or we will simply wait forever. For Valve, there’s no middle ground.

I’ll tell you what though; even though it won’t be platform exclusive, “something new and different” just might be “being the perfect showcase for the Steam Controller“, which is expected next year along with the first wave of Steam Machines. Something to think about, yeah?


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  1. Pytox

    HL3 will come with buyable hats and customizable car wheels :D


    nice article brenna :)

    #1 1 year ago
  2. DarkElfa

    HL3 is the new Duke Nukem Forever.

    New title jokes:

    Half Life 3 took half my life to come out.
    Half Life 3′s release date has a half life of 25000 years.
    Valve sucks, hurry up and finish the fucking game.

    That last one may or may not have been simple impatience on my part.

    #2 1 year ago
  3. salarta

    This is partly the same reason that I suspect Squeenix hasn’t tried to remake FF7 or make a game touted as a direct sequel like they’ve done with FFX-2 and the other FF13 games. I say partly because I think that while they’re concerned about quality, ultimately it’s because they’re concerned about how poor quality would hurt the bottom line for everything else.

    A bad remake or sequel of the most touted game a company has to offer risks losing fans that would otherwise buy new stuff because of the company name. Steam can afford to do weird stuff with Team Fortress or try new things like Portal because they have people that trust the brand name and will currently forgive mistakes in some places. A bad Half-Life would kill that.

    I’m also starting to suspect that there will be no Portal 3 for the same reason. Portal’s become popular enough to potentially rival Half-Life to the point some fans are suggesting a crossover of sorts between the two franchises.

    @2: If I remember correctly, Valve hasn’t actually started Half-Life 3 or promised to make it, only that they’ll make it when the time is right. DNF got its reputation because of teams actually working on the game only to scrap the work and completely start over, over and over again, for a decade. I’d say FF15 is currently the new DNF until it actually releases. It’s the most high-profile game people actually want that’s been on the backburner for the longest, with Last Guardian as the next closest.

    #3 1 year ago
  4. DarkElfa

    Lets be honest though Salarta, not making a sequel to something that deserves it can do as much damage to a company as making a bad one.

    I’m not going to say for a fact that I know which companies have high integrity but if I had to hazard a guess, I’d say none of them. Valve is mostly a private company which is why they’ve been able to make these kinds of decisions or else we’d be up to HL7 by now and probably Freeman Cart 2.

    When you don’t have to please share holders, you can afford to sit on an IP as long as you deem it necessary but eventually you still need to either shit or get off the pot. I’m all for quality but Gabe has been on the pot so long that by this point he’s probably lost all feeling in his thighs.

    …and with that, I leave you with a mental image of Gabe’s naked thighs. You’re welcome.

    #4 1 year ago
  5. domnage

    This article has 11 paragraphs, 3 facebook likes and 9 retweets as I’m writing this.

    3+9=12, 11×12 = 132.

    1 >3< 2…

    HL3 confirmed.

    #5 1 year ago
  6. Panthro

    They are treating half life 3 like the treat half life 2 ‘we wont release it until we think its the best game ever made’

    And for the ‘this is the new duke nukem forever’ joke nahh not really, its not like HL3 has been passed around, butchered and released as a pile of shit.

    Valve can simply take as long as they want, I would prefer to have something in which they have tried to create something astonishing than to rush it to provide something to the fans.

    After all; it isn’t Valves fault that the game has been hyped the way it has, its all the fans.

    It hasn’t helped that they haven’t released any real info of course but we can all rest assured its been getting developed for all these years, I am just expecting something as awesome as HL2.

    + with all that has came out of the source engine you should be bowing to Valve for indirectly creating something which has stayed alive for all these years.

    #6 1 year ago
  7. manamana

    The picture shows 3 eyes …

    You know the deal.

    #7 1 year ago
  8. BULArmy

    The biggest problem with HL3 is the expectations. Everybody is expecting something different from the other guy. Some of the masses will want the game to stick to no aim down sight other will say that this is too outdated. Regeneration health, other gameplay mechanics, overall story, everyone wants HL3 to be the most special thing ever and it is picturing it in their minds. And this will not happen, because people have different tastes.

    In a way Valve are also culprits here. If they just had released Ep.3 most probably a lot of people would have been satisfied to a point, I would have been. Now we are stuck with a huge cliffhanger that was done outside the main series, which is just lazy. Valve had the momentum, but by around mid-2009 they’ve lost it all.

    #8 1 year ago
  9. manamana

    My guess is as good as Brenna’s, which is that Valve needs something revolutionary to make a bang. They can’t go ‘better graphics’ or ‘facial expression’ stuff. So what about a VR HL3, where you actually ‘in’ the gaming world? Or an open world MMO?

    At the moment I would also prefer no new HL instead a mediocre one. But then, it’s Valve. Mediocrity isn’t what they are after …

    #9 1 year ago
  10. Panthro

    All these people on every forum who says things like:

    -Valve have lost momentum for HL3

    -HL3 is to over hyped now

    -It will be just like Duke Nukem Forever

    -Im not looking forward to it anymore, it has been too long.

    Will be eating there words when that first glorious teaser gets released to the public

    They will arched over there computers; eyes wide open, erections bursting out of there jeans spamming ‘pre order’ on steam until they have just overcharged there credit account having paid for 316 copies.

    ^ Mild exaggeration but I bet it something pretty fucking close.

    Its not overhyped or long overdue, it will come when it comes and when it does it will be the most pre-ordered game in the history of game pre-orders and it probably wont even have a pre-order incentive. BOOM.

    #10 1 year ago
  11. Klaxusprime

    Exclusive steam os. Nuff said

    #11 1 year ago
  12. Dirk

    SE said something about not remaking FF7 until they’ve made a better game.

    If Valve release HL3, there’d be little reason to talk about them anymore. I read more mentions of HL3 or Steam than I do of Valve.

    I was recently replaying HL2 on hard, it really is hard, I’m so used to regenerating health and shields that it was quite a shock, I’m embarrassed to admit that I was waiting for my shields to recharge at one point, I could have sworn they recharged a little bit.
    Enemies come at you from all directions, you need to have quick reflexes and be accurate, ammo is fairly scarce at times, it’s just a classic PC FPS. Saying that it is quite removed from the current trend of 4 hour “cinematic” shooters.

    It’s a shame that Valve haven’t allowed for another Opposing Force or Blue Shift type of expansion.
    I’d be happy if they tried to get more SIN Episodes made

    #12 1 year ago

    @2 HL3 isn’t remotely comparable with DNF. DNF was announced, trailered and shown off repeatedly. Then disappeared. Then announced, trailered and shown off. Then disappeared. Then announced, trailered, shown off… and disappeared again. Before finally reappearing and getting released.

    HL3 hasn’t even been announced, or even confirmed being worked on.

    #13 1 year ago
  14. lolatfanboys

    Half Life 2 was just another Half Life, just with pretty graphics/physics.

    #14 1 year ago
  15. Talkar

    “Valve could do that, pumping out a few more episodes or even a full sequel to keep the clamouring to a minimum. But it’d be doing something it has never done before”
    Yeah, we all remember the perfect Counter Strike series, condition zero is widely recognized as the best CS game ever. The same can be said about Ricochet…

    #15 1 year ago
  16. manamana

    @14 yes, back then. Nowadays you need some more mojo than that, IMHO.

    But who knows, an outstanding storyline could make up for many graphical shizzles.

    #16 1 year ago
  17. redwood

    half life 3 confirmed!

    #17 1 year ago
  18. NiceFellow

    Given I and millions have backed this core franchise that enabled Valve to get where they are it better be… on Steambox.

    #18 1 year ago
  19. deathm00n

    @3 But it’s probably going to be a “crossover” of portal and half life. In the end of episode 2, they go looking for an shipwreck of a ship from Aperture Science that contains something powerful. And remember that Portal is in the same universe as Half Life. Black Mesa and Aperture where rivals, both were destroyed for some reason, one by a portal not working as it should and making aliens invade earth and the other by an rogue AI

    #19 1 year ago
  20. Pytox

    @12 yea I would love more Sin Episodes too :( that ending was such a bummer knowing there werent more episodes coming. Too bad that developer became an arcade studio or smth

    #20 1 year ago
  21. Spider Law

    Me being a die hard half-life fan, still playing Half-Life 1 and Half-life 2 deathmatch almost 10 hours a month, i can say i am no longer excited for Half-Life 3.
    It has taken too long and it has gotten annoying how there is never any word on it.

    When it comes out i will buy it for sure. But no, i am not waiting for it as i used to. Lets see if i even buy it if it takes any longer than 2016

    #21 1 year ago
  22. Panthro


    Dont be silly, regardless of when it comes out we are all still going to buy it.

    #22 1 year ago
  23. Spider Law

    @22 Not so sure. maybe i will…but at that point….might wait till its $17.99

    #23 1 year ago
  24. Cort

    Just like TLG, this game is dead to me. I really don’t care any more, have moved on, and probably won’t bother with it when it does come. Games that take this long rarely turn out worth playing (that’s assuming it has been in development).

    (I remember finally getting my hands of GT5, after at least 400 hours on GT4, and discovering within an hour that it was a huge, bloated load of crap that should have been put out of its misery years before it went gold.)

    #24 1 year ago
  25. salarta

    @4: Not really. Not making a sequel to a game that deserves one is better than making one that damages the company’s reputation. It’s the same reason Squeenix thrives so much. When you have a past great glory and haven’t maimed it, fanboys and fangirls will stick by the company even through periods of complete shit because they still think of the company as how they were when they made something good. By taking that and utterly ruining it, the company reveals to the fanboys and fangirls that they’re no longer the same company that knew what the hell they were doing when they made that great thing. That leads them to actually question everything the company makes instead of lapping up everything that comes out, which leads to lower sales, which means less money for the company.

    Though you’re right that being a private company helps. Shareholders want their money, many don’t care about quality and view consumers as morons that will accept anything and find some excuse to make it acceptable in their heads. Sadly, sometimes they’re right.

    #25 1 year ago
  26. Andrew C.

    @10: You don’t know what you’re saying. Yes, Valve lost this years ago. Why do they need to have a “special” status regarding their games? Ohh, because they’re Valve. Right! There are other well respected companies out there who release games and sequels and they announce their shit and it’s a successful shit year after year, but NO, Valve needs to have extra BALLS to keep this shit for themselves.

    Just like @24 said, it’s dead to me and many many many other fans out there.

    Look at EA, yes EA, those scums who are responsible for the best FPS series ever (Battlefield). How come they’re successful every one-two years? The fan and player base it’s the same or grows to be even higher. How can they do it? Valve has the manpower, resources, computers, money, YOU NAME IT, why do they keep a game that has the potential of 2-3 AAA games combined? Because they’re Valve, right? FUCK THEM!

    #26 1 year ago
  27. dex3108

    I think that Valve is afraid to talk about HL3 because industry changed a lot since Episode 2 and gamers are expecting GOTG from HL3. Valve waited too long and now they are in big problem.

    #27 1 year ago
  28. darkxenobi

    Obviously we have mammoth expectations, HL came in 1998 when shooters felt like crap, it restored faith in gaming. Ever since, every FPS game on the planet started to ape HL, a saturation was naturally inevitable and HL2 cured that by introducing something new which was never seen or imagined in gaming, it had set a benchmark.

    This is 2013 and if we are still thinking that FPS gaming has reached its peak, who knows there is an unknown side of it that is yet to be touched,
    revolutions just dont happen overnight. It just wont be a HL game, it will not only surpass our towering expectations but take it somewhere beyond our wildest imaginations.

    #28 1 year ago
  29. fearmonkey

    Wait till a year or two into next gen and release it, take the time with the engine and take advantage of all the hardware without the growing pains. It’s smart to wait till the dev kits matured and such.

    I have high expectations but they aren’t ridiculous. I just need a game with the immersion of HL2 with next gen graphics and great writing. More Gordon adventures please.

    #29 1 year ago

Comments are now closed on this article.

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    If you’re looking to buy a fell set of armour for your character in Monster Hunter 4 Ultimate but keep falling short on Zenny, this video will show you an easy way to make lots of it. Arekkz Gaming has a very handy tip for all Monster Hunter 4 Ultimate players: how to make Zenny […]

  • This is how you claim free Xbox One games from your Xbox 360

    Microsoft is giving everyone the ability to claim their free Xbox One Games with Gold titles from their Xbox 360 console, even without owning an Xbox One. If you don’t yet own an Xbox One and want to make sure you don’t miss out on all those free Games with Gold games, you’ll be pleased […]

  • Destiny weekly reset for March 3: Heroic and Nightfall detailed

    Bungie has reset the weekly cap of Crucible and Vanguard marks and added new Heroic and Nightfall strikes, now with burn. From now until next Tuesday, the weekly Heroic strike will be The Devil’s Lair with Heroic and Lightswitch modifiers. As for the Nightfall, you’ll be fighting Sepiks Prime with the help of Arc burn. […]

  • Few Mass Effect FemShep cosplays are as elaborate as this one

    The internet is full of Female Commander Shepard cosplay from Mass Effect, but very few are as terrific as this one. Visual artist Freya Willia has spent over two years painstakingly creating the perfect suit of armour and the best weapons to make her cosplay of Female Shepard as authentic as possible, Omni tool and […]

  • Deals with Gold: Assassin’s Creed Unity, Red Dead Redemption and more discounted

    This week’s Deals with Gold titles for Xbox Live subscribers is a good mix of modern games and old favourites. The list of discounted games through this week’s Deals with Gold is live with discounts on Assassin’s Creed Unity, Amazing Spider-Man 2, Red Dead Redemption, Max Payne 3, and more. The deals are live now […]

  • Destiny guide: how to maximise your Grimoire Points

    Destiny players regularly compare the size of their Grimoire Points. Learn how to make yours the biggest. Destiny guide: how to earn Grimoire Points In Destiny, earning most Grimoire cards is just a matter of playing the game, maybe a little more attentively than usual. You’ll either need to complete a certain number of actions […]

  • Shovel Knight: Plague of Shadows will let you play as a baddie

    Shovel Knight owners will benefit from the generosity of Kickstarter backers quite soon. Because Shovel Knight was overfunded during its Kickstarter campaign, developer Yacht Club Games committed to releasing free content updates. The first of these, Plague of Shadows, has now been detailed. The expansion stars baddy Plague Knight, who turns on his former allies, […]

  • GTA controversies, from Hot Coffee to PR manipulation

    GTA has a long history of controversy. The latest Did You Know Gaming tells the full stories behind the sensational headlines. Grand Theft Auto is such a byword for controversy that it’s easy to forget the full context of what actually happened to bring mainstream press, politicians and interest group awareness to the Rockstar series. […]

  • Infamous 2 one of five new PlayStation Now additions for March

    PlayStation Now will expand to the tune of five new games this month. The March PS Now additions are Infamous 2, Twisted Metal, R-Type Dimensions, Alone in the Dark: Inferno and Operation Flashpoint: Red River. PS Now will set you back $20 per month or $45 for a three month subscription. It offers all you […]

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the Square Enix Store and participating retailers. In Europe, pre-ordering […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer, has a team multiplayer mode

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Update: Turns […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

  • Resident Evil: Revelations 2 Raid Mode dance gestures are deadly

    Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

  • Dragon Age: Inquisition mod enables male Blackwall romance, terrific joke

    “Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

  • Is Uncharted 4′s first trailer a tribute to Crash Bandicoot?

    Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

  • Sonic console games will continue, says Iizuka

    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]