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Halo 5: 343 seeking to improve multiplayer and balancing next time

Halo 5 hasn't been formally announced yet, but 343 Industries' design director Brad Welch has engaged fans in a Twitter discussion about where he felt things went wrong, and how the next game will look to address concerns.

It started with this tweet, which was spotted by OXM:

It was then followed by some discussion concerning balancing, progression models and design:

He also apologised for the balancing in Halo 4's DLC maps:

He was then asked if the pressures of ship dates caught 343 off guard:

Finally, a teaser:

What do you make of the above? Do you feel that 343 will learn from Halo 4 and make the fifth game based on the community's feedback? Let us know what you think below.

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Halo 4

Xbox 360

Halo 5: Guardians

Xbox One

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Dave Cook avatar

Dave Cook

Contributor

Dave worked on VG247 for an extended period manging much of the site's news output. As well as his experience in games media, he writes for comics, and now specializes in books about gaming history.

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