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PS4 at home: EU set-up and UI impressions ahead of Friday’s launch

Monday, 25 November 2013 12:18 GMT By Patrick Garratt

PlayStation 4 launches across Europe this Friday. Patrick Garratt takes you through the hardware, UI and general experience of wallowing in Sony’s next generation.

As a grown-up toy, and as a serious games machine, PS4 appears to be pretty spectacular. I could write about it all day. I get bored of everything extremely quickly, but PS4′s sucking up far too much of my spare time at the moment. Well done, Sony. Feels real good.

I’ve been playing around with PS4 since last week. Sony switched on its European servers over the weekend, so now I’m able to give you some decent impressions. The full weight of the EU public doesn’t hit till this Friday, but anyone using a retail PS4 in Europe at the moment has the full experience if they have a friends list. I’m based in France, and I’m now able to view the Store, stream gameplay, use social media and all the rest of it.

So. This is what PS4 is like. I’m talking here about the hardware itself and the practicalities of the UI. I’ll write about the games later this week.

Shiny Apple

Out of the box and through set-up, the machine has an undeniable “Apple” feel. Pieces of protective plastic peel satisfyingly into your hands, and build quality is solid and weighty throughout. It’s shiny and new and everything works. You can’t imagine it breaking any time soon. There’s remarkably little frustration in set-up, which is generally un-Sony-like, if I’m being frank. The console replaces your PS3 easily; you remove the power lead and the HDMI cable and push them into the back of the PS4. As with the rest of set-up, there’s no fuss.

Setting up your account and the settings in Firmware is, again, surprisingly slick. You turn it on, connect to your wireless, it automatically finds the time and date, you plug in the camera for some face-scanning (which works: I had no problem with it at all) and you’re done. You sign into your PSN account, do some agreeing to terms and you’re on the dash. It takes ten minutes. Without question, it’s the best box-to-play set-up Sony’s ever built.

The UI, then. You’ve all seen it by now, but whatever. PS4’s user interface is successful because it masks something hideously complex with a believable veneer of simplicity. The main section of the UI is a series of large blocks. There’s What’s New, which is populated by friends’ activity; The Playroom, a small suite of mini-games to play with the camera; any games you’ve been playing; Live from PlayStation, which comprises streams of people playing games, Twitch, Ustream and an “interactive” section (although every time I look at that it just tells me there’s no broadcast available, so I’m not entirely sure what that’s for); a web browser, which, unlike Vita’s ridiculously bad effort, is fast and renders perfectly; and “Library”. I’m thankful the main sections of the UI have been pared back from the PS3’s XMB; it’s blatantly obvious how to launch any game or app.

Above the main UI blocks is a sparsely populated upper tier of icons. You have the Store, a notifications image, a friends icon, your avatar and name, a trophies icon and the time. If you push up on the pad from the main UI blocks, a new version of the XMB evolves from the smaller upper icons and pushes the main blocks down. As well as the aforementioned icons, you get messages, party, settings and power. The drop-downs from the old XMB are gone, and everything fits on one screen, so there’s no scrolling left and right. The combination of the main UI and new XMB offers greater complexity through clearer design. If you want the parental controls, you go into settings and change them. If you want to speak to a friend, you go to the friends bit. It’s straightforward.

The first block in the UI is What’s New. You pull down on it to get a three-column feed of friends activity updates intermingled with app ads. The friends updates tell you who’s been playing what and links to any streaming broadcasts. You’ll see who’s achieved which Trophies, any screens or videos which have been shared from the Share button, and you can even “like” every update.

I haven’t been able to fiddle with the way PS4 handles multiple users, but when you boot it up it asks you if you’re a user registered on the machine or a guest. On the log-in screen, a camera window searches for your face and controller, so you don’t even have to press a button. If it sees you and the coloured pad on the back of the controller it signs you in and you move onto the dash. I’m assuming the camera will log several people into the right accounts automatically, but I’ve yet to see this work.

Unnoticeable

The process of playing a video game is kind of important to a video game console, and PlayStation 4 does a great job of getting you from disc or download to play with the minimum of fuss. Putting Killzone in for the first time, for instance, gave me an “installing” bar, and I was then up and playing in less than five minutes. I didn’t time it, but it was make-a-cup-of-tea-ish. A few minutes, tops. It was the same with Call of Duty: Ghosts. There was an install wait, but it was hardly noticeable. Like, I didn’t notice it. I saw the install bar, did something, came back and I was playing.

When you download something from the store – Resogun will probably be the first thing you grab, especially if you’re a Plus sub – the progress bar is added under a game icon in the main UI bricks. You can’t get lost. No more flicking into active downloads, or whatever. It’s just there.

You can pull down on any of the game icons in the main UI for additional information. This is a genius feature. You can drop through the home-screen to an overview page which shows DLC, friends’ activities with that game, general information and even links to Facebook pages which open in the in-built browser. This section appears to be populated by publishers, as Assassin’s Creed 4 has some blank space in it at the moment, although this may be down to the fact the machine isn’t out in Europe yet.

My biggest gripe with the UI in general (or at all, thinking about it) is that you can’t customize the positions of icons. You also can’t delete stock apps (I don’t want a Music Unlimited logo in there, thanks). Whatever app you used last is pushed to the front of the queue, but I can’t see that ending well after a few years of use and 60 games on the drive. There’s the Library, yes, but it seems a bit odd.

There’s more

A few other things need mentioning. I have to say something about the controller. DualShock 4 is a work of art. It was obvious Sony had done something special when I saw it at E3 in the summer, but you don’t appreciate just what a triumph it truly is until you use it for prolonged periods. It’s so comfortable and well-made that it’s hard to imagine playing with anything else once you get used to it. The touch-pad’s much more sensitive than I remember it being in LA and Sony’s nailed the triggers. Really nice.

Also, the streaming tech works with no hitch. I didn’t think it would, but there it is. You go into the Live from PlayStation section, it populates with a bunch of streams, you click one and it starts playing. It does work. It’s full of Americans at the moment, but I’ve never had a problem watching and the quality’s easily good enough. Most people seem to be doing it through Twitch. To broadcast gameplay yourself, you just hit the Share button, sign into Twitch (or Ustream, if you’re that way inclined) and off you go. You can include video from the camera and audio from the mic (which comes in the box and plugs into DS4) and show comments on-screen. All of this is viewable through the PS4 dash or on the web. You can tweet a notification that you’ve started streaming, and a box appears in the What’s New section of the dash so your friends can see. Hopefully it won’t all fall over when Europe comes online later this week, but considering there are hundreds of thousands of Americans using it already there’s every reason to assume it won’t. It’s a different world.

As regards sharing, you can share grabs or videos to Twitter and Facebook by press the share button on the pad. This works faultlessly, as you’re no doubt aware if, like myself, you’ve been watching your timeline flood with American pictures of Resogun over the past few weeks.

More stuff. Your Vita will automatically detect your PS4. A “PS4 Link” icon will appear on the Vita dash, offering you Remote Play and Second Screen options. And you can talk to PS4 (you don’t need the camera; the controller can recognise your voice). The keyword is “PlayStation” and then others follow, such as “take screenshot,” “power” or whatever else. This can be a little patchy, to be honest. Xbox One has the same feature, and there are a bunch of people saying the same thing: it doesn’t work all the time. That’s voice recognition for you, I guess. It’ll get better with time, presumably.

But now is now. In summary, the process of installing and downloading software, seeing what your friends are doing, sharing screens and videos and actually playing games appears to have been refined on PS4 with common sense and considerable style over the last generation. I have no idea what Xbox One’s like to set-up and use at home as I don’t have one, so I can’t compare. But PlayStation 4 does virtually everything it’s supposed to do. I haven’t felt let down by it.

It’ll be interesting to see what happens in Europe when everyone gets involved, but right now the only thing I can envisage PlayStation 4 being is a technical success. As a grown-up toy, and as a serious games machine, PS4 appears to be pretty spectacular. I could write about it all day. I get bored of everything extremely quickly, but PS4′s sucking up far too much of my spare time at the moment. Well done, Sony. Feels real good.

Disclosure: Pat’s PS4, the PS4 camera and all the launch review software was supplied in a press pack by Sony.

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20 Comments

  1. tenthousandgothsonacid

    Nice write up Pat :)

    #1 1 year ago
  2. Djoenz

    I keep seeing an ad of the LG Ultra HDTV on vg247..oh if only I had the monayz.

    Nice article btw.

    #2 1 year ago
  3. KAP

    Good read Pat.

    The PS3 came out beore the boom of social networking and twitter and all that crap so its logical now that the PS4 is better then its little brother in the social aspect.

    To think though, this is the console at launch with praise such as this, imagine a year from now when it starts to refine and take feedback on?
    Its gonna be stella.

    The xbone UI seems to cluttered and overbearing in my opinion but the PS4 UI just seems to be simple. Which I love.

    #3 1 year ago
  4. Djoenz

    Well doh if I get a free ps4 and free camera I would also be delighted, but personally I wont invest my money on a launch console. Too many issues for other people, launch titles are not worth it imo etc.

    The PS3 is female btw! Its my baby boo.

    #4 1 year ago
  5. Lv01

    massively massively excited.
    this week is gonna drag!!

    great article pat, just the sort of read to make a monday that much better!

    #5 1 year ago
  6. absolutezero

    That image is Goddamn torture. Peel the protective sticker off.

    ARRGHGHGHHHH I want to push my hand into my screen and peel it off. Why would you do this to me?

    #6 1 year ago
  7. Patrick Garratt

    Peeling that sticker off was amazing! Glad you’re enjoying it :-D

    #7 1 year ago
  8. Hvitdverg

    Pattrick, you’ve been reviewing/playing games for decades, how come you only have so little trophies :P
    Why not carry over your PS3 stats

    #8 1 year ago
  9. TheBlackHole

    Sounds good!

    I can’t agree on the controller though. It’s much better than the DS3 – no doubt about that, but the symmetrical stick placement is still its Achilles heel IMO.

    #9 1 year ago
  10. Patrick Garratt

    @8 I was using an account based in the UK as my primary account for PS3. I moved to France four years ago, but didn’t switch over, for some reason. It’s best to use a local account for video services, etc. Just thought it’d be a good time to do it!

    #10 1 year ago
  11. Djoenz

    @8
    Oh snap Pat’s been busted! Or he just created a new acc which I dont understand why ppl would do tht. You chose a sucky psn ID then deal with it.

    EDIT:

    NVM.

    #11 1 year ago
  12. Patrick Garratt

    Heh. Add me as a friend if you want, innit. It’s patlikefr.

    #12 1 year ago
  13. Hell-Raiser-85

    “And you can talk to PS4, provided you have the camera”

    Not true you can use the mono Headset :)

    http://www.youtube.com/watch?v=zmz5QxOpf7k

    #13 1 year ago
  14. Cort

    @13 And a large bunch of XBox users think “Huh? PS4 has voice commands? But…but…that’s unique to XBox and Kinect!”

    #14 1 year ago
  15. Cort

    PS Still haven’t seen anything that makes me want to buy a PS4 now. I’m targeting spring, when hopefully there will be a few games worth getting and the problems will be ironed out.

    #15 1 year ago
  16. Darkfield

    @absolutezero haha lol man I was the same when I saw that. I genuinely hate those things and I tear them off with a passion.

    @Pat nice article Mr. PatGarr, so it seems the DS4 is everything I hoped it to be. Very looking forward to get one of those shiny DualShock4s so I can play Dark Souls 2 with it on my PC.

    #16 1 year ago
  17. Patrick Garratt

    @13 – Oooh, no way. Ta. I’ll change it.

    #17 1 year ago
  18. polygem

    nice write up and i can´t wait. so glad that i preordered in may at amazon germany who are on a(probably well deserved) S T R I K E!!!!

    :(

    seriously, fuck that…

    #18 1 year ago
  19. cgweeks

    Just a heads up–for solo players, Assassin’s Creed is probably the best game available at launch. Knack was good as well, better than many reviews, but it’s a quick play-through. AC4 is lush, smooth, fun, and for completionists it’s very long-lasting game play.

    Also, relevant to the review above: Seems Twitch is cracking down on non-gaming streams, after some in America decided to stream unsavory feeds via use of the Playstation camera & PS4…

    #19 1 year ago
  20. Ilovesony

    didnt know you could talk to the PS4 without the camera… Thats Awesome… PS4 rules.. hands down… and if you are hating on PS4 thats okay… We expect you all too because “Thats how Xbox people are” -Stan Marsh

    #20 1 year ago

Comments are now closed on this article.

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    Recent weather conditions in Sydney, Australia are responsible for a slight delay of the PC version of Project Cars in the country. Sydney recently suffered from storms that caused flooding in some areas. One of those is the place where publisher Namco Bandai was storing PC copies of Project Cars. The stock was “severely damaged,” […]

  • Twitch’s new process makes it easier for streamers to appeal flagged content

    Twitch has updated its appeals process concerning videos that have been flagged by the audio ID system. Towards the end of last year, Twitch introduced a new audio recognition system that scans archived streams and automatically mutes the audio whenever copyright music is identified. The system has been in-use ever since and Twitch has today […]

  • The Witcher 3: Wild Hunt has a day one patch, but it’s not a major one

    The Witcher 3: Wild Hunt will indeed have a day one patch, to make the first-time experience as smooth as possible. Like many modern games, The Witcher 3: Wild Hunt will have its day one patch. According to the developer however, it wasn’t born out of necessity. Miles Tost, level designer at developer CD Projekt […]

  • CoD: Advanced Warfare owners get free pistol today

    Advanced Warfare developer Sledgehammer Games is adding a new pistol to the game, free to all players. The M1 Irons is a new pistol that comes to Advanced Warfare starting today. The weapon is offered as a thank you gift from the developer. Sledgehammer says the Irons is good at range and packs a punch. […]

  • Fall down the Skullgirls Big Band music video rabbit hole with me

    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]