Dark Matter: Valve pulls game off Steam, GOG offering refunds due to abrupt ending

Tuesday, 22nd October 2013 12:00 GMT By Dave Cook

Dark Matter has been pulled from Steam due to outrage over the game’s abrupt ending and incomplete status. Online retailer GOG has also begun issuing refunds to gamers who bought the indie title before October 21.

We reported on the game’s abrupt ‘to be continued’ ending here. As it happens, the game was intended to be longer, but due to its failure on Kickstarter the project became more of an episodic affair. However, those future instalments may not come to pass, much to the dismay of gamers who laid down cash on the title.

New episodes are dependent on the success of previous chapters, and as such, users could be looking at an incomplete game that may never be concluded. That said, developer Interwave is looking to expand upon the first chapter’s abrupt cliffhanger.

Now, RPS reports that GOG is offering refunds to those who bought the game before October 21 at 15:00 GMT, while the game has vanished from Steam following what it has called, “a known issue at the end of the game”.

Did you buy Dark Matter? Have you reached the ending? Let us know what you think below.



  1. Xbone


    #1 1 year ago
  2. Fin

    I don’t understand. So the game is shorter than expected? Why was it pulled?

    Do games have to meet a subjective quality bar to release on Steam?

    #2 1 year ago
  3. freedoms_stain

    @2, from what I’ve read of this it sounds a bit like they’ve misled consumers a bit, and that’s not fair.

    #3 1 year ago
  4. TheBlackHole


    No, but they need to be complete unless they’re launching in the ‘early access’ section.

    This has a card of text as its ‘ending’, as they essentially just stopped development having failed on KS.

    #4 1 year ago
  5. GrimRita

    Its double standards on Steams part and a joke. A small Indie gets a game pulled for ‘misleading’ but a large publisher that does it all the time, can get away with it.

    Doesnt make sense

    #5 1 year ago
  6. Xbone

    @5 which?

    #6 1 year ago
  7. TheBlackHole


    Pretty bold statement without any examples?

    Pretty pointless post. (alliteration FTW).

    #7 1 year ago
  8. bradk825

    So was it not actually advertised as episodic then? Was the marketing misleading and that’s why they pulled it?

    #8 1 year ago
  9. NeoSquall

    @6, @7
    He’s just pushing his futile Anti-EA agenda, let him simmer in his rage.

    Back on topic, I wonder if Valve will offer refunds as well or just republish the game under the Early Access category, though given the game’s incomplete status and uncertain future, I don’t think it would even qualify.

    #9 1 year ago
  10. GrimRita

    @9 – actually no. But then again, it all depends on peoples views. A recent War game promised something(graphically) and delivered something that wasn’t promised.

    #10 1 year ago
  11. Pitts

    Let’s Play of it:

    Maaaaaaaaaaaaan. That sucks.

    #11 1 year ago
  12. TheBlackHole


    “A recent War game promised something(graphically) and delivered something that wasn’t promised.”

    You could, y’know, just say it. It’s not like you’re being subtle. In any case, I don’t see one example of a DEVELOPER not delivering being the same as a large PUBLISHER doing it ‘all the time’

    #12 1 year ago
  13. Logion

    I actually backed the game when it was on Kickstarter, the kickstarter failed but I still got a preview build from them. I’m surprised to see that they got Iceberg Interactive as a publisher and then they did not release a complete game, did they just lose interest or ran out of time?

    #13 1 year ago
  14. pcbros

    @5 – “Its double standards on Steams part and a joke.”

    GOG is doing the same thing. I’m pretty sure there were lots of people complaining the game was incomplete and demanding their money back.

    #14 1 year ago
  15. xxJPRACERxx

    Valve did the same with HL2:Ep2…

    #15 1 year ago
  16. JayXan

    Here’s the video of the ending, I dont know why its not linked.

    #16 1 year ago
  17. Peffy

    Anyone remember this?

    #17 1 year ago
  18. Henry

    Why didn’t they do this for ME3?

    #18 1 year ago
  19. zinc

    Let it go Henry, just let it go…

    #19 1 year ago

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