PS4 vs Xbox One: the format war is a marathon, not a sprint, says Sony

Monday, 30 September 2013 11:27 GMT By Dave Cook

Sony’s UK VP and MD Fergal Gara has discussed the nature of the incoming format war between PS4 and Xbox One. He’s called it a marathon, rather than a sprint.

Speaking with Eurogamer, the site posed to Gara that Xbox 360 outsold PS3 in the UK 4:1 since both formats launched, and asked him how Sony looked to gain the lead with PS4.

He replied, “This format war, if you want to call it that, is a marathon, not a sprint. We’re coming out of the blocks in a strong position, but we’re conscious that is no-where close to job done, and we have to continually improve the proposition, proving what PS4 represents.

“We’ve got a bit of history of doing that. To have a 16 month disadvantage and actually get any market share in the current generation, which is a very connected generation where friends get friends, took a lot of hard graft. Winning Europe and winning Japan despite that big disadvantage… globally we might even be ahead. They’re both big numbers with different regional polarisations, but you’re right, we are behind in the UK and that is not acceptable.

“You’ve got to start good and keep on your toes. PS4 is a platform that can and will evolve. It will be great on day one but it will be far better in year two and year three as expectations rise and ideas are generated and these new tools are executed. That’s the way to win. And obviously the gameplay and the core experiences are hugely pivotal to that. They are going to start really strong, but they have to continue to grow and continue to improve.”

When I interviewed Gara last week he said that publishers and developers alike have called PS4 a “dream” to develop for, and he’s hopeful it’s going to take the UK by storm when it launches here on November 29.

What do you think?


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  1. Pytox

    yay 10 more years of not 1080p 60fps native

    #1 2 years ago
  2. monkeygourmet

    Then why have they both made consoles with specs that will be relevant for about 2 years max…

    I hope the cloud can bail them both out.

    Sub HD resolutions on launch, dat cutting edge tech…

    On launch of 360, I had to pay about £600 for a 32″ 720p samsung TV. Now you can get a 40″ 1080p Samsung TV for about £399…

    Failing to target 1080p is a huge fail considering the uptake and price of TV’s now.

    Can you even buy a sub 1080p set now?

    #2 2 years ago
  3. Joe Musashi

    Advancements in a gaming generation do not begin and end with FPS and resolution. Leave that sort of thinking for narrow-minded PC Elitists.


    #3 2 years ago
  4. viralshag

    @2, You really need to get off this under-powered console trip you’re on… Everyone said the exact same things last gen and look how long they have stayed relavent for.

    Honestly the PC is ALWAYS more powerful and you get maybe a handful of games that really max it out over a console gen. And usually it’s graphical improvements at best.

    “My PC from 2 years ago is more powerful than these consoles.” And really the only thing that relates to that is “My Battlefield 3 looks better than yours!” Which, in the grand scheme of things, doesn’t seem like the most important thing in the world.

    I’ll be glad when the new consoles are out and people can get over whatever issues they have because right now the whole “it’s underpowered”, “my PC is better” and “Sony/MS ownz!” is all old ground being re-tread just like every new console gen.

    /Rant over.

    #4 2 years ago
  5. CyberMarco

    @2 “Can you even buy a sub 1080p set now?”

    Yup, there are plenty of options for 32″ 720p TVs, even with LED LCD. At least in Greece and Italy that is.


    Also to add at Viralshag, It’s naive to argue on the fact that “consolez suckz compare to PC Master Race”.

    You wont get that “bang for your buck” with any PC compared to a dedicated console, that is unless SteamOS will be proved revolutionary.

    And one more thing, my 2010 high-end PC wont be able to max BF4 at 1080p @60FPS (obviously) so I don’t get all the backslash regarding the fact that XB1/PS4 wont be 1080p @60FPS. “lol, DICE u sucz!”

    #5 2 years ago
  6. Ireland Michael

    Why does it even need to be a “war” in the first place?

    Just enjoy whatever you enjoy.

    #6 2 years ago
  7. absolutezero

    Agreed completely.

    At this stage there is nothing anyone can do about the hardware contained within the consoles, whining about it is not going to change anything.

    AAA is still going to be made with consoles at the forefront and people will still go out and buy them, no matter if they could be running better, no matter if the scope could have been larger. Its like this for every generation to date. You will play these games so why be horribly upset about the hardware they are running on?

    #7 2 years ago
  8. Llewelyn_MT

    If you want a marathon just stop scrapping everything (game libraries, controllers, accessories) with every new generation and start from scratch. PC does just that. In other words, he just advised you all to get a PC instead.

    #8 2 years ago
  9. pcbros

    @3 – “Advancements in a gaming generation do not begin and end with FPS and resolution. Leave that sort of thinking for narrow-minded PC Elitists.”

    That’s why PS4′s theoritical 40% power advantage means zero to me. Everyone focuses on graphics. Narrow-minded PS4 elitists think that power is all that matters.

    I see the Kinect 2, indie developers and Valve pushing more boundaries during this next-gen cycle than anyone else.

    Graphics get old quick, gameplay and innovation are long lasting.

    #9 2 years ago
  10. Joe Musashi

    Power =! Graphics

    There’s a huge amount you can gain from power that benefits gameplay that is something other than graphics. For example, open-world sandbox games have flourished this generation. Things like path-finding, AI etc – all benefit and evolve from additional power that doesn’t have to be all about FPS and resolution.

    But I’m not against better graphics if it adds something to gamplay. If MGS has a day/night cycle that realistically affects how it portrays shadows and if the AI can observe the shadows cast by the player then that’s an example of more power, portrayed graphically, that adds an advancement to AI and emerges in meaningful gameplay.

    So it’s not a black and white argument and there is no point to dismiss power outright. But reducing it to FPS/resolution arguments is only demonstrating shortsightedness.


    #10 2 years ago
  11. CycloneFox

    Absolutely agree with Joe Musashi.

    (Oh, and the equals-not-operator is !=, not =!)

    #11 2 years ago
  12. monkeygourmet

    Im not narrow minded enough to just want 1080p & 60FPs…

    Christ, the Wii U and 3DS have some of my favourite titles and Im sure that will continue well into ‘next gen’.

    This is purely my choice and observations.

    Games aren’t targetting 1080p, okay thats fine given the other great features these consoles can offer right?

    So what do we have as launch titles. A hack and slasher that runs under 1080p and about 15 multiplat games which will play almost identical on current consoles…

    Other than that we have the same sequels.

    Best stuff by far are Indie titles IMO.

    So, as I have a choice, PC is going to be my main gaming device next gen, I feel both manufacturers have dropped the ball spec’s wise to keep these machines relevant for a long period.

    #12 2 years ago
  13. Dragon246

    Btw, this proves that Wii U is a last gen console with 7 year old graphics.
    No one needs it since its about the GRAPHICZ, as seen by sales.

    Funny PS4 and X1 is getting bashed on that front.

    #13 2 years ago
  14. Mr Sparkle

    People who complain about graphics and fps so much never played console games before 2000, let alone before 1985 methinks!

    #14 2 years ago
  15. DeVitowned

    Fuck the format war. Just have fun!

    #15 2 years ago
  16. pcbros

    @10 – But the PS4 has a supposed increase in graphical power. My point was that people claiming PS4 > XB1 because of said graphical power advantage are being narrow minded.

    @13 – I guess all those indie games Sony preached about must be last-gen games. No will want those games :P

    #16 2 years ago
  17. Dragon246

    ^sarcasm detector fail :D

    Btw, ’tis true. Those indie games wont sell as much as big guns.
    And you are comparing hardware with software. 3 million for a games is awesome, especially for an indie. For a hardware its worse than shit.
    Wii U is a walking dead and a failure as of now, with future looking even more grimier.
    Wii U is dead when either PS4 or X1 passes it in sales.

    #17 2 years ago
  18. Lengendaryboss


    Point: Sony have always said this, moving on.

    #18 2 years ago
  19. pcbros

    I just think people have become so simple minded when it comes to games. It’s like buying a cereal because of the nice packaging or watching a movie just because of it’s special effects.

    If gameplay was a true factor in games, a bunch of these AAA next-gen titles would be considered last-gen.

    #19 2 years ago
  20. Clupula

    For me, it comes down to Japan. My two favorite genres are JRPG’s and fighting games and we already know titles like Guilty Gear Xrd are confirmed Playstation exclusives. Not to mention, I think Sony have some of the best first party ip’s out there. A proper God of War 4, the return of Uncharted, Infamous: Second Son, whatever Quantic Dream will be working on. That’s what sells me on a system and why I will eventually get a PS4, instead of an XB1.

    #20 2 years ago
  21. Riseer

    @ 2 Yea I bought a 1080p TV about 5 years ago…still waiting to play games at native resolution,i do play some Pc games on it though.Most of the Ps4 games will run 1080…just not 60fps.

    #21 2 years ago
  22. Riseer

    @20,Yup that is the reason I want a Ps4..those exclusives are amazing.Also i like how Ps4 will be a F2P console.Might have a few gems in time.

    #22 2 years ago
  23. Riseer

    @9,Kinect doesn’t do shit for me.I have my own gym equipment i don’t need to wave my arms like a fool.Also,the latency is quite bad still.You are nothing more then Xbot/Pc elitist,never once i seen you even talk neutral about Ps4.I already had it out with you, and your BF before I won’t be baited into another one of your flame wars.MS deserves to get punched in the face this gen.

    #23 2 years ago
  24. VibraniumSpork

    @23 Obligatory:

    #24 2 years ago
  25. wildBoar

    @20 Yeah I think all the arguing is really detracting from the excitement we really should be feeling. I can still remember the absolutely jaw-droppingly insane plane-sequence from Uncharted 3, or Poseidon from Gow3 which they pulled off on 7 year old hardware.
    I can’t even imagine what Naughty Dog and other devs will now be able to pull off on next-gen, but that makes me EXCITE.

    #25 2 years ago
  26. LOLshock94

    A marathon X1 will win.


    #26 2 years ago
  27. pcbros

    @23 – Your trash of a comment just shows how much of a Sony fanboy you really are…

    #27 2 years ago
  28. sebastien rivas

    @ 2
    Yep interesting question you got but they both have to be profitable which again in my perception….
    being profitable is a marathon, not a sprint ;) This said, it means regardless what they do, even if the console is not profitable for next 5 years, you already know their services will be the juicy part of things and that, without breaking much sweat, much like a marathon done on a motorcycle :)
    Therefore, what does that mean….., I were Sony or MS, I would have stepped in and ask my people to bring me another solution than actual APU choice which again are good choices indeed but does not leave room or margin of any kind and cannot sustain aging anyway.
    No wonder why Carmack said MS/Sony are not going to be happy when Steambox comes to live… was it Carmack or somebody else… I am not sure… anyway, you get my point.

    I agree with you, 40% on white paper means nothing, though I must say it means it has the potential to squeeze and stuffs just a tad more with codes and polygons; therefore it may make developers’ life a bit easier.

    I must partially disagree with you. I for one do not feel myself picky much like you mentioned but I bring relevance of money spent against what the box offers / can do / where it comes from versus price tag.
    1) yes brand tends to have a little plus in my heart
    2) The spec, the spec, and again, the spec is what matters to me. I am extremely curious by nature and need to assume or better know how a machine spec is to work altogether between components, if it will be clunky or smooth.
    3) I cherish novelty in process and hardward but little extra are always welcome.
    4) The price tag. We talk about MS and Sony respective new machine here. But Remember the price tag for both PS3 and Xbox 360 at launch several years ago? It was in the order of what 500 to 600$, correct?
    I just went to Costco this week and guess what I saw, PS3 and Xbox 360 at 54$, FIFTY FOUR DOLLARS and it comes with a game too. Dam, I wish I could type that in character size 54 too. Anyway, what does that mean. We ca argue that with age, it becomes easier to produce a same item, yes it is true, but, the relevance at which the price margin occurs is not, again what does that mean, roughly a machine that costs 10% of its inital price tag means that at the beginning the price tag DID NOT include components and a bit of margin for manufacturer but components + margin for the manufacturer + a load for share holders eye candy too… hoo look at us, we are at +23% margin for this quarter… buy our shares.
    even for this actual coming generation. We as long term gamers think ok This console has 8gb GDDR 4 or GDDR 5 (respectively), I assume around PC1600 therefore 80 bucks a stick + this APU architecture revolves between this one and that one at retail therefore a price tag that should come at 109 ~ 129 dollars + the MB that according to photos showing the actual mobo should be around 49$… etc etc which then when you add up comes way higher than price tag but the truth is at first glance, any retail store is a middle man which apply its own margin while manfacturer NEVER sell at loss, they may sell at loss from a profit margin prevision but that is it.

    Anyway, as other posters mentioned, it is too late to whine about it and I agree but in the meantime this is what happened, I had a Ps4 pre-ordered which I then declined when MS stopped their BS’ing around, yet, I have not yet pre-ordered an Xbox1 because I really am on the fence, buy or buy not. Why? Because 1+2+3 versus 4 barely holds its own on thread by the tip of a finger. Meanwhile and that does not make things easier for MS nor Sony, I see Valve pumping up for 2014 with its own machine and here I can control the machine; therefore GOOD riddance to overspend, have better control of what in and what out of the machine and making sure that NO title come in my hand and can be played but with limited features (cough) BF4 (cough, cough..).

    So right now everything is in balance for me, I wait and see ;)

    #28 2 years ago
  29. LOLshock94


    2 lorng.
    no wan reads.
    waisted werds.

    #29 2 years ago
  30. Lengendaryboss

    Genre-defining english that ;)

    #30 2 years ago
  31. LOLshock94


    fnk yew

    #31 2 years ago
  32. Lengendaryboss

    “Thank you”, is what i get from that. Thanks :D

    #32 2 years ago
  33. pcbros

    @28 – I agree with you.

    I’ve been on the fence myself. I have a XB1 preorder I’m giving to my friend. I want to wait it out and see. Plus, who knows how many hardware bugs or unfulfilled promises we see.

    I’m in no hurry to buy either one.

    Btw, $54 PS3??? I have a Costco membership and I don’t recall seeing it. I’d pick one up to play infamous 2 and Uncharted 3 :)

    #33 2 years ago
  34. sebastien rivas


    Let me resume it for you “who cant read good and cant type good”.
    Don’t know which, I wait, I see.

    #34 2 years ago
  35. LOLshock94


    Stil tew lorng
    Ddnt Reed

    #35 2 years ago
  36. fearmonkey

    @19 – I can understand where your coming from on graphics, but it’s not just more objects, better lighting that increased graphic power can give you.

    The PS4 has a more powerful GPU. so even if the game is a ported game with the same graphics and resolution, they could up the antialising, filtering, and tessellation without any performance hit. If the game is being scaled from 720p to 1080p that antialising would help greatly, textures would look better, and tessellation could improve object density.

    Better graphics don’t equal a better game, but increase those things I mention and a game will look better without any major changes, and it’s an easy setting to implement.

    #36 2 years ago
  37. LOLshock94


    #37 2 years ago
  38. Joe Musashi

    @16 What is this graphical insistence of yours? GPUs can be repurposed for other calculations. That’s what good programming is – utilising the resources (such as power) to produce the desired results in the most efficient manner possible. Great programmers utilise a system’s resources in ingenious ways to do things that lesser programmers can’t. Go and see what some people can do with a scientific calculator sometime.

    Also: until proven everything is theoretical. Whether it’s a 40% power advantage, some ‘revolutionary’ control scheme or the ‘infinite power of the cloud’.


    #38 2 years ago
  39. pcbros

    @38 – Just commenting on what you said @3. You basically said resolution and FPS are only important to “narrow-minded PC elitists”.

    I was agreeing on the fact that graphics don’t mean everything this generation. People keep throwing the XB1 under the bus because supposedly it doesn’t have the GPU power the PS4 has. I just think that’s a narrow-minded approach to choosing a console.

    “Great programmers utilise a system’s resources in ingenious ways to do things that lesser programmers can’t.”

    That applies to the cloud as well.

    Couldn’t good programming also make use of the cloud and therefore be used for calculations, better gameplay, and better graphics?

    My point is just that a game/console is made up of many ingredients. Graphics is only part of it. For example, to say the Wii U sucks just because the graphics do not compare to XB1/PS4 is also being narrow-minded.

    #39 2 years ago
  40. Joe Musashi

    I should have been clearer in saying that narrow-minded PC elitists stress these things over others.

    Couldn’t good programming also make use of the cloud and therefore be used for calculations, better gameplay, and better graphics?

    A system is only as powerful as it’s weakest link. If you regard The Cloud (lets remember that this is a PR buzzword) as a system resource then your are, by association, introducing considerable latency (and latency that cannot be determined or reduced beyond a certain measure of ‘educated guesswork’ due to the myriad of factors that contribute towards it) between that resource and the rest of the system – not good. This is why things like memory speed are increasingly becoming deciding factors. The ability to process data is becoming so high that, realistically, it’s not so much a distinguishing metric. But if you can’t shift that data efficiently around the system due to where it needs to be in a timely fashion then where is the benefit of having it processed in such a manner? I would argue it is only a benefit for non cycle-critical/JIT applications. Which, for videogames, makes it largely redundant.

    Without question, there are good applications for server-based processing. Videogames is not one of them.

    But Microsoft’s ‘Cloud’ and its so-called power (infinite or otherwise) will never be anything other than theoretical. Because Microsoft are not ever going to divulge what their ‘Cloud’ actually is or how it’s doing whatever it is that Microsoft claim it does. Not that they would ever be so transparent as to say so. You’ll be told it has an advantage but never how in genuinely provable metrics. It will be, as it has been to this day, all ambiguous claims and nebulous statements.

    Less of a cloud, more of a fog.


    #40 2 years ago
  41. pcbros

    @40 – But Nvidia showcased their CloudLight demo back in July.

    “Nvidia CloudLight is an inexpensive way for developers to apply real-time lighting effects into their game using the cloud.” (Link)

    It’s not perfect and has trade-offs but the potential is there.

    Also, Forza 5 is using the cloud to run the AI. That’s a gameplay improvement (having more human AI vs mechanical AI that we have been used to in the past).

    @sebastien rivas – I called my local Costco and they don’t have any consoles period and I couldn’t find the deal online. Are you sure about that deal?

    #41 2 years ago
  42. Joe Musashi

    @41 Showcases mean nothing. Controlled environments. Simulated real world claims. In other words best guess latency emulated to show off whatever it is they’re selling in the best possible light. Show all the advantages, none of the disadvantages. Unproven. Theoretical.

    From your linked article:

    ..compared to a hardware memory bus, the network introduces relatively large latency and low bandwidth between certain pipeline stages

    As for Forza 5, the only thing I’ve noticed is their Drivatar – which neatly fits into the non-cycle critical work I mentioned earlier. Processing wodges of statistical data to produce an AI. The AI is packaged and returned to the console to be executed in realtime on the local hardware. Better ghost cars. And, at this point, unproven. Will there even be a means of comparing locally produced drivatars to cloud-produced ones? Or do we just accept that we’re being told that this is something Microsoft’s cloud is doing and that it’s doing it better than a local option could? Any proof or just claims?


    #42 2 years ago
  43. sebastien rivas

    @ 41
    I live near chicago IL, I went to Costco on 1st Avenue and North avenue roughly 5 days ago. They have a whole section with white boxes for sure they have Xbox 360 at 54 bucks + a game I think it is a Madden NFL game and I am 50/50 sure they also have PS3 + a game and both system for 54 bucks. Now they also had another deal where at least Xbox was for 99$ that came with another game but I do not recall which it was.

    #43 2 years ago
  44. DrDamn

    Forza’s cloud use isn’t in game. It takes data, processes it and creates the drivetaar for use in game. When you actually race the AI is still being managed/calculated locally though.

    #44 2 years ago
  45. nollie4545

    If Forza doesn’t do weather, and night and day racing, I’m not buying it. Sorry.

    As for the PS4 being more powerful, it makes nothing, how come so many games looked better on the 360 than the PS3 yet it was a ‘lesser’ machine in hardware terms?

    #45 2 years ago
  46. pcbros

    @42 – So you are dismissing the nvidia CloudLight all together? Like I said in my previous comment, it’s not perfect but the potential is there. Who are we to say the cloud will not amount to anything in the gaming industry?

    Networks always introduce latency but that didn’t stop games from going from local-multiplayer to online-multiplayer. Local-multiplayer provides way better performance but we can’t over look the benefits of online-multiplayer.

    My point being that just because a technology hasn’t matured or isn’t perfect, doesn’t mean it’s useless.

    Also, you keep talking about how nothing is proven, but where has Sony proven anything?

    All the possible uses for the increase in power the PS4 has over the XB1 has to be proven in the real world as well. As of now, Sony has not shown us how this power advantage is being used. So far games look pretty equal to me.

    I’m just saying, people need to be open minded and not be so focused on numbers. Let’s not forget, the power of the Cell.

    #46 2 years ago
  47. nollie4545

    I have no clue why you would need a local machine to use the computing power of the cloud. CPUs are not taxed by gaming. They eat games with gusto. An average PC CPU is capable of dishing up all the data two relatively fast modern GPUs could ever want in a modern game. The GPUs will always be the ones to throw in the towel first.

    Anyway the bandwidth between CPU and RAM and GPU are all equally good. Sucking data off a solid state drive is not so good. Taking it off a mechanical drive is getting bad, throw in your average internet connection for comparison and its like a fly trying to rape an elephant.

    #47 2 years ago
  48. Phoenixblight


    This isn’t being done real time. THis would all be done after the race it would send the data over the cloud. Then it would create a new driveatar send it back which would all be done while perusing the menu screen or loading.

    #48 2 years ago
  49. pcbros

    @48 – Exactly.

    Driveatar is not possible if we removed the network element. You need to keep track of millions of player’s driving data in one central area (in other words, the server is saving all this data on it’s end) and then all the local consoles would have to download this data from the servers.

    But the server is the one processing all this data. It calculates all this data and then translates it to “driving styles”. So the console basically just gets the chewed up data and quickly loads it into the AI cars.

    #49 2 years ago
  50. sebastien rivas


    So that is all what the cloud can do per se and for any games?
    Just exchange data and adjust AI?
    If this is all then why the fuss with the cloud?

    the cloud is something intriguing to me which I have a hard time pin pointing its use.
    If the cloud cannot offload more than per-formatting an AI based upon player post game(s), then again… that’s it?

    #50 2 years ago
  51. Riseer

    @46,This isn’t Ps3 vs 360, both Ps4/Xbone share a lot of the same hardware.Just so happens Sony went with a better memory solution and Gpu.Their are games that look awesome on Ps4 Killzone SF is more open then Ryse it runs at a higher resolution with the same FPS as Ryse.Also,I am looking forward to Infamous SS,it being an open world game with those graphics is amazing.

    Ryse lacks the gameplay i desire in a combat oriented game.

    #51 2 years ago
  52. Joe Musashi

    @46 I’m giving it as much weight as anything else that is theoretical and unproven.

    And, given the latency issues already declared by the manufacturers in their own controlled environment of a showcase, I don’t expect my assessment of the worth of cycle-critical work being performed via a hosted solution to change any time soon. (And the more reluctant to provide tangible, measurable evidence of its worth by its peddlars, the harder it will be to sell to people like me).

    “Who are we to say the cloud will not amount to anything in the gaming industry?

    We are the consumers. Those who the product will be sold to and who must first be convinced of its worth.

    Advising faith in the theoretical and unproven Cloud (a PR buzzword) moments after making a big point about the worth of theoretical and unproven silicone (statistical data) is a pretty inconsistent approach to technology.

    It’s all unproven – in the real world. If you happen to believe in one unproven thing but doubt another unproven thing then that’s your view. I just don’t share it.

    “My point being that just because a technology hasn’t matured or isn’t perfect, doesn’t mean it’s useless.”

    Well, you certainly imply that with your theoretical and unproven dismissal of the performance of cold, hard silicon. But you give credibility-stretching allowance to a PR buzzword of an intangible product that, to quote, has been referenced as having “infinite power”.

    I’ve not said cloud-based technology is useless. Far from it. I’ve stressed it is ideal for some tasks. And it is far from ideal for others. Nothing by those evangelising it has demonstrated its worth to me as bringing anything meaningful to cycle-critical processess used in modern videogames.

    I think I’m being pretty specific there, so please take that into account if you believe I’m implying something is completely worthless.


    #52 2 years ago
  53. Phoenixblight


    This is one use of it. THey can’t use cloud to do anything that would cause latency in game. It will be stuff similar to this, static lighting(which is pointless considering all the next gen engines have a ways of doing dynamic light at a low cost)

    You could use it for procedurally generated levels but it would be done in a loading screen. It will be the stuff that doesn’t cause latency to the user.

    Cloud is just a general term meaning a bunch of servers in a remote location is doing some work and spitting it back at the console whether that is streaming ie Gaikai or something like this.

    #53 2 years ago
  54. monkeygourmet

    I have a feeling PCBros is being led down the ‘garden path’ here…

    #54 2 years ago
  55. Joe Musashi

    I have a feeling PCBros has already been led down a garden path.


    #55 2 years ago
  56. Lengendaryboss

    Oh boy:

    #56 2 years ago
  57. sebastien rivas


    Thanks a bunch for those relevant information, my brain was being “clouded” ever since rumbling praise by respective manufacturers.

    #57 2 years ago
  58. pcbros

    @50 – We don’t know what it can do or what is possible.

    Who would have thought we could stream games? I’m sure when that idea was introduced people said it would be impossible due to lantency.

    @52 – “We are the consumers. Those who the product will be sold to and who must first be convinced of its worth.”

    Doesn’t mean we know any better and can say something is possible or impossible.

    My personal preference is to give technologies a chance, rather than to shoot them down because of doubt. Streaming, Cloud, Motion-Control, SteamOS, Steam Machine, SteamPad, VitaTV, PS4-Vita Streaming, etc are all things that I’m looking forward to seeing shape out this next-generation.

    #58 2 years ago
  59. nollie4545

    I’ll tell you the technologies that will shape gaming in the next 10 years. Cloud mass storage. MUCH faster internet or data-links. Virtual reality headsets (Occulus rift) and ever more powerful and efficient CPUs and GPUs made from novel materials using nano-technology.

    #59 2 years ago
  60. sebastien rivas


    Perhaps or indeed, we never know what more can be done, though @53 brought sufficient information to explain in what manners the cloud could be used at “generic level”.

    #60 2 years ago
  61. sebastien rivas


    Yep, I agree Occulus and respective counterpart from Sony may enable the game industry to breath if done right.
    Natively used by games, Natively…

    #61 2 years ago
  62. pcbros

    @59 – I forgot about the Occulus rift… that’s another one :)

    #62 2 years ago
  63. Joe Musashi

    @58 If you want to believe in one unproven thing then, by all means, go for it. I hope infinite cloud power is bestowed upon you and all your dreams are realised. Me? I’m holding out for time travel. :)

    I just find it odd that you will evangelise and make constant excuses to believe an intangible PR buzzword when you specifically made a point about unproven and theoretical things having little real-world worth earlier on. Surely you can see the contradiction, yes?

    “Doesn’t mean we know any better and can say something is possible or impossible.”

    That’s a pretty weighty dismissal your throwing at people there. Some might take offence at your implication.

    I think, as evidenced by other recent comments here (and even the article you linked to), nobody is claiming to know more. But there is enough factual information out there and real world knowledge to know what is or isn’t possible when held up against the nebulous, unproven, theoretical claims of a company spokesperson.


    #63 2 years ago
  64. yeoung

    @Joe Musashi:

    You don’t simply wait for time travel. You will have been waiting for time travel.

    I have nothing of value to add to “Teh Cloud” discussion.

    #64 2 years ago
  65. pcbros

    @63 – I’m not saying the cloud is a source of endless power.

    My point is that it could benefit games. The cloud is allowing for dedicated servers to be available easily to developers. That alone equals improved online gaming (less lag, no host migrations). Microsoft will no doubt have a network advantage at launch.

    So we might just see people stating that certain games perform better on the PS4 but the same game might have better online performance on the XB1.

    But like I said, I’m not buying either one till next year (if then).

    #65 2 years ago
  66. Lengendaryboss

    One does not simply time travel ;)

    #66 2 years ago
  67. monkeygourmet

    Yeah, I really can’t see the part where PCBros was being so ‘pro’ cloud. Please link me, I feel like that his main ‘point’ has been lost and we’ve gone off on a tangent.

    #67 2 years ago
  68. pcbros

    I like to debate subjects becaue I feel at the end, I become a more informed gamer. If everyone is saying, “Xbox One sucks”, I like to see what makes the Xbox One special. Same goes for Nintendo, Sony or PC. People can say what they want but I feel I have a well rounded view of all the next-generation competitors.

    Btw, I just saw the first commercial for World of Tanks on TV and I feel pretty hyped to play this game.

    #68 2 years ago
  69. DSB

    I don’t see why you’d ever want to tether a perfectly normal game to a distant server unless you were running a persistent world.

    It just seems like that drastically decreases the value of the game.

    People are freaking out about EULAs challenging their ownership. So, how are they gonna feel about only being able to play those games as long as Microsoft are willing to keep them running?

    You have to assume that EA doing a 180 on screwing people by shutting down servers in the past is meant to reassure them that it won’t happen in the future, but why on earth wouldn’t it? Doesn’t EA and Microsoft love money? Are they going to start putting the gamer first?

    I’m not optimistic about that.

    #69 2 years ago
  70. Joe Musashi

    I’m not saying the cloud is a source of endless power.

    Neither did I. But its spokespeople did and have made the error of implying otherwise. Which is a contradiction. Which, for most people, would be a red flag as to just how much of a sales pitch should be believed. Especially when it’s unproven.

    “The cloud is allowing for dedicated servers to be available easily to developers.”

    Spoken like a salesman. PR buzzword and all.

    They’re as available as they always were. Microsoft are now selling dedicated server facilities [for gaming] alongside other companies that were selling them previously. Yet, suddenly, now that Microsoft’s salespeople are evangelising them it’s something new, special and helping games. Oh my!

    Microsoft are offering a strategic discount. That’s it.

    I don’t see Microsoft’s ‘dedicated server solution’ as anything other than a me-too vendor with more marketing muscle and the advantage of implying their products are symbiotic and people rushing to believe this and other intangible, unprovable claims.

    Maybe they’ll prove othewise. But, guess what?

    And, at this point, it’s theoretical and unproven. Which, when I entered this discussion, seemed to be criteria you employed to detract worth from something. Whereas, ever since, you don’t seem to care. In fact the more nebulous, ambiguous and fantastical a sales-pitch and the more theoretical and impossible-to-prove it is the more you appear to endlessly advocate it. Either way it’s still a contradiction I find impossible to ignore and one you’ve made no attempt to address.


    #70 2 years ago
  71. pcbros

    @70 – Will Call of Duty Ghosts run on dedicated servers for the PS4?

    “We looked into dedicated servers on console when we were developing Call of Duty 4, and the problem was that we could only fit four [multiplayer] games onto each server. So, you times that by how many games were being played, and it was going to come out to be more servers than every data center in the United States. It would have been impossible to do,” he said.

    Obviously the power of the servers grew, and we can fit more and more instances per server, which has helped a bit, and the fact now that Microsoft is supporting this huge cloud initiative, dedicated servers make a ton more sense. We’ll have scalability, and we’re not having to run data centers which we’re not necessarily equipped to do. Having Microsoft do that is fantastic.” (Link)

    It’s going to be interesting to see how many 3rd-party multi-platform games will run on dedicated servers on the PS4 vs XB1 ;)

    #71 2 years ago
  72. monkeygourmet

    I just took it as:

    You can believe in the power of the cloud as much as the 40% power advantage the PS4 has over the Xbone. As in, both are unproven and therefore intangible until we have more evidence / information.

    Although I’ve dipped in and out so I may be way off.


    Scratch that, it now seems purely about ‘the cloud’ :)

    Double edit:


    Good, I thought things went abit off piste. I didn’t want to put words in your mouth though! :)

    #72 2 years ago
  73. pcbros

    @72 – That was my point exactly. People are quick to jump on the 40% power advantage, yet quick to trash the power of the cloud.

    #73 2 years ago
  74. Joe Musashi

    @71 I don’t know. Do you think it’ll make any impact on the cycle-critical aspects of the game?

    And, if you’re going to argue latency then you’re actually undoing your pro-arguments regarding The Cloud. Which means your contradictions are starting to layer on top of each other.

    Quoting other people’s sales pitches of unproven products is also not adding any weight to your argument.

    Especially whilst your contradictions pile up and your refusal to address any of them grows increasingly apparent.

    If you’re going to quote anything made by anyone producing or selling a[n unreleased/unproven] product (as you have been for some time now) then you’re detracting more and more credibility from your argument.

    It’s great that you believe this sales patter. I’m very happy for you. But until any of these sales pitches prove their worth in the real world in a manner that is transparent and can be measured in a way that is meaningful to me, it’s all snake oil.

    It’s going to be interesting to see how many 3rd-party multi-platform games will run on dedicated servers on the PS4 vs XB1

    Only for those who have already believed and are echoing a sales-pitch. Even with dedicated servers – just like anything managed remotely, uncontrollable factors contribute to latency. And if any salesman in the world is telling you they’ve got that one licked, they’re lying to your face.

    @72 “Unproven” and “intangible” are two very different concepts.

    Having performance metrics for something contributes enormously to its tangibility. Having vacuous claims, on the other hand, does not.


    #74 2 years ago
  75. Lengendaryboss

    Great question, one which has not been answered. So phrasing it as a rhetorical question doesn’t help.

    How this got on to “Da power of da cloud” and dedicated servers, i don’t know, don’t care and i am willing to bet outside the people warped by “Da power of da cloud”, 1080, 60FPS fixations and being brainwashed by PR spiel on various sides don’t know either. Remember we are the vocal minority.

    Amazing how it went from all about the games to the above non-sense.

    Couldn’t that be applied vice-versa?

    #75 2 years ago
  76. monkeygourmet

    If we all followed that method of conversation things would be very boring until a product is actually released and had the relevant ‘tech tear down’. We’d then have to wait for it to bed in before anyone’s comments could be taken seriously.

    We’d also only listen to comments from people who had first hand experience from using the said device, as they would have first hand experience using it.

    Basically, things would be incredibly boring. It’s all speculation up till this point and that’s what makes forums like these fun.

    While ONLIVE failed commercially, I was certain the tech would not work at all on my internet connection. I sat down with the devs / marketing team and interviewed them at Eurogamer a few years back. I had a 45 minute demo and they gave me a staff membership (basically, I could play any game for free), and of course I had the free unit they gave out.

    I was certain that it only worked because of the closed system at Eurogamer and servers onsite. But, when I got it home it worked exactly the same on my humble internet connection.

    Now, while not being perfect, it was hugely impressive considering that was over a year ago and I didn’t even have a fast internet connection….

    #76 2 years ago
  77. Joe Musashi

    @75 “Couldn’t that be applied vice-versa?”

    It’s been applied vice-versa for the last few hours.

    Which is the fascinating contradiction that makes using the same logic FOR something and AGAINST something else so problematic.

    “Amazing how it went from all about the games to the above non-sense.”

    When you say that, it reminds me of a[n almost prophetic] forum topic someone started a while back…

    @76 “If we all followed that method of conversation things would be very boring until a product is actually released”

    If you mean: apply logic, knowledge and common sense over believing marketing talk, bias and make-believe then I call bullshit on that notion.


    #77 2 years ago
  78. Lengendaryboss

    I was right! Self-five ;)

    Okay then.

    #78 2 years ago
  79. monkeygourmet


    You apply the ‘logical conclusion’ selectively… I don’t understand the logic in when you choose to appear in threads? Can you explain that please. Surely, you’d be always calling out companies (they generally are in bullshit mode)?

    It tends to be more focused at posters on vg247.

    #79 2 years ago
  80. pcbros

    @74 – What contradictions? I said the cloud (Microsoft’s massive server structure) *could* benefit games. I’m simplying showing some possible benefits.

    You’re turning this into a technical discussion. I already said I’m not an expert.

    My point is that we shouldn’t dismiss the gaming advantages of having a more power server structure (won’t use cloud, since I know it’s offensive to some).

    “If you’re going to quote anything made by anyone producing or selling a[n unreleased/unproven] product (as you have been for some time now) then you’re detracting more and more credibility from your argument.”

    Then I guess we can’t believe anything Sony has said about the PS4? We should also reject any comments from developers stating the PS4 is more powerful as well.

    Anyways, it’s funny how all this started because I was agreeing that graphics aren’t everything in the next-generation. Some how this turned into technical debate on cloud technology.

    @75 – “Great question, one which has not been answered. So phrasing it as a rhetorical question doesn’t help.”

    The fact that they haven’t said anything with just weeks before release says a lot though.

    #80 2 years ago
  81. monkeygourmet


    You had the ‘cloud’ thing pinned on you IMO. Then you had to talk more about the cloud, all the while that reaffirms you are obsessed with ‘The cloud’. You can’t win! ;)

    #81 2 years ago
  82. Joe Musashi

    @79 I’m not even going to honour that little attempt to derail this into something it isn’t.

    @80 It’s supremely telling that, for the first time I a dozen or so posts where you even acknowledge your own argument about proven/theoretical that your immediate response is directed away from Microsoft and towards Sony.

    In every “Pro” argument that’s been presented you’ve argued in favour of Microsoft’s intangible, unproven and theoretical product. But when you’re against your target is set firmly on Sony.

    As I have repeatedly said in this discussion – all are unproven at this point. All.

    That you are asking for comparisons between one brand and another as your knee-jerk reaction to a consistent application of logic shows that you’ve not understood or acknowledged any time anyone has treated all equally on the basis of the unproven/theoretical criteria you based your argument around.

    And none of that is technical. But, even when technical responses have been proposed by me and others you’ve argued against them (implying that challengers to the unproven technology you have chosen to believe in are people that simply don’t know as much as those selling the product – though you apply that critique to yourself when you’re dismissing the proposals of others). You’ve chosen to throw technical articles more than once into your counterpoints – and now you’re saying it shouldn’t really be a technical discussion. That’s another contradiction.

    Your chosen topic of discussion revolves around technology. And the feasibility of its real-world worth will revolve around evaluting it on technical merits associated with it. We can’t do anything other than that because, hey, it’s all theoretical and unproven.

    So I struggle to see the point of introducing evaluation of incredibly technical products, then excusing your view (and, in doing so, devaluing comments from others) by downplaying the technical nature of the product. All that’s left with is the PR waffle from the manufacturers.

    Which, clearly, you believe in the spiel from one but not from the other but don’t see the contradiction in that appraisal and don’t want to discuss – or give credit to – the technical merits or drawbacks of one or other product.

    It boils down to “I believe this salesperson but not that salesperson”. Which I’ve already said is entirely your choice and I’m sure you’ll be happy with whatever outcome it brings to you.

    We’re going around in circles – you’ll want others to see it the way you see it. Some will, some won’t. But you’re not going to make others who hold logic, detail, technical realities and other real-world details above a sales pitch and quotes from various tech peddlars of products they’re trying to sell.

    They’ve sold to you. Excellent, they’ve done their job. But please don’t use their sales speil to try and convince me of something. Especially if you’re going to be so contradictory in the manner you go about it.

    As for your ‘inappropriate’ labelling about the cloud – you have brought up three different cloud products and evangelised all of them – linking to articles on cloud tech in the process. All of them are unproven and theoretical. It’s this contradiction of sponsoring the same type of product whilst contradicting your own point about unproven and theoretical that is why the discussing the merits/drawbacks of cloud tech in videogames has been directed at you. That and the fact that you’ve made a lot of posts in this discussion about it (duh!).

    It’s not exactly difficult to see how that’s played out. The only people who can’t see what’s printined in black and white in front of them are those that either don’t read or employ selective comprehension.


    #82 2 years ago
  83. Lengendaryboss

    The fact? hmmm Okay. But thats still an assumption and the question still isn’t answered.

    If it wasn’t happening they could easily say no.

    #83 2 years ago
  84. monkeygourmet


    I don’t really give a fig. It would have just been interesting to see why you are so selective and focused. One could argue this thread was derailed a long time ago.

    #84 2 years ago
  85. pcbros

    @81 – I give up. The cloud sucks, Microsoft sucks! Sony’s love for indies is pure, their loyality to gamers is true, if a game runs at 30fps it will be deemed better than running at 60fps and we shall all embrace the power of peer-to-peer gaming.

    All hail Sony! :P

    @83 – It’s a fact they haven’t answered the question. Atleast not publicly.

    If they were going with dedicated servers, wouldn’t it have been more advantageous to announce it? They could atleast say they were shooting for it.

    #85 2 years ago
  86. Lengendaryboss

    Nah i’ll ride it out: just let me tie up a few loose ends.

    Oh so they haven’t answered the question, thats the fact?
    “Will Call of Duty Ghosts run on dedicated servers for the PS4?” Asking a rhetorical question means you already know the answer which hasn’t been made available “publicly.” That doesn’t even make sense.

    Would it be advantageous? Yes but do you forget the special relationship Activision has with Microsoft? That can influence almost every decision about the game: E.g Where was this game shown off various times at? What versions are being advertised online? It would also be advantageous to let PlayStation owners know when that special relationship ends, alas thats not how things works.

    “I give up. The cloud sucks, Microsoft sucks! Sony’s love for indies is pure, their loyality to gamers is true, if a game runs at 30fps it will be deemed better than running at 60fps and we shall all embrace the power of peer-to-peer gaming.”

    #86 2 years ago
  87. pcbros

    @86 – Look, it’s all good. I just think things are not as one sided as people make them out to be. That’s just my point of view.

    Note to self: Think twice before posting in a Sony article.

    #87 2 years ago
  88. Lengendaryboss

    Okay now i’m out:

    #88 2 years ago

Comments are now closed on this article.

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  • Call of Duty: Black Ops 3 Zombies will be “totally unique, mind-blowing”

    Welcome back Treyarch’s “own unique brand of mind-fuckery” to Call of Duty. Call of Duty: Black Ops 3 developer Treyarch has said Zombies mode in this year’s game will be completely different to the campaign and multiplayer games. Speaking at a briefing last week, studio head Mark Lamia said players should expect something entirely different. […]

  • Meet the specialist classes of Call of Duty: Black Ops 3 multiplayer

    Hands-on impressions of four new classes and their special abilities shaking up Call of Duty multiplayer. What’s exciting about this year’s Call of Duty is that we were able to get hands on with three different multiplayer maps and four of the new classes this early in development. Although the number of maps is still […]

  • Here’s the PC specs for Call of Duty: Black Ops 3

    The PC specs for Call of Duty: Black Ops 3 have been confirmed well ahead of the game’s November 6 release. Releasing the specs over six months before the game is due highlights how far along the game is in development. The specs are designed with low end and high end builds in mind. Get […]

  • Open beta for Call of Duty: Black Ops 3 ahead of Nov 6 release date

    Call of Duty: Black Ops 3 will offer an open beta to every player who pre-orders the game. The open beta is for the three supported formats – PC, Xbox One and PS4 – there is no version of Black Ops 3 for PS3 or Xbox 360. Solid details for the beta are yet to […]

  • Call of Duty: Black Ops 3 brings back 4-player co-op campaign

    This year’s Call of Duty campaign is designed specifically for four players to experience together. Let’s get boots on the ground, soldier. Don’t call it an Exo skeleton. Call it the Direct Neural Interface. Okay, it’s a little less catchy, but the DNI biotechnology in Call of Duty: Black Ops 3 will feel familiar to […]

  • Call of Duty: Black Ops 3 – watch the first official trailer here

    Here’s the first full trailer for Call of Duty: Black Ops 3, due for release on November 6. Anyone who pre-orders the game will get access to the open beta. The game will be released on PS4, Xbox One and PC. You can read hands-on impressions of the multiplayer here, check out early info on […]

  • Dota 2 International Compendium out next week, three annual championships added

    Valve has announced its adding three, yearly Dota 2 championships to its eSports roster along with the new that a new International Compendium will launch next week alongside a balance update for MOBA. The firm said it was adding three extra championships to the schedule as it recognized there was “room for improvement” on a […]

  • Dungeons 2 is now available on PC, Mac, Linux – watch the launch trailer

    Dungeons 2, the dungeon-crawling strategy sequel to Realmforge Studios’ Dungeons, has been released on Steam by publisher Kalypso. It can be yours for $39.99 on Steam and is available for Windows, Linux, Mac and SteamOS. The first game was released in 2011 and heavily influenced by Dungeon Keeper. A boxed version will arrive in North […]

  • This Mortal Kombat X “hidden character intros” video is rather humorous

    YouTuber Maximilian Dood mad has created a Mortal Kombat X video featuring “hidden” character intros centering around Scorpion and Sub-Zero. Some of the dialogue is rather funny, and we particularly liked the affectionate line uttered by Sub-Zero at one point. Just something fun for your Saturday. Enjoy.

  • Art of the Catch creator sheds more light on why he pulled the Skyrim mod off Steam

    The creator of Skyrim mod Art of the Catch has taken to Reddit to explain why he pulled the paid mod off Steam Workshop. Yesterday, it was revealed Chesko had pulled the fishing mod off Steam Workshop, after mod creator Fore stated he didn’t endorse Chesko charging for the mod because it used his his […]

  • Tripwire adds clause to Killing Floor 2 EULA banning paid mods

    Tripwire Interactive has updated its EULA for Killing Floor 2 stating that any mods players create for the game must be distributed free-of-charge. The end user agreement update, via PCgamesN, went live a couple of days after Valve announced it would allow mod creators to start charging for their creations. Bethesda is the first company […]

  • Five Nights at Freddy’s 3 recreated in LittleBigPlanet 3 is rather eerie

    LittleBigPlanet 3 players have created some really interesting content with the game’s level builder, but sometimes, the creations go beyond cute and bright and venture into the realm of creepy, as is the case with this Five Nights at Freddy’s 3 build. Created by TheLittleBigPlanetShow, the rather ominous level can be played with up to […]

  • Final Fantasy 14: Heavensward benchmark trailer shows off flying mounts, more

    Square Enix has released a rather nice benchmark video for Final Fantasy 14: Heavensward showing a battle, flying mounts and some of the new environments. Heavensward is the first expansion for Final Fantasy 14 and is slated for release on June 23 for PC, PlayStation 3 and PS4. The mac version is being handled by […]

  • Have a look at some Xenoblade Chronicles X gameplay

    During yesterday’s Xenoblade Chronicles X Nintendo Direct showcase, many details pertaining to the Monolith Soft title were announced, and quite a bit of gameplay was shown. The Wii U-exclusive contains real-time menu-based combat and four-player online questing along with diverse environments and the ability to use Skells, which are transforming mechs. These mechs are called […]

  • Here’s a look at The Elder Scrolls Online running on Xbox One

    The Elder Scrolls Online has a limited public beta test running this weekend on PS4 and Xbox One, and Eurogamer has been playing around in it. Have a look at the Khajiit sorcerer below in the Xbox One version. There isn’t an NDA in place for the beta, so expect to see more videos as […]

  • Call of Duty: Black Ops 3 leaks reveal Zombie progression system, four-player co-op, more

    More Call of Duty: Black Ops 3 details surfaced overnight thanks to a leaked pamphlet with information pertaining to Zombies XP progression, four-player co-op and more. Posted on NeoGAF, the pamphlet the shooter will contain a new movement system, a Specialist character system for multiplayer, tailored maps, “cinematic arena-style play,” and complete character customization. The […]

  • Gears of War Remaster in the works for Xbox One, according to testers – report

    Overnight, a rumor surfaced claiming a remastered version of the original Gears of War was coming to Xbox One. According to playtesters, it isn’t a rumor at all. Polygon first broke the story, citing a source who showed the site sreencaps of the Locust invasion with updated visuals. Screenshots of the multiplayer showing improved lighting […]

  • GameStop promo outs Call of Duty: Black Ops 3 for November, pre-order for access to beta

    Call of Duty: Black Ops 3 will be released in November, according to what appears to be a leaked GameStop store promo posted on Kotaku. The exact date is November 6, which isn’t a surprise to anyone. On the promo, it notes that those who pre-order will be granted beta access for PC, PlayStation 4 […]

  • Call of Duty: Advanced Warfare Double XP and Elite Bonus weekend has kicked off

    Call of Duty: Advanced Warfare players can earn Double XP along with Elite Bonus on all platforms. There is even Double XP and Double Weapon XP on offer for Black Ops 2. The dry run is over. Prep for the Sunday reveal of #BlackOps3 begins now. 2XP/2XweapXP is live. — Treyarch Studios (@Treyarch) April […]

  • Atlus makes “minor edits” to Dungeon Travelers 2 in order to avoid AO rating

    Atlus has announced it has made “minor edits” to four in-game images contained in Dungeon Travelers 2 to avoid an AO rating by the ESRB. According to a press release from the company, localization sometimes require changes to content in order for it to be “understood en masse,” which is why it worked closely with […]

  • Battlefield Hardline is 40% off through Origin this weekend

    The standard edition of Battlefield Hardline on PC is 40% off this weekend through EA’s Origin service. The Digital Deluxe Edition is also 40% off and includes various Battlepacks unavailable in the standard version. You can also pick up the Battlefield Hardline Ultimate edition for 23% off, which comes with all four planned expansions through […]

  • Submerged is an exploration-adventure game coming to multiple platforms

    Submerged is the latest title in development from Uppercut Games, and the exploration-adventure game is coming to PlayStation 4 and other platforms this year. The game takes place in a flooded city which Miku and her wounded brother Taku have reached by boat. Miku needs to find a safe place for her brother to rest […]

  • These screenshots for The Witcher 3: Wild Hunt show superb attention to detail

    Some gorgeous new screenshots for The Witcher 3: Wild Hunt have surfaced, and a couple are wallpaper worthy. Especially the one with the horse, but as you’re well aware, I’m horse crazed. The images below in the gallery have been scaled to fit properly, but if you head over to NeoGAF you can bask in […]

  • Namco kicks off Humble Store partnership with Dark Souls 2: Scholar of the First Sin

    Namco Bandai has started offering its PC titles on Humble Store, and this includes the recently released Dark Souls 2: Scholar of the First Sin. Other titles include Dragon Ball Xenoverse, and Project Cars. “In Japan, the Bandai Namco Group companies are known for supporting different charity programs and we are very happy to be […]

  • World of Tanks: 2,000 Bonus codes to give away

    Already have a World of Tanks account? We’ve got 2,000 codes for players to top up their Gold and Premium days. This weekend sees the World of Tanks Grand Finals take place in Poland, and we’ve got a bunch of game codes to give away to celebrate. Each Bonus PC code offers 150 Gold and […]

  • Mad Max contains Top Dog camps with boss fights

    Mad Max will have bases which vary in difficulty, some of which are considered a “finale” for a particular region and feature a boss fight. Speaking in the latest issue of GamesMaster via GamesRadar, the game’s producer John Fuller said this allows players to tailor their experience by deciding how much of a challenge they […]

  • Just Cause 3 gameplay trailer reveal coming next week

    Mark your calendars for Tuesday, April 28, because you won’t want to miss the gameplay reveal of Just Cause 3. Avalanche tweeted the date along with a teaser, as seen below. The box art has also made an appearance. Keep an eye on the game’s YouTube page, and we’ll be sure to post the video […]

  • First paid Skyrim Steam Workshop mod has been pulled

    Valve’s new incentive which allows modders to charge for their creations hasn’t been live for 24 hours yet, and already, one mod has been pulled. The mod in question was Chesko’s Fishing Mod for Skyrim, which the creator pulled after a community member questioned whether Chesko had permission from the creator of the character-idle animations […]

  • Resident Evil HD Remaster has sold over one million copies worldwide

    The HD remaster of Resident Evil has sold over one million copies worldwide since its January 20 release, Capcom has announced. The company attributed the sales milestone to producing a “great product” along with excellent word of mouth and praise from fans. In February, Capcom said Resident Evil HD Remaster was its fastest-selling digital title […]

  • The Crew: the Raid Car Pack and Raid Live Update now available for download

    The Crew players can now download the Raid Car Pack which is the last of four themes car packs. The Raid Live Update is also available, and it contains six new tuning specs. The car pack contains three new cars: the 2012 Cadillac Escalade, the off-road 2011 Volkswagen Touareg NF and the McLaren F1 supercar. […]

  • Geralt is very professional in the latest Witcher 3: Wild Hunt TV spot

    The Witcher 3: Wild Hunt has a new TV spot that’s short and to the point. The latest Witcher 3 trailer comes in the form of TV spot. It’s all CGI, and it looks good. If you’re more into gameplay trailers, the latest one will serve you well. The Witcher 3: Wild Hunt is out […]

  • Steam roguelike sale is live, offers deep discounts on a stellar collection of titles

    If you’re into challenging, procedurally-generated, and infinitely-replayable games, Steam’s current sale will hook you up. Steam is hosting a sale on roguelike games. Plenty of titles in the genre are on sale for upwards of 75% off. Highlights include Risk of Rain at 75% off, Don’t Starve at 66% off, Spelunky at 75% off, FTL: […]

  • Resident Evil: Revelations 2 finally gets online co-op in Raid Mode on Xbox One

    Resident Evil: Revelations 2 has been patched to support online play in Raid Mode on Xbox One. The Xbox One version of Resident Evil: Revelations 2 lacked online support in Raid Mode for a long time. Until today. A new patch has been released to bring that version in line with the rest of them. […]

  • A section in Killing Floor 2′s EULA about cyberbullying is riling up some fans

    Killing Floor 2 has recently got into a bit of trouble with some fans due to a clause in its EULA that gives the developer the right to revoke a user’s license without prior notice. The Killing Floor 2 EULA – just like many others found in modern games, has a section dedicated to cheating […]

  • World of Tanks: 2,000 free tanks and in-game cash to giveaway

    To celebrate the World of Tanks grand finals this weekend we’ve got some great freebies to give away to new players. We have 2,000 PC invite codes to giveaway, with each one offering new accounts a T2 Light Tank, 100 Gold and 1 Days Premium worth around €8.00. All you need to do is enter […]

  • Marvel announces partnership with Telltale, first game due in 2017

    Marvel and Telltale have entered into a partnership that will allow the developer to work on a new game series, due in 2017. Telltale has announced that it has partnered with Marvel Games, Marvel Entertainment’s video games division, for the development of a new game series. No indication was given as to what the new […]

  • Destiny: Bungie is not saying no to a player trading system

    Bungie has not completely ruled out the idea of bringing a trading system to Destiny. Destiny does not offer any way for players to trade items amongst themselves. But ever since the game’s release, players have never stopped asking Bungie to add one in. While the developer does not have a satisfying answer, it’s still […]

  • Destiny: Xur location and inventory for April 24, 25 – MIDA Multi-Tool edition

    The weekend Exotics market run by Xur: Agent of the Nine is now open for business. Destiny’s bizarre vendor, Xur, has arrived at the Tower. Xur is your man if you’re looking for Exotic armour or weapons. Not only that, but he will also let you exchange your old Exotic gear for new, upgraded versions. […]

  • Warcraft movie delayed yet again

    The Warcraft movie will no longer hit theatres in March 2016. The release date of the Warcraft movie has been pushed back by three months. The movie was expected in March 2016, but Legendary Pictures announced yesterday that it is now due on June 10, 2016. No reason was given for the delay. This is […]

  • Destiny: Iron Banner returns on April 28

    Destiny’s Iron Banner PvP event will return this Tuesday. Bungie has announced that the Iron Banner, it’s once-every-few-weeks PvP event, will make a return with next week’s weekly reset. It was initially due this week, but because of the recent Crucible changes that were implemented with patch 1.1.2, Bungie wanted to wait and see. That […]

  • Deus Ex devs take the piss out of Black Ops 3

    Deus Ex developers have been having a bit of a laugh at the expense of Call of Duty’s official Twitter account. You would be forgiven to think that yesterday’s Call of Duty: Black Ops 3 ‘Ember’ teaser was part of an ad campaign for a Deus Ex game, with all the biohacking, wearable tech, augmentation, […]

  • Bungie weekly update: Commendations begone

    Destiny’s weekly update is here to determine the fate of all those Commendations you’ve been earning in the past few months. Bungie started off this week’s update with a recap of the details revealed during the recent livestream. There wasn’t really anything on this front that they haven’t talked about already. With the exception of […]

  • This GTA 5 trainer lets you play as almost anything and it’s the best thing ever

    Want to play GTA 5 as a monkey, a cat, a fish, a deer or some other non-human thing that we eat or keep as a pet? ScriptHook has you covered. Not only can you play as critters, it change other game values, according to an explanation from PC Gamer. These values include making changes […]

  • EA Sports moves Rory McIlroy PGA TOUR release date to July

    EA Sports has announced Rory McIlroy PGA TOUR will be released in July. Originally announced for June, the golf game will now release the same week as the Open Championship at St. Andrews, on July 14. EA also provided some more color on gameplay features such as the ability to customize the game by borrowing […]

  • Jason Voorhees joins Mortal Kombat X in May, Kombat Pack owners get first dibs

    Jason Voorhees will arrive for Mortal Kombat X players in May, NetherRealm Studios announced today during the latest Kombat Kast. Jason will be shown for the first time on Monday, May 4 during a special Kombat Kast. According to EventHub which watched the livestream, the developer will also show off the character’s move and Variations. […]

  • The Witcher 3: Nvidia heads to Poland for a behind-the-scenes look – video

    A video for The Witcher 3: Wild Hunt has been released, taking you behind-the-scenes with CD Projekt RED. Nvidia’s GeForce crew went to the firm’s studio in Poland to talk with the game’s executive producer John Mamais, who provides a look at the PC version of the upcoming RPG. CD Projekt, according to the video […]

  • Microsoft notes decline in Xbox unit sales for Q3 FY15 to 1.6 million

    Microsoft reported its Q3 FY15 earnings today, citing growth in Xbox Live usage as one of the contributing factors to the firm’s reported revenue. However, the firm noted a decline in units sales for its Xbox consoles during the quarter. Microsoft Q3 2014 (yoy comparison) Microsoft Q1 fiscal 2015 Microsoft Q2 fiscal 2015 The firm […]

  • Powerplay is a new feature included in the Elite: Dangerous May update

    The next update for Elite: Dangerous is coming next month and it includes a new feature called Powerplay. According to Frontier Developments, Powerplay allows players to participate in an ongoing battle that “enhances every aspect” of the game. Players can become allies with a number of galactic Powers and guide their strategy, pursue objectives in […]

  • Facebook says it’s “too early” to discuss large-scale shipments of Oculus Rift

    Facebook has said it is “too early” to discuss large-scale shipments of Oculus Rift as the VR headset is still in the development stages. Speaking during a call to investors, Facebook CFO David Wehner said the company had nothing to announce regarding the amount of stock it expected to ship. “We have not announced any […]

  • Battlefield Hardline’s first patch and rental server program hits next week

    Battlefield Hardline’s first patch has a release date for both consoles and PC. PC & Console patch and RSP for Consoles coming April 28th. Fixes include TDM spawns and more: — Battlefield (@Battlefield) April 23, 2015 The update will include fixes to Punkbuster, Nvidia DirectX drivers, TDM spawns, contains weapon balance tweaks and […]

  • Modders can now earn money through Steam Workshop starting today with Skyrim

    Valve has introduced a new functionality within Steam Workshop which will allow mod makers to earn money for their creations, starting with Skyrim. The update will allow content such as mods, items, or maps to be sold through Steam Workshop for titles which have the feature enabled. A new “streamlined process for listing” has been […]

  • Play Skyrim for free this weekend on Steam and take 75% off while you’re at it

    Skyrim is free this weekend on Steam providing wanna-be Dragonborns who have procrastinated on wetting their blades with Stormcloak blood the perfect opportunity to give the RPG a try. Head over to Steam and download the game and play for free until April 26 at 1am PDT. The game is also 75% off if you […]

  • Call of Duty: Black Ops 3 “Ember” teaser video released ahead of full reveal

    Activision has released a Call of Duty: Black Ops 3 teaser video titled “Ember” and you can watch it right here. Here’s the video blurb: “In the next 50 years, technological advancements will lead us into a world where only those who risk going too far, will find out how far we can actually go.” […]

  • Dragon Age Keep update includes more customizability and control

    Bioware has updated Dragon Age Keep after listening to community feedback. The update includes more customization and control over heroes, world states, career and more. Players can now customize hero portraits or delete Dragon Age: Inquisition heroes from the Hero section. They can also remove playthrough states from the World State Manager and keep up […]

  • Here’s a look at some Conker community creations in Project Spark

    Conker’s Bug Reunion releases today, and below is a video showing some of the community creations you will be able to download using the creation pack. Project Spark is a free download on Xbox One and Windows 8.1, and you can download the Conker Creation Pack today. It contains 350 assets in order for users […]