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Lionhead dev predicts that 50% of gaming workforce will be female in ten years

Monday, 2 September 2013 12:14 GMT By Dave Cook

Lionhead creative director Gary Carr has predicted that the games development workforce will see a 50-50 split in male and female employees within the next ten years.

Speaking with OXM, Carr said, “Isn’t there a stat now that says that 55 per cent of gamers are now girls? I think handheld devices and things like the Nintendo DS, these are really accessible, and girls are drawn to the market perhaps more than in our day, where it was either a console or the Amiga or something like that, a PC.

“I think as developers, in terms of job applicants, we’re noticing now that we’re at last getting the diversity we want when you’re coming up with a creative team. I don’t want to sit in a studio full of blokes, I want to be part of a diverse team.

“I don’t just want guys making games for guys. I want guys and girls making games for guys and girls. You have to reflect that in your workforce, and it’s starting to happen. I think that five to ten years from now, it’ll be pretty much 50-50.”

It’s a commendable approach from Carr that’s for sure. What’s your view on how the workforce may shift in the next ten years? Let us know below.

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49 Comments

  1. GrimRita

    Well if you make it a requirement that you only hire women, what do you expect? A friend of mine applied for a job with Lionhead. He had more experience, familiar like you wouldnt believe in the franchise they wanted to hire for but instead chose a to hire a female who didn’t come close to most of the things they were looking for as standard.

    So, if excuse me Lionhead chief, you are talking out of arse. Applicants should be hired on their ability to do the job not to turn your work place in to a Playboy Mansion!

    #1 2 years ago
  2. VibraniumSpork

    @1 +1

    I also fail to see what difference this’ll make to the consumer. I strongly suspect that even if every game dev had a 50/50 gender split workforce, most video games would still be about shooting/stabbing people in the face.

    #2 2 years ago
  3. GrimRita

    @2 Indeed. Hiring someone should be based on their ability to meet the job requirements, regardless of Sex/age/bad hair cuts etc.

    #3 2 years ago
  4. polygem

    i hope so. this biz is too testosterone driven.

    #4 2 years ago
  5. Gheritt White

    Yes please!

    #5 2 years ago
  6. Camfak

    The games will be worse in the future then.

    #6 2 years ago
  7. loci

    @1 Who is your “friend” (who had access to other applicants CV’s) and who was the female?

    #7 2 years ago
  8. DarkElfa

    Am I wrong that I read this news as…

    “We hope to hire more women in the games industry in the future as we can still pay them less than men for the same bone breaking amount of work.”

    According to the International Foundation for Made up Statistics, 90% of all business maneuvers made by the gaming industry are about cutting costs and stuffing more cash in the pockets of their already rich investors.

    #8 2 years ago
  9. schnide

    @6

    Here’s a fun game – why don’t you tell us why?

    @2

    Rubbish. Look at the kind of movies that women make compared to men, or the kind of books that they write. Are you seriously trying to say that the more violent tendencies attributed to men that bleed into games wouldn’t benefit from being countered by the inclusion of more (or indeed, any) female figureheads in the industry?

    #9 2 years ago
  10. viralshag

    @9, I think it would really depend on what position they were within the company/industry.

    What influence is a female programmer going to have in how a game turns out that would be different to a male programmer?

    #10 2 years ago
  11. Fin

    @7

    +1+1+1+1

    “familiar like you wouldnt believe in the franchise they wanted to hire”

    PROTIP: Playing a lot of games doesn’t automatically make you suitable for a role.
    Best programmer I know of in the games industry is female and hadn’t played a console since PS2 when she was hired.

    As an aside, given a male and female candidate with matching qualifications and skills, I’d hire the female. Less ego and other bullshit to deal with.

    #11 2 years ago
  12. Dirk

    What we’re looking at is women getting jobs just because they’re women, that’s the very definition of sexism, you don’t fight sexism by being sexist. It will apply to both genders, someone will turn up hoping to get their dream job and will be told that they’re not suitable due to their gender, that’s going to turn very ugly, very quickly. Discrimination is discrimination regardless of the thinking behind it.

    #12 2 years ago
  13. DarkElfa

    Nearly every comment here that is against this happening simply because they’re women seems to be driven by a “boobs belong in my games, not making them” kind of though process.

    #13 2 years ago
  14. DarkElfa

    @12, I understand what you’re trying to say Dirk, that what need to change is people’s conceptions of women in the industry.

    However, until that magical day arrives, if the Chronicles of Riddick taught us anything, its that in normal times, evil would be fought with good. But in times like these, well, it should be fought by another kind of evil.

    #14 2 years ago
  15. redwood

    I really hope (if this happens) that game development quits it’s obsession with young male fantasies, (guns and girls) and we get games with a wider appeal. i know alot of people who have grown out of gaming simply cause of the macho-factor.

    #15 2 years ago
  16. DarkElfa

    @15 There will always be a place for big boobs and big guns as with all things media, but I think we are already starting to see gaming try new things.

    #16 2 years ago
  17. PEYJ

    @11

    “As an aside, given a male and female candidate with matching qualifications and skills, I’d hire the female. Less ego and other bullshit to deal with.”

    If that’s not a prejudiced social construction…

    #17 2 years ago
  18. Gheritt White

    @14: Agreed! Positive gender discrimination in the videogames industry workforce isn’t just a good thing™, it’s vitally necessary.

    Dirk, unless you’re in dev, you really don’t know what you’re talking about.

    #18 2 years ago
  19. YoungZer0

    @8: http://youtu.be/EwogDPh-Sow

    That is all.

    @11: “Less ego and other bullshit to deal with.”

    A+ for misandry.

    Dunno how many women you had in your workplace, but I had the complete opposite experience. A lot of drama, scheming and backstabbing. I’d still hire a woman if she was more qualified and social then the male part.

    The Personality of a person is not determined by their sex.

    @12: Word. Someone gets it. It’s already happening by the way. People being hired or refused for because of their sex.

    #19 2 years ago
  20. yeoung

    Regardless of your genitals, getting a job in this industry is hard as balls. The last thing we need is more divisive dogma, expecially when it’s based on anything other than craftsmanship or artistry.

    Modern society is built from the ground up to prepare young men and women for jobs they themselves choose, in whatever field of interest they choose. Would it be nice to have more women in gaming? More midgets? More Honolulians? Irrelevant. It is a non-issue.

    #20 2 years ago
  21. Gheritt White

    @19&20: BALLS. The *only* people who would say it’s a non-issue are people who don’t actually work in the industry.

    We desperately need more women at all levels and in all disciplines across the industry – especially in design – and the sooner the better. The fact it’s so male dominated means we lose out on a valuable perspective – that of actually being female, rather than just approximating that insight or viewpoint.

    Also, you like Legacy of Kain or Uncharted? Well, you can thank Amy Hennig for that. Enjoyed Portal? That’s Kim Swift’s baby. Women have proven they can make GREAT games and I’d like to see more designed by them.

    PS: I know that games have to be credited to more than any single individual, but if you can attribute BioShock to Ken Levine or MGS to Hideo Kojima, then so can you do the same with Portal and Kim Swift etc.

    #21 2 years ago
  22. schnide

    Anyone with a viewpoint that even remotely resembles the idea that we don’t need more women in the games industry should seriously examine their relationships towards women.

    And I strongly suspect the answer that comes back will be that they don’t have any – which probably speaks for itself.

    #22 2 years ago
  23. YoungZer0

    @21: “We desperately need more women at all levels and in all disciplines across the industry – especially in design – and the sooner the better.”

    Sure that would be great. But hire them because they are qualified and not because they are women. Quotas are bullshit. I’ve seen it first hand.

    Is there a law in place that forbids women to work in those places? Have videogame developers made sure to exclude women from the studios? No?

    Then how is that the fault of the industry? They are not to blame if people do not apply or are not qualified enough. People are pushing for more women in the STEM field and although the majority college graduates are now women, they do not want to work in those fields. How is that their fault!?

    If these women decide not to apply for those jobs because they don’t want to, that’s their fucking decision.

    I love Amy Hennig, but she got the job because she’s a fantastic writer and not because she’s a woman. She stood out from the rest because she worked hard. As do other writers who happen to have a penis.

    Positive discrimination is bullshit. It lowers the standards for everyone.

    #23 2 years ago
  24. Gheritt White

    @23: You’d soon change your tune if you worked for even just one month at a studio, for reals.

    #24 2 years ago
  25. Phoenixblight

    @24

    I agree with YoungZero and I work in the studio. Its the simple fact we don’t get enough women applying and when we do they are not as qualified as their male counterparts. Its doesn’t matter what is between their legs. If they can’t pull their weight they aren’t getting hired. Gender equality works both ways.

    #25 2 years ago
  26. YoungZer0

    @24: You would too if you worked with under-qualified personnel that was hired because they had to fill in a quota.

    #26 2 years ago
  27. Gheritt White

    @25: Then we’ll have to agree to disagree. I for one would appreciate a far more gender-neutral workplace, especially when it comes to issues such as female character design or how we make certain modes more inclusive etc.

    #27 2 years ago
  28. YoungZer0

    @27: Do you work at an indie studio? For a publisher? Do you work in the creative department?

    Because most of the time it’s not the character-artist who decides to make the armor sexy, it’s their art-director who might’ve gotten the order from the games director who heard it from the publisher who heard it from his marketing team that said “Sex sells”. It’s a big chain of bullshit.

    I don’t think character-designers go out of their way to make the most sexist armor possible. As long as chains like this exist, female character artists won’t change that. See Mari Shimazaki who designed the characters in Bayonetta.

    #28 2 years ago
  29. noamlol2

    i smell bullshit

    #29 2 years ago
  30. Gheritt White

    @28: I work on AAA, if you must know, and am intimately aware of the flow from the brand team downwards, thankyouverymuch.

    #30 2 years ago
  31. DSB

    @30 Yo Gheritt. Hey Gheritt. Hey Gheritt.

    Gheritt, I want to get in on the Destiny beta Gheritt.

    #31 2 years ago
  32. Gheritt White

    @31: So do I…

    #32 2 years ago
  33. DSB

    … Okay so it’s not Bungie.

    https://www.youtube.com/watch?v=UJSSmjMN1nE

    #33 2 years ago
  34. yeoung

    @Gherrit:

    While I understand and share your appreciation for female designers, and could in fact name a few outstanding ones myself, it does not detract from the focus point of my message.

    [Currently working on my first indie project with a diverse (if small) team, genderwise (3/2 M/F). Great fun, btw.]

    Any craft could benefit from as you call it “a fresh perspective”, it is no different for carpenters or painters. That said, interest or realistic pursuit of these careers originate on a cultural level.

    Certain fields are dominated by certain genders largely due to cultural and sociologically stimulated interests. Favouring one gender over the other in any capacity on a corporate level is rendered axiomatically illogical by the motivation therefor being to introduce fresh perspectives.

    The supposition that a fresh perspective is gender dependent/specific is something I find hard to agree with as well. You of all people should know of the fierce competition around positions with AAA devs, as I myself am certainly familiar with it. For every woman that does not make that cut, 20 men also don’t make it. It’s a good thing the AAA scene in itself doesn’t constitute the gaming industry, wouldn’t you say?

    In short: Yes, I’d welcome an influx in female designers, artists, etc. Would I want this to be “regulated” in some way in order to create an illusion of gender-balance? No.

    #34 2 years ago
  35. DarkElfa

    @25, exactly what studio do you work in? We’ve been hearing about how you’re some magical studio insider for years.

    Either cough up some proof or shut up about it.

    #35 2 years ago
  36. Phoenixblight

    @35

    I don’t have to cough up shit. You either believe me or you don’t. The result is the same. Dealwithit.

    #36 2 years ago
  37. Fin

    Gheritt is right.

    I too work(ed) for AAA console dev. We need more women in the industry.

    Anyone who says otherwise plainly hasn’t worked in the fucking industry.

    #37 2 years ago
  38. Gheritt White

    @36: Damn straight, you’ve nothing to prove here.

    @37: Agreed 100%.

    #38 2 years ago
  39. yeoung

    @Fin/Gheritt:

    Honestly that’s more of a cop-out than a legitimate argument or base of your assertion, but ok, guess we’ll go with the agree to disagree thing then.

    #39 2 years ago
  40. Fin

    @39

    Let me explain this to you very simply, see if you understand:

    We all work in the industry.
    We all say the industry needs more women.

    What’s the problem with that? How can you disagree with a better gender balance being a good thing?

    Thing is, people harp on and on about how games are stagnating. About how every game looks the same. About how all we get is modern military shooters (which is not the case, it’s just what has the most marketing). Maybe if there’s a better gender balance, different games will be made.
    What’s so offensive to people about wanting more women in the industry, regardless of reason.

    #40 2 years ago
  41. Phoenixblight

    @40

    THat doesn’t mean just grabbing the first woman that applies for a job when her skills don’t match. THat is just filling a quota. Yes we need more women in the industry but that doesn’t mean they should take a position because of her chromosomes especially if she can’t pull her weight.

    #41 2 years ago
  42. Gheritt White

    @41: Oh Jesus, nobody’s saying that. Where did anybody say that? But, like the guy from Lionhead said, I don’t just want to work with guys making games for guys. I want work with guys and girls making games for guys and girls. At the moment, part of the reason the videogames industry is so male-dominated because it presents itself as being male-dominated – anything we can do to make the work more appealing on a gender-neutral basis would be fantastic.

    PS: I know FAR more guys who don’t pull their weight than girls… but that’s only because there are FAR more guys in the industry!

    #42 2 years ago
  43. Phoenixblight

    @42

    I am with you there 100%. I am a huge fan of Kim Swift and Amy Hennig. Their games have been the most interesting to me than dudeBro game #123098408.

    #43 2 years ago
  44. Gheritt White

    Well, precisely :)

    #44 2 years ago
  45. yeoung

    The point of contention is the practicality of the matter, not the intention. Skewing in-take procedures to favour female designers over male ones in an effort to broaden traditional gaming paradigm, seems to defeat its purpose.

    I’m merely questioning your logic of placing the responsibility of cultivating more female game designers in the hands of development studios. That is what I infer to be your solution to having a more gender neutral workplace. I appreciate the sentiment, but not the approach.

    Working in the games industry does not immediately grant one insight into proper business management.

    #45 2 years ago
  46. Fin

    Y’know where the first mention of quotas was? The fucking comments section.

    The article didn’t mention quotas, none of us mentioned quotas.

    @45

    I still don’t understand what you’re trying to say.

    “I’m merely questioning your logic of placing the responsibility of cultivating more female game designers in the hands of development studios.”

    What’s the problem with doing so? How else are they going to be cultivated?

    #46 2 years ago
  47. Gheritt White

    @45: Not working in the games industry means you don’t know what the fuck it is you’re actually talking about..

    #47 2 years ago
  48. Pitts

    Where is it mentioned in the article that there is some quota system?

    Like Affirmative Action, that would surely be shit. But since I don’t see that… all I see is a bunch of people inventing a reason to be offended.

    #48 2 years ago
  49. Phoenixblight

    @48

    Some commenters had mentioned and that is why I brought it up. I am not offended by this. I am just saying you can’t get a woman just because the industry needs women.

    #49 2 years ago

Comments are now closed on this article.

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    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]

  • Star Wars Battlefront gameplay reveal to be streamed live, new Instagram tease

    The Star Wars Battlefront gameplay reveal will be live-streamed during a panel hosted by EA as part of the Star Wars Celebration festivities this Friday. This is according to an announcement from Verizon and Disney courtesy of MP1ST. The main stream for the event kicks off at 10am PDT/1pm EDT on Thursday, April 16. It […]

  • GameStop to launch retro game and console trade-in experiment

    GameStop wants to get into the retro game and console business, providing it’s a worthwhile endeavor. To test the possibility, it will soon allow customers in Birmingham, Alabama and New York City to trade-in classic consoles and games in-store. Speaking with IGN, a spokesperson for the company said the initiative will kick off on April […]

  • Battlefield Hardline’s first patch addresses five priority issues requested by the community

    Battlefield Hardline’s first patch is in the works, and today, Visceral Games has added Punkbuster and Nvidia DirectX driver fixes to the list of issues to be addressed. Miscellaneous fixes for “the most frequent crashes” will be included in the patch, as well as the following “top five priority” issues voiced by the community. Punkbuster […]

  • GTA 5 user videos: Franklin’s exploits, a traffic jam tickle our funny bone

    Since GTA 5 was released on PC this week, the amount of videos being created with the new editing tools are releasing at a quick rate. Below, are three in particular I found amusing. The first one is from James McVinnie, originally posted on Reddit, showing what occurs after he happens upon vehicles in a […]

  • Invisible Inc. is coming to PS4 and has left Steam Early Access

    Invisible Inc., from Don’t Starve developers Klei Entertainment, has been announced for PlayStation 4 and the game has also a release date on PC. The game has now left Steam Early Access and will arrive on PC May 12. Per a post from studio founder Jamie Cheng on the PS Blog, the game will contain […]

  • Call of Duty: Advanced Warfare Ascendance DLC dated for PC and PlayStation

    The Ascendance DLC pack for Call of Duty: Advanced Warfare now has a release date for PC, PlayStation 3 and PS4. It contains four new maps, the OHM 2-in-1 directed energy light machine gun, the OHM Werewolf custom variant, and the new Exo Grapple ability and playlist. The Infection episode of the exo Zombies saga […]

  • Killing Floor 2 PC specs and Digital Deluxe Edition contents announced by Tripwire

    A Digital Deluxe Edition for Killing Floor 2 along with PC specs for the title have been announced, along with the new of a Steam Early Access launch later this month. According to Tripwire Interactive, the Digital Deluxe Edition will run you $39.99/£26.99/€36.99 starting on April 21 on Steam. This edition contains the following additions […]

  • Content in Wolfenstein: The Old Blood tips its hat to Return to Castle Wolfenstein

    Wolfenstein: The Old Blood, the standalone prequel to last year’s Wolfenstein: The New Order, will contain a few nods to the franchise classic Return to Castle Wolfenstein, according to the developers. According to developer MachineGames, the setting works “well with the pulp B-movie thing we’re going for,” and created a prequel instead of DLC for […]

  • Bloodborne is the latest to receive the Honest Game Trailers treatment

    Smosh Games has released another entry in its Honest Game Trailers series, and this time, it’s poking Bloodborne. According to the trailer, the game is “more disturbing” than the scene in South Park: The Stick of Truth where you are “crushed by your own Dad’s balls.” It also has more “stupid top hats than a […]