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Dragon Age: Inquisition learns the lessons of its past

Monday, 2 September 2013 13:53 GMT By Stace Harman

BioWare is drawing on lessons learned from Dragon Age: Origins and the much-maligned-but-actually-quite-good Dragon Age 2 to create Dragon Age: Inquisition, Stace Harman takes a look at this huge RPG to find out more.

Dragon Age: Inquisition

Dragon Age: Inquisition has been on show at PAX Prime over the weekend, check out some early game play footage through here.

The multiple playable races make a return from Dragon Age: Origins and this time you’ll be able to play as the imposing Qunari, too.

BioWare is tapping into the power of The Cloud with Dragon Age Keep, a customisable experience that enables you to tinker with historical world states and then import those choices into Dragon Age: Inquisition.

Dragon Age: Inquisition has dragons in it!

Dragon Age: Inquisition, the numberless second sequel to 2009’s Dragon Age: Origins, certainly has its work cut out. Not only is it the biggest game that BioWare Edmonton has ever made, but it will also be launching with the weight of next-gen expectations upon its armoured shoulders and must somehow satisfy fans of its two predecessors, which themselves felt like they were each intended to captivate different audiences.

A first look suggests it’s hitting a number of the important milestones on its way to its intended goals. Firstly, BioWare is packing its huge world full of things to do but allowing you to stumble across them naturally, rather than have convenient goals that funnel you though its hand-crafted locations. This has the effect of presenting what a more open world than Origins while offering a much wider variety of locations than Dragon Age 2.

During a 30-minute gameplay section unveiled at a preview event in London we were shown a town under siege and an assault on a keep. In both cases the surrounding area is packed full of potential diversions. From the traditional sight of the gaping maw of a subterranean cave system to a number of optional quest-giving conversations with NPCs, there’s much more to do than simply fulfil the critical path objective that has brought your party to this area of the world.

“One of the things we’re doing differently in Dragon Age Inquisition is giving the player more options in how and when they interact with characters and content,” explains BioWare’s Jonathan Perry. “There’s much more ambient stuff that’s going on in the world around you so there’s less of the player crossing an invisible trigger and us taking away control in order to direct them towards something specific.”

There’s also a greater freedom in how you approach a particular goal and with that comes a wider array of consequences of your actions. As a leading member of the titular Inquisition your primary objective is to establish the nature and cause of a number of Fade Rifts that have been cropping up all over Ferelden and the wider expanse of Thedas.

This focus on the bigger picture can sometimes clash with local interests, so when charged with investigating a Fade Rift in Crestwood you can choose either to aid the villagers directly to repel the advance of the Red Templars or instead pull back to the Inquisition’s local keep to shore-up defences.

The intention is to promote a feeling of having to choose the lesser of two evils and to have your role as Inquisitor defined by your actions, rather than by a series of binary dialogue choices. In this case, aiding the villagers is the more humane option but it also carries with it weight of the knowledge that you’re weakening the Inquisition’s position by giving up an established stronghold. Conversely, to choose to protect the keep is to abandon the villagers to a grisly end and either way you run the risk of upsetting one of your three companions, who aren’t shy about voicing their displeasure.

“I certainly want to stay away from kind of lace-underwear-Victoria-Secret-lingerie that was in Origins because that was a little out of place – I’d hate to imagine what underwear would really be like after questing all day.”

A number of new characters line up alongside returning cast members like dwarf Varric Tethras and human warrior Cassandra Pentaghast, and with those familiar faces comes the humorous interactions between party members in the form of incidental conversations and in-fighting. Of course, being a BioWare game there’s also the potential for love or lust to blossom and because he’s personally responsible for the direction and tone of the in-game cinematics, Perry is adamant that the team is mindful of the lessons of BioWare’s previous experiments in this area.

“The direction I’d like to take the relationship scenes in is like they were in Mass Effect, where you might have a character that’s nude but they silhouetted or in shadow, so it’s tastefully sensual and not graphic.

“I certainly want to stay away from kind of lace-underwear-Victoria-Secret-lingerie that was in Origins because that was a little out of place – I’d hate to imagine what underwear would really be like after questing all day.”

The improved graphical fidelity of next-gen machines and the Frostbite 3 engine will allow Perry and team to do more than render semi-convincing love scenes. You’ll also see your adventure reflected by the appearance of your character, with armour scuffing and becoming caked in mud and blood (although Perry is keen to steer clear of the comedic levels of splatter seen in Origins). For there to be blood splatter there has to be combat and it’s here that Inquisition is truly a product of its forebears.

While the default camera is an over the shoulder third person view, during combat there’s the option to switch to the tactical view first seen in Origins. In tactical view the action is paused, allowing you to pan around the battlefield and switch between the members of your party to issue commands, before unpausing and either continuing in tactical mode or switching back to the Mass Effect-style shoulder cam.

Perry guides us through a keep-assault section, showing how abilities of warrior, mage and rogue can be combined for some interclass combos and it looks familiar enough to satisfy franchise fans while offering greater flexibility than its predecessors. Upon liberating the keep there’s the option to install Inquisition troops and customise it with a specialty, such as espionage and politicking or military might, which will open-up more quest options later on.

A more comprehensive, hands-on exploration of Dragon Age: Inquisition will be necessary before any conclusions can be drawn about how it plays. However, this first look at some pre-alpha game play suggests BioWare has taken to heart the feedback it’s received to its previous Dragon Age titles and intends to deliver a game that captures the best of its output when it launches late next year.

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13 Comments

  1. CyberMarco

    Don’t know if these were already posted but here you go:

    http://www.youtube.com/watch?v=-aK0z8xeAus&feature=youtu.be

    http://www.youtube.com/watch?v=1WeZbGRglWs

    #1 2 years ago
  2. TheWulf

    There’s that feeling again of cautious optimism and impending dread. What an odd sensation it is.

    Still nothing about how much of a one-dimensional, save the world power fantasy it is, which is disappointing. I admit, back when I was very young, this might have sounded cool. So maybe they’re just targeting an incredibly young audience, but now I’m just very tired of one-dimensional villains.

    I think books and comic books have ruined me. Terry Pratchett in particular is absolutely exceptional about never, ever writing a one-dimensional villain. Every character can be sympathised with, and they are who they are for very good reasons. I like good writing. I don’t understand why that’s wrong.

    With BioWare though… even with Mass Effect and the Reapers, the Reapers were completely one-dimensional Space Invaders up until the end of 3. You couldn’t understand them, there were no sympathetic elements, they were just this Cthulhu-like space evil. Which is fine, if you’ve had any semblance of intellectual intrigue and/or imagination surgically removed, but I find that part of being the age I am now, rather than being my younger self, is appreciating depth.

    And BioWare has given me none of that depth in regards to their overarching plot and villains. Yeah, I could appreciate being The One True Hero when I was so much younger, I could have appreciated being Neo of The Matrix, which is basically what every fantasy hero is. Yeah, fine. But these days I want there to actually be some kind of intrigue and indecision.

    I guess the problem is is that the more one-dimensional a developer makes something, the more curious about them I become, and the more I want to learn about them. I’m a very curious creature, as I believe any intelligent being is, and as such if you tell me next to nothing about something then I’m more inclined to want to learn about it, rather than to kill it. Wouldn’t that be right?

    As such, I was more intrigued by the Reapers and the Collectors than I was murderous. I wanted to understand their intent and motivations, and what drove them to do the things they did. I suppose that I was a smaller voice amongst the many, as many gamers seem like they may prefer a more one-dimensional foe??

    I don’t know.

    It might have carried over from the 8-bit era, where every foe was understandably evil because there was no good writing back there. There was only awful writing and equally awful translations. The games were fun to play, so there was that, but there was no story as such.

    I’m not sure how to feel that Saints Row IV gave me a more layered and three-dimensional villain as a joke than most games have given me with a more serious, po-faced intent. I just don’t know how to feel about that. I was elated, of course, and I adore Zinyak. Zinyak is an absolutely magnificent bastard, which made Saints Row IV all the more enjoyable. Still, what state of affairs have we found ourselves in where a joke villain is more fleshed out than anything else?

    If you look at the Reapers or the Darkspawn, they’re completely one-dimensional, they’re totally flat. It’s like, I don’t know…

    BAD_GUYS : EVERYONE RECOGNISES THEM AS BAD_GUYS : CONSTANTLY REINFORCE THE NOTION THAT BAD_GUYS ARE BAD_GUYS BY TELLING THE PLAYER THAT THEY ARE BAD_GUYS : AMOUNT OF WRITING DONE ABOUT THE BAD_GUYS = 0

    Tell me that doesn’t sum up the Reapers and the Darkspawn.

    And that’s my problem.

    Give me something, BioWare.

    I’m cautiously optimistic, here, at least.

    #2 2 years ago
  3. Kabby

    “the much-maligned-but-actually-quite-good Dragon Age 2″

    Put the crack pipe down.

    #3 2 years ago
  4. Dave Cook

    @3 I liked it, but that’s the Streets of Rage fan in me talking. Wading into packs of identical enemies and hammering attacks is my idea of fun.

    Yet I can’t stand Dynasty Warriors.

    I’m a complex being…

    #4 2 years ago
  5. Froseidon

    @3 – Dragon Age 2 was good, but its not Dragon Age: Origins. It felt enough to be called a Dragon Age game in my opinion. Story was brilliant, the area it was set in was good (although unfortunately re-used a lot) and I’d say the companions were just as good as Origin’s companions. Granted, there was no Morrigan or Alistair, but I found the companions in DA2 well written, especially Fenris and Varric.

    Combat was a bit more hack and slashy but that didn’t bother me personally too much as I never put much thought into tactics on DA:O, probably due to the lack of tactical view (on consoles). That said, it means I am curious to see how tactical view feels on DA:I.

    On the article: I’m really excited for DA:I. It seems to be taking the best of both games and bringing it into one.

    #5 2 years ago
  6. DeyDoDoughDontDeyDough

    I’m with Kabby. If you think DA2 was a good videogame, you shouldn’t be writing about them. Everything is contrast, and in DA2′s case it has to be compared with Origins. It’s not 10% of what that game was.

    #6 2 years ago
  7. Bomba Luigi

    I really just don’t trust the Name Bioware anymore, and I for sure don’t trust EA, so I don’t expect anything here.

    The Game has to prove itself when its out, and People buy it and play it. People I know and trust, and when they tell me that DA3 is really Great I go and give it a shot.

    #7 2 years ago
  8. DSB

    @7 That’s where I’m at. I just feel patronized by their games, pretty much since Dragon Age Origins.

    And then even Origins had these ridiculous one dimensional characters like Morrigan or Alistair (or your neccessarily dopey looking mute self) but at least the gameplay was worthwhile.

    Mass Effect 2 was a parody of the first game, and I just haven’t bothered with anything of theirs since. It’s just gotten incredibly asinine.

    #8 2 years ago
  9. Darksider123

    They’ve fucked up too many games for me to trust them ever again. At best, I’ll wait and see how it’s received, and maybe buy it at 70% discount.

    … and something about EA being dickwads ;)

    #9 2 years ago
  10. Froseidon

    @6 – So because I liked a Dragon Age 2, I’m not allowed to talk about it because of your say-so. I know that was aimed at the article, but wow, tunnel vision much? If everyone who liked it couldn’t talk about it, only the negative things would be left.

    The first part of your comment has arsehole wrote all over it.

    #10 2 years ago
  11. FragileSurface

    @2 You weren’t intrigued by the reapers at all? I found myself wanting to know more about these mysterious beings than ANY of the characters throughout the trilogy. I hope more is revealed about them in future Mass Effect games.

    #11 2 years ago
  12. ayman03

    I too liked DA2
    It introduced a much smaller story than Origins but I took it as a build up to DA3

    now all i need is that Bioware release complete HD video from the 30min demo as it will help them build hype for their game since it looks so darn good

    @11 Leviathan DLC explained their origin completely although in a poor way with no relation to the ending

    #12 2 years ago
  13. Vice

    “Actually quite good”? Wtf you smoking…

    #13 2 years ago

Comments are now closed on this article.

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    Valve and Zen Studios have announced a Portal-themed pinball table is coming to Zen Pinball. The table will be made available on all pinball platforms, including Zen Pinball 2 and Pinball FX2, from May 25. Called the “Aperture Science Heuristic Portal Pinball Device”, it contains the characters Chell, Wheatley and of course GLaDOS. Portal Pinball […]

  • Star Wars characters coming with release of Disney Infinity 3.0: Play Without Limits

    Star Wars characters are coming to Disney Infinity 3.0: Play Without Limits. Disney says it will contain “many favorite characters and include more gameplay content and variety than ever before.” There will be three Star Wars Play sets: Twilight of the Republic set in the Episodes 1-3 timeline, Rise Against the Empire set during the […]

  • Hearthstone has been played by 30 million people

    Blizzard’s strategy game Hearthstone has 30 million players, the developer announced on Twitter. The figure doesn’t breakdown players numbers by platform, but Activision will release its recent financial report tomorrow, so maybe more information will be forthcoming. Hearthstone was releases on PC March 14, 2014 followed by Mac, phones, and tablets. Blackrock Mountain, the latest […]

  • Tomorrow’s Destiny livestream focuses on Prison of Elders – here’s a teaser

    Another Destiny: House of Wolves livestream takes place tomorrow, and it will focus on Prison of the Elders. The Prison of Elders is a prison facility in The Reef which is watched over by Variks and is part of the new Arena game mode which is limited to three players. The livestream will be hosted […]

  • Tony Hawk Pro Skater 5 has been announced for current and last-gen

    Tony Hawk Pro Skater 5 has been announced by Activision, which isn’t shocking in the slightest. Correction: My stupid brain has EA on it due to the financials release later today. The game is being published by Activision. Not EA and I previously stated. I apologize, and have reprimanded myself in a most sever manner. […]

  • Metal Gear Solid 5: The Phantom Pain Collector’s Edition is sold out in the UK

    Hopefully, you pre-ordered the Metal Gear Solid 5: The Phantom Pain Collector’s Edition in the UK already. If not, you are likely out of luck. According to GAME, the pack which contains the Half Scale Replica of Snake’s Bionic Arm has sold out in the UK. The retailer confirmed the news to Videogamer this morning. […]

  • Far Cry 4 Complete Edition coming June 19 for PC, PS4 to the UK

    A Far Cry 4 Complete Edition has been announced and it includes the full game as well as the Season Pass. This is the sku which popped up on Amazon Germany earlier in the week. The Season Pass provides access to five separate pieces of DLC. Here’s a refresher on the DLC content: The Syringe: […]

  • The Witcher 3: live Q&A stream with CDP, new monster dev diary inside

    The Witcher 3: Wild Hunt is out in just two weeks, and if you want to know more about Geralt’s latest adventure, CD Projekt is hosting a live Q&A now on Twitch. There’s also a new developer diary below which focuses on monster in the game. The Witcher 3 is out on May 19. Huzzah! […]

  • Forza Horizon 2′s Alpinestars Car Pack has five cars and is ready for download

    The Alpinestars Car Pack for Forza Horizon 2 is out now on Xbox One and its the only way you will ever be able to afford a 1992 Bugatti EB110 Super Sport. Unless, of course, you win the lottery or are left in some rich person’s will. In that case, I’ll take the ’53 Corvette, […]

  • Shadow of Mordor – Game of the Year Edition is now available in North America

    Middle-earth: Shadow of Mordor – Game of the Year Edition has been released in North America. It will be made available in the Europe on May 7 and in the UK May 8 for £49.99 on consoles and £34.99 on PC. As previously announced, this edition contains all previously released DLC content as well as […]

  • Two GAME exclusive versions of Halo 5: Guardians now available for pre-order

    GAME has announced two exclusive versions of Halo 5: Guardians, and both are now available for pre-order exclusively through one of the retail chain’s 318 stores or online. The £79.99 Limited Edition Halo 5: Guardians, which delivers new digital content wrapped in a steel book. There’s also the £199.99 Halo 5: Guardians Limited Collector’s Edition […]

  • Deals with Gold: Far Cry 4, Assassin’s Creed Unity, Bioshock Infinite, more

    Microsoft has announced its latest Deals with Gold discounts for Xbox Live Gold members. Franchises on sale include Far Cry, Call of Duty, along with individual titles Assassin’s Creed Unity and Bioshock Infinite. The full list is below. Bioshock Infinite discounts are available for both Xbox Live Gold and Silver members. Xbox One Far Cry […]

  • Wolfenstein: The Old Blood has released, watch the launch trailer here

    Wolfenstein: The Old Blood has launched on PC, PlayStation 4 and Xbox One. You can watch the launch trailer for it below. Boxed copies in Europe arrive from May 15, and in Australia/New Zealand on May 14. You can grab digital copies from the following online services: Steam, PlayStation Network, Xbox Store.

  • GOG’s online service GOG Galaxy is now in open beta

    GOG Galaxy, the DRM-free online gaming platform from the folks at GOG, has left Alpha and is now in open beta for all to try. As previously announced, the online service, similar to Steam, is option. Players do not need to play online as all games are stored by the service and can be played […]

  • DayZ-inspired Goat Simulator DLC GoatZ is out this week on Steam

    Goat Simulator players can download DayZ-inspired DLC this week called GoatZ. According to Coffee Stain Studios, GoatZ is “the only survival game on Steam that isn’t in Early Access.” Jokingly of course. The DLC features: Mandatory crafting system because everyone else is doing it. Zombies that bug out. There’s a pun here about actual living […]

  • No, Far Cry 4 is not currently free on PSN

    You may have seen a few Tweets from people saying that the PS4 version of Far Cry 4 is available to download from PSN for free. This is not true. A few readers have tipped us off to what looked like a glitch on PSN that allowed players to download the full version of Far […]

  • Metal Gear Solid: The 1984 Collection confirmed to be a clothing line

    Konami is teasing a Metal Gear Solid thing called “The 1984 Collection.” The Metal Gear Solid Facebook page posted this image about an hour ago: The caption reads, “Step back into the 80′s with our new MGS collection coming very soon! Stay tuned!” This is supposedly in reference to the clothing line that was announced […]

  • Portal, The Simpsons, Jurassic World & Scooby Doo packs listed for Lego Dimensions

    Lego Dimensions is likely getting a few unannounced content packs. One of which is themed around Valve’s Portal. A set of unannounced content packs for the upcoming Lego Dimensions have been revealed by US retailer Walmart. The listings include packs for The Simpsons, Scooby Doo and Jurassic World, and most interestingly, Portal. The listings have […]

  • This is the most authentic recreation of GTA 2 in real life ever

    Affordable drones have many uses. Most of them are not nearly as exciting as recreating GTA 2 in real life. I am surprised it took us this long, but someone has finally captured footage using a drone that resembles the protagonist’s experience in the classic GTA 2. These aren’t just shots of cars from a […]

  • PlayStation 4 sales reach 2m in the UK

    Sony has sold 2 million PlayStation 4 consoles in the UK, faster than it did with the PlayStation 2 – the company’s best-selling machine in the country. MCVUK is reporting that as of last weekend, 2 million PlayStation 4s have been sold in the UK. The data is based on GfK Chart-Track estimates. This makes […]

  • H1Z1 gets female characters, skin colour options planned

    In an effort to improve diversity in the game, H1Z1 developer has added female characters. Female survivors can now be found throughout the world of H1Z1. Developer Daybreak added the new feature in a patch released last Friday. You will be able to choose a female avatar in the main game and in Battle Royale. […]

  • Possible teaser site for Castlevania creator Koji “IGA” Igarashi’s new game opens

    Either Castlevania creator Koji “IGA” Igarashi is working on a soon-to-be-launched Kickstarter for his new game, or someone is pulling an elaborate prank. At PAX Prime last year, during Keiji Inafune’s Mighty No. 9 panel, a flyer was handed out to attendees that showed what appeared to be a 2D game of some sort with […]

  • Destiny weekly reset for May 5: Heroic and Nightfall strikes detailed

    Tuesday is here and Destiny’s weekly reset is also here. Bungie announced that your weekly Destiny grind has now begun. The Nightfall and Heroic strikes are now live too. This week’s strike is Winter’s Run. Rainbow burn is back for the Nightfall, which means you do more damage with all elemental weapons, but also receive […]

  • PC version of Project Cars delayed in Australia due to severe weather

    Recent weather conditions in Sydney, Australia are responsible for a slight delay of the PC version of Project Cars in the country. Sydney recently suffered from storms that caused flooding in some areas. One of those is the place where publisher Namco Bandai was storing PC copies of Project Cars. The stock was “severely damaged,” […]

  • Twitch’s new process makes it easier for streamers to appeal flagged content

    Twitch has updated its appeals process concerning videos that have been flagged by the audio ID system. Towards the end of last year, Twitch introduced a new audio recognition system that scans archived streams and automatically mutes the audio whenever copyright music is identified. The system has been in-use ever since and Twitch has today […]

  • The Witcher 3: Wild Hunt has a day one patch, but it’s not a major one

    The Witcher 3: Wild Hunt will indeed have a day one patch, to make the first-time experience as smooth as possible. Like many modern games, The Witcher 3: Wild Hunt will have its day one patch. According to the developer however, it wasn’t born out of necessity. Miles Tost, level designer at developer CD Projekt […]

  • CoD: Advanced Warfare owners get free pistol today

    Advanced Warfare developer Sledgehammer Games is adding a new pistol to the game, free to all players. The M1 Irons is a new pistol that comes to Advanced Warfare starting today. The weapon is offered as a thank you gift from the developer. Sledgehammer says the Irons is good at range and packs a punch. […]

  • Fall down the Skullgirls Big Band music video rabbit hole with me

    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]