Forza 5: new screens show Laguna Seca, Spa Francorchamps tracks

Tuesday, 20th August 2013 13:24 GMT By Dave Owen

Forza 5 has been playable today at Gamescom, and new screens and details have emerged as a result. We’ve now caught a glimpse of classic tracks Laguna Seca and Spa Francorchamps, and developer Turn 10 has talked about the game’s “truly cutting edge scientific understanding of tire physics, suspension geometry, and aerodynamics”.

Both of the new tracks have been laser-scanned and, although Laguna Seca has appeared before, it’s been optimised for Xbox One.

Turn 10 has also been working with tyre manufacturer Calspan to make the handling on every car as realistic as possible. “Developing and improving the driving physics has, in many ways, become the central pursuit for the Forza Motorsport series,” said creative director Dan Greenawalt. “We are always chasing that perfect simulation where we can accurately recreate the infinite variables of driving in the digital world. At the same time, that pursuit is always tempered by the limits of what we know about the science of vehicle dynamics and the properties of high performance materials.

“For Forza Motorsport 5, we have an incredibly powerful console at our disposal in the Xbox One. To make the most of that power, we had to collect data on tire variables that have never been isolated – to refactor our understanding of tire technology through the lens of a much more powerful console; one that could handle the increasingly complex formulae of heat, slip and weight transfer that our increased understanding demands.

“Thanks to the power of the Xbox One and our Calspan partnership, we are implementing truly cutting edge
scientific understanding of tire physics, suspension geometry, and aerodynamics – we’re not implementing the recommendations of last year’s text books, we’re running the tests that will write the vehicle dynamics text books of the next several years.”

That all sounds about meticulous and detailed as you’d expect from a Forza game. Have a look at the screenshots below. They’re bloody gorgeous, if you like that kind of thing.

Forza 5 is an Xbox One launch exclusive.

Thanks, OXM.



  1. DeyDoDoughDontDeyDough

    Makes Project Cars look like it was made on an Etch-a-sketch.

    #1 1 year ago
  2. SlayerGT

    Still get a bad feeling about this.

    #2 1 year ago
  3. monkeygourmet

    Oh lordy, that looks awesome. Dat Merc! :D

    #3 1 year ago
  4. monkeygourmet


    A bad feeling that GT will slip even further behind it’s rival you mean? ;)

    #4 1 year ago
  5. SlayerGT

    @4 Not exactly no.

    #5 1 year ago
  6. MrWaffles

    95% of me want to ditch the drm-ridden Xbox One for a PS4, the other 5% is my Forza love, the game is simply better than gran turismo, and the guys at Poliphony are like turtles when it comes to development…

    I’m not in for the pretty graphics, just in for the great handling of the vehicles.


    #6 1 year ago
  7. Hcw87

    Were you born yesterday? There is no more DRM in the Xbox One than there is in the PS4.

    #7 1 year ago
  8. fihar

    Spa’s a great addition.
    It’d be interesting to see how they managed to utilize new hardware this time around since FM2 sucked and was pretty much an upscaled FM1.

    #8 1 year ago
  9. DrDamn

    That’s what I think we could see with Forza V. Uprezzed and very pretty Forza IV. The handling of Forza is the best out there on consoles with a pad, but the variety in the gameplay hasn’t changed much at all in the core series. I want more different things to do.

    #9 1 year ago
  10. monkeygourmet

    I like forests…

    Give me any track where you have to drive through a forest and i’ll be happy…

    And Alpine mountains…

    #10 1 year ago
  11. super3001

    upressed forza 4? gtfo fanboy or read developer notes on new engine new tyre data

    go to play shitty 30fps with lags driveclub lol

    #11 1 year ago
  12. FuntimeBen

    My PS4 fanboyism aside – I can honestly say, touché Microsoft! This looks pretty damn solid. When I pick up my Xbox One either next year or the next I will totes play this.


    #12 1 year ago
  13. SlayerGT

    @Doc I get the feeling this isn’t going to be as good as 4 or even 3. If it was i think more media would be talking about it. Or Turn 10 would be saying more. The physics will be in there, but I’m foreseeing a small track count and MAYBE 200 cars..with dlc for sure. I think it’s been rushed. At least that’s the feeling i get. I hope I’m wrong, for you folks anyway.

    #13 1 year ago
  14. MCTJim

    I am not a racing fan at all, but I may have to pick this up. This game looks quite polished and its seems like a wonderful showcase piece to show off the X1. Well done :D

    #14 1 year ago
  15. fihar

    That’s what you get from a 2-year release cycle. Baby steps are all they could manage.

    You might want to be more specific about what you want though. I personally don’t know what they can do to improve the series other than adding more disciplines.

    #15 1 year ago
  16. DrDamn

    How do new engine and new tyre data add more variety to the gameplay pray tell? They would improve what I already pointed out was the best handle model, but if I’m still doing the same stuff you do in Forza 3, Forza 4 what is the real difference? They’ve already got handling nicely nailed as far as I’m concerned.

    #16 1 year ago
  17. DrDamn

    Actually they are adding open wheel racing aren’t they and they did add rally in Forza 4? Look at GT5. Mess though it was, particularly at launch, you had rally, go-karts, open wheel racing, licence tests, drifting, b-spec, seasonal events. I was never sat there staring at a big list of all too similar events to do next.

    #17 1 year ago
  18. TrickyAudio

    Looks very good indeed.

    Hate forza though, do prefer GT. BUT I truly miss Project Gotham. That was a brilliant franchise, and FUN!

    #18 1 year ago
  19. fihar

    Adding a couple of F1 classics and the current IndyCar is a start. I know they have Rally in Horizon but I’m not sure about FM4.
    Something from the junior formulae would be great. A base GP2/F3/FR3.5 car would be nice and should be cheaper to license.

    They do have Touges though which is great. Night race and weather effects would be welcomed as well.

    #19 1 year ago
  20. reask

    Is it just me I wonder.
    I put in forza 4 a couple of nights back having not played it in quite a while.
    I am not big in to car games.
    I had it on the difficulty just below the manual gears one.
    I was winning most races.
    Put it on again last night and the same.

    I played pgr4 a good long time ago and remember it been much more challenging.

    I even won a race last night taken no damage.
    I felt once you got in front it was plain sailing for the most part.

    Anyone else feel the same?

    #20 1 year ago
  21. super3001


    you dont even know what is in forza but you try to compare to gt. how can compare if you dont even know?

    gt physics is bad. 2 modes 10 modes 20 modes all still bad handling.

    #21 1 year ago
  22. Keivz

    Surround sound, 55″ TV, w/ wireless controller in hand, sitting back watching next gen visuals whizzing by at 108060 in a game by the same folks who did FM 4? This looks Call me a graphics whore, but this looks like a must have for the car porn alone.

    #22 1 year ago

Comments are now closed on this article.