Players “have something to lose”: PvP is The Division’s hook, says Massive

Saturday, 17th August 2013 19:15 GMT By Phil Owen

While not detailing exactly what this means — although it’s pretty easy to guess — Ubisoft Massive’s Ryan Bernard told OXMUK that what differentiates The Division from other MMOs is its player-versus-player action.

“You know, everyone’s like, hitting these [big open-world] buttons with the different games that are coming out now,” Bernard said. “And, so, you’ve got to have a hook for your game, and how we’re handling PvP is ours.

“We want player versus player to be meaningful, and the way player versus player gets meaningful is you need to have something to lose – it’s not just a scorecard in a multiplayer map.”

Since we’re all probably familiar with Day Z by now we know that means player death is accompanied by gear loss, though OXM says there is a way of recovering said gear.



  1. Aullah

    Personal Computer.

    #1 1 year ago
  2. xxJPRACERxx

    Can’t wait for this game, it looks awesome!

    #2 1 year ago
  3. macronia

    Personal Computer. :)

    #3 1 year ago
  4. BrahManDude

    LoL PC

    #4 1 year ago
  5. Yoshi

    I do believe they said before that after getting a gun, you’ve got to extract it by throwing smoke down and waiting for a helicopter. Obviously doing this alerts others when they see the smoke. So you’ve got to defend until the heli arrives. Once your gun is extracted I believe then it’s safe to use without losing it.

    #5 1 year ago
  6. KTF26

    it may come late
    but i think it will come to PC
    it’s ubisoft
    they are still releasing all single player games on PC
    why not a multiplayer game?
    i think they will enhance the security of there servers first
    then they will release it for PC

    #6 1 year ago
  7. Smart Apps

    The game should come with C4 that you strap to your controller. When you die in the game, you die in real life.

    #7 1 year ago

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