Call of Duty: Ghost is getting some additional texture work on PC to ensure it’s the best version of the game on the format to date, and it might even nudge it ahead of next-gen console editions too.
Speaking with Kotaku, Infinity Ward’s mark Rubin said, “PC is taking a different tack from previous games [in the series]. “Now, PC has its own set of assets. It’s going to look better than any Call of Duty we’ve ever made on PC.”
Rubin added, “[The team is] actually using an even higher version in many cases than the next-gen consoles, from a texture standpoint.”
Could the PC build actually be the best-looking version as a result, or is all of this just puff-talk? Let us know what you think below.